Scenario
鉴于业务场景需要, 经过技术路径探索, 发现 comtypes 兼容性过于混乱,故而考虑整合一个 CoreAudio 的轮子dll来解决实际问题!
std::StringStream ⇒ std::ios::binary ⇒ std::ofstream
Loopback.dll
#ifndef _DLL_CORE_AUDIO_LOOPBACK_LOCK
#define _DLL_CORE_AUDIO_LOOPBACK_LOCK
#pragma data_seg("Shared")
HANDLE hMutex = NULL;
UINT liveIndex = 0;
CComPtr<IMMDeviceEnumerator> pEnumerator;
#pragma data_seg()
#pragma comment(linker, "/section:Shared,rws")
class TimespanGuard {
public:
TimespanGuard()
{
this->_bof_time = GetTickCount();
this->_token = "Timespan";
}
TimespanGuard(std::string token)
{
this->_bof_time = GetTickCount();
_token = token;
}
~TimespanGuard()
{
this->_eof_time = GetTickCount();
std::cout << "" << this->_token << " > " << (this->_eof_time - this->_bof_time) << "ms elapsed" << std::endl;
}
private:
DWORD _bof_time, _eof_time;
std::string _token;
};
CORE_AUDIO_LOOPBACK_API BOOL WINAPI init(UINT devNum)
{
TimespanGuard timespanGuard("init");
HRESULT hr{};
CoInitializeGuard coInitializeGuard;
if (FAILED(coInitializeGuard.result())) {
return (FALSE); // BOOL FALSE 0x0000
}
hr = pEnumerator.CoCreateInstance(__uuidof(MMDeviceEnumerator));
if (FAILED(hr)) {
return (FALSE); // BOOL FALSE 0x0000
}
Sleep(10);
return (TRUE); // BOOL TRUE 0x0001
}
CORE_AUDIO_LOOPBACK_API BOOL WINAPI getChunk(UINT devNum, UINT (*dtChunk)[2], UINT nDimension)
{
TimespanGuard timespanGuard("getChunk");
HRESULT hr{};
CoInitializeGuard coInitializeGuard;
if (FAILED(coInitializeGuard.result())) {
return (FALSE); // BOOL FALSE 0x0000
}
hr = pEnumerator.CoCreateInstance(__uuidof(MMDeviceEnumerator));
if (FAILED(hr)) {
return (FALSE); // BOOL FALSE 0x0000
}
std::cout << "getChunk > " << (nDimension) << "x" << (2) << std::endl;
for (int i = 0; i < nDimension; i++) {
printf("\t#%.4d ", i);
for (int j = 0; j < 2; j++) {
printf("%8d ", dtChunk[i][j]);
dtChunk[i][j] = dtChunk[i][j] + 100;
}
printf("\n");
}
Sleep(10);
return (TRUE); // BOOL TRUE 0x0001
}
CORE_AUDIO_LOOPBACK_API BOOL WINAPI release(UINT devNum)
{
TimespanGuard timespanGuard("release");
CoUninitialize();
return (TRUE); // BOOL TRUE 0x0001
}
XAudio.py
import ctypes
if True:
loopback = ctypes.CDLL("loopback.dll")
if True:
loopback.getAudio.argtypes = [c_int, c_char_p, c_int]
loopback.getAudio.restype = c_int
devNum = c_int(0)
bytesSize = 256
bytesName = (' ' * bytesSize).encode('utf-8')
result = loopback.getAudio(devNum, bytesName, bytesSize)
print('DLL invoked > ', result, (bytesName.decode('gb2312')))
GetBitmapBits 后位图颠倒
dumpCache(dataBuff, result);
GetBitmapBits(hOutputBitmap, nBytesSize, rawData); // 获取位图的位
for (int i = 0; i < nBytesSize; i++) {
int row, column = 0;
row = (sHeight - (i / bm.bmWidthBytes)) - 1;
column = (i % bm.bmWidthBytes);
dataBuff[result + row * bm.bmWidthBytes + column] = (rawData[i] & 0x00FF);
}
result += nBytesSize;
dumpCache(dataBuff, result);
dumpCache
BOOL dumpCache(BYTE* dataBuff, UINT buffSize)
{
for (int i = 0; i < buffSize; i++) {
printf("%.2X ", dataBuff[i]);
if (i % 16 == 15)
printf("\n");
}
printf("\n");
return (TRUE);
}
getBitmapHeader
UINT getBitmapHeader(HDC hDC, HBITMAP hBitmap, BYTE* dataBuff, UINT buffSize)
{
UINT result = 0;
int iBits;
//当前显示分辨率下每个像素所占字节数
WORD wBitCount;
//位图中每个像素所占字节数
//定义调色板大小, 位图中像素字节大小 , 位图文件大小 , 写入文件字节数
DWORD dwPaletteSize = 0, dwBmBitsSize, dwDIBSize, dwWritten;
BITMAP Bitmap;
//位图属性结构
BITMAPFILEHEADER bmfHdr;
//位图文件头结构
BITMAPINFOHEADER bi;
//位图信息头结构
LPBITMAPINFOHEADER lpbi;
//指向位图信息头结构
HANDLE fh, hDib, hPal;
HPALETTE hOldPal = NULL;
//定义文件,分配内存句柄,调色板句柄
//计算位图文件每个像素所占字节数
iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 24)
wBitCount = 24;
else
wBitCount = 32;
//计算调色板大小
if (wBitCount <= 8)
dwPaletteSize = (1 << wBitCount) * sizeof(RGBQUAD);
//设置位图信息头结构
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
//为位图内容分配内存
hDib = GlobalAlloc(GHND, dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER) + dwPaletteSize, (BITMAPINFO*)lpbi, DIB_RGB_COLORS);
//恢复调色板
if (hOldPal)
{
SelectPalette(hDC, hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
// 写入位图文件头
memcpy(dataBuff, (BYTE*)&bmfHdr, sizeof(BITMAPFILEHEADER));
result += sizeof(BITMAPFILEHEADER);
memcpy((dataBuff + result), (BYTE*)lpbi, ((DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize));
result += sizeof(BITMAPINFOHEADER);
result += dwPaletteSize;
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
return (result);
}