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实现代码
测试代码
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部分图片
实现代码
注意判断是否为红黑树的代码实现,实现代码中红黑树的删除
#pragma once
#include<iostream>
using namespace std;
enum Color_Type
{
Red,
Black
};
template<class K,class V>
struct RBTreeNode
{
pair<K, V> _kv;
RBTreeNode* _parent;
RBTreeNode* _left;
RBTreeNode* _right;
Color_Type _color;
RBTreeNode(const pair<K, V> kv)
: _kv(kv)
, _parent(nullptr)
, _left(nullptr)
, _right(nullptr)
, _color(Red)
{}
};
template<class K, class V>
class RBTree
{
typedef RBTreeNode<K, V> Node;
private:
Node* _root;
public:
RBTree()
:_root(nullptr)
{}
bool Insert(const pair<K, V>& kv)
{
if (_root == nullptr)
{
_root = new Node(kv);
_root->_color = Black;
return true;
}
Node* cur = _root;//指向当前节点的位置
Node* parent = nullptr;//当前节点的父节点
//找到插入位置
while (cur)
{
if (cur->_kv.first < kv.first) {
parent = cur;
cur = cur->_right;
}
else if (cur->_kv.first > kv.first) {
parent = cur;
cur = cur->_left;
}
else {
return false;
}
}
cur = new Node(kv);
cur->_color = Red;
if (cur->_kv.first < parent->_kv.first) {
parent->_left = cur;
cur->_parent = parent;
}
else
{
parent->_right = cur;
cur->_parent = parent;
}
//父节点为红色,插入后还需做调整
while (parent && parent->_color == Red)
{
Node* grandfather = parent->_parent;
if (parent == grandfather->_left)
{
Node* uncle = grandfather->_right;
if (uncle && uncle->_color == Red)
{
// 变色
parent->_color = uncle->_color = Black;
grandfather->_color = Red;
// 继续向上处理
cur = grandfather;
parent = cur->_parent;
}
else//uncle不存在或uncle为黑
{
if (cur == parent->_left)
{
// g
// p
//c
rotateR(grandfather);
parent->_color = Black;
grandfather->_color = Red;
}
else
{
// g
//p
// c
rotateL(parent);
rotateR(grandfather);
cur->_color = Black;
grandfather->_color = Red;
}
break;
}
}
else
{
Node* uncle = grandfather->_left;
// u存在且为红
if (uncle && uncle->_color == Red)
{
// 变色
parent->_color = uncle->_color = Black;
grandfather->_color = Red;
// 继续向上处理
cur = grandfather;
parent = cur->_parent;
}
else
{
if (cur == parent->_right)
{
// g
// p
// c
rotateL(grandfather);
grandfather->_color = Red;
parent->_color = Black;
}
else
{
// g
// p
// c
rotateR(parent);
rotateL(grandfather);
cur->_color = Black;
grandfather->_color = Red;
}
break;
}
}
}
_root->_color = Black;
return true;
}
bool IsBalance()
{
return _IsBalance(_root);
}
int Height()
{
return _Height(_root);
}
bool checkColor(Node* root, int blacknum, int basenum)
{
if (root == nullptr)
{
if (blacknum != basenum)
{
return false;
}
return true;
}
if (root->_color == Black)
{
++blacknum;
}
if (root->_parent && root->_parent->_color == Red && root->_color == Red)
{
cout << root->_kv.first << "出现连续红色节点" << endl;
return false;
}
return checkColor(root->_left, blacknum, basenum) && checkColor(root->_right, blacknum, basenum);
}
private:
void rotateL(Node* parent)
{
Node* subR = parent->_right;
Node* subRL = subR->_left;
Node* pparent = parent->_parent;
//1.建立subRL与parent之间的关系
//左子树滑动
parent->_right = subRL;
if (subRL) {
subRL->_parent = parent;
}
//2.建立subR和parent之间的关系
//更新右子树的左子树
subR->_left = parent;
parent->_parent = subR;
//3.建立pparent和subR之间的关系
//与上一个节点建立连接
if (parent == _root)
{
_root = subR;
subR->_parent == nullptr;
}
else
{
subR->_parent = pparent;
if (parent = pparent->_left) {
pparent->_left = subR;
}
else {
pparent->_right = subR;
}
}
}
void rotateR(Node* parent)
{
Node* subL = parent->_left;
Node* subLR = subL->_right;
Node* pparent = parent->_parent;
//滑动
parent->_left = subLR;
if (subLR) {
subLR->_parent = parent;
}
//更新左子树的右子树
subL->_right = parent;
parent->_parent = subL;
if (parent == _root) {
_root = subL;
subL->_parent = nullptr;
}
else {
subL->_parent == pparent;
if (parent = pparent->_left) {
pparent->_left = subL;
}
else {
pparent->_right = subL;
}
}
}
int _Height(Node* root)
{
if (!root) {
return 0;
}
int left = _Height(root->_left);
int right = _Height(root->_right);
return left > right ? left + 1 : right + 1;
}
bool _IsBalance(Node* root)
{
if (root == nullptr)
{
return true;
}
if (root->_color != Black)
{
return false;
}
int basenum = 0;
Node* cur = _root;
while (cur)
{
if (cur->_color == Black) {
++basenum;
}
cur = cur->_left;
}
return checkColor(root, 0, basenum);
}
};
测试代码
#include "RB_tree.h"
#include<vector>
int main()
{
const int N = 10;
vector<int> v;
v.reserve(N);
srand(time(0));
for (size_t i = 0; i < N; i++)
{
v.push_back(i);
}
for (auto i : v)
{
cout << i << " ";
}
cout << endl;
RBTree<int, int> rbt;
for (auto e : v)
{
rbt.Insert(make_pair(e, e));
cout << "Insert:" << e << endl;
}
cout << rbt.Height() << endl;
if (rbt.IsBalance())
{
cout << "ok" << endl;
}
return 0;
}