一种基于linux内核双向链表的移植

news2024/11/25 12:53:26

1.简介

 

双向链表(Doubly Linked List)是一种常见的数据结构,由一系列的节点组成,每个节点都包含两个指针,分别指向前一个节点和后一个节点。与单向链表不同,双向链表可以在 O(1) 的时间复杂度内向前或向后遍历、插入或删除节点。

双向链表的节点结构通常由以下几个字段组成:

  • 数据域:存储节点所需的数据。
  • 前驱指针(prev):指向前一个节点。
  • 后继指针(next):指向后一个节点。

双向链表的特点:

  1. 可以双向遍历:通过前驱指针和后继指针,可以从任意一个节点开始,向前或向后遍历整个链表。
  2. 方便插入和删除:相比单向链表,双向链表可以在 O(1) 的时间复杂度内删除或插入一个节点,因为不需要像单向链表那样需要遍历到插入或删除位置的前一个节点。
  3. 占用更多的内存:相比单向链表,双向链表需要额外的空间来存储前驱指针,因此占用的内存更多。

双向链表的应用场景:

  1. 在需要频繁在任意位置插入或删除节点的场景中,双向链表的时间复杂度更优。
  2. 在实现栈、双端队列、LRU Cache 等数据结构时,双向链表可以提供高效的操作。
  3. 在某些算法和技巧中,如快速排序、LRU 缓存策略等,双向链表被广泛应用。

2.linux中的双向链表使用方法

在 Linux 内核中,双向链表是一种常见的数据结构,用于管理和组织数据。下面是 Linux 中双向链表的基本使用方法和说明:

        2.1 定义链表节点结构体:

struct list_head 
{
    struct list_head *prev;
    struct list_head *next;
};

每个链表节点包含两个指针,prev 指向前一个节点,next 指向下一个节点。在实际使用中,通常会在自定义的数据结构中嵌入 struct list_head,以便将其作为链表节点使用。

        2.2 初始化链表头:

struct list_head my_list = LIST_HEAD_INIT(my_list);

使用宏 LIST_HEAD_INIT 可以初始化一个链表头,将 prev 和 next 指针设置为指向自身。

        2.3 在链表中插入节点:

struct list_head new_node;
// 初始化新节点
...
// 在链表头部插入节点
list_add(&new_node, &my_list);

使用 list_add 函数可以将一个节点插入到链表的头部。新节点将成为链表的第一个节点,原来的头节点将成为新节点的下一个节点。

        2.4 遍历链表:

struct list_head *pos;
// 从头部开始遍历链表
list_for_each(pos, &my_list) 
{
    // 访问当前节点
    struct my_data *data = list_entry(pos, struct my_data, list);
    // 处理当前节点的数据
    ...
}

使用 list_for_each 宏可以遍历整个链表。在遍历的过程中,可以使用 list_entry 宏将当前节点转换为对应的数据结构类型指针,以便访问节点中存储的数据。

        2.5 从链表中删除节点:

// 从链表中删除指定节点
list_del(&node);

使用 list_del 函数可以从链表中删除指定的节点。

双向链表提供了方便的节点插入、遍历和删除操作。在 Linux 内核中,许多数据结构和算法都使用了双向链表来组织和管理数据。

3.修改一个通用的双向链表

        3.1 下载linux源码

https://www.kernel.org/

        3.2 找到源代码

Linux 内核源代码中的 include/linux/list.h 头文件中找到。

        3.3 修改

以下代码可不依赖如何系统,在单片机,freeRTOS, linux中都可以使用

使用的版本为linux-6.4版本内的双向链表源码修改而来

#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#include <stdbool.h>
#include <stdio.h>
/*
 * c 双向链表的 基于linux内核版本6.4修改 IOS-C通用
 * Circular doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

struct list_head 
{
    struct list_head *prev;
    struct list_head *next;
};

struct hlist_head
{
	struct hlist_node *first;
};

struct hlist_node
{
	struct hlist_node *next, **pprev;
};

#ifndef NULL
#define NULL ((void *)0)
#endif

#define SAME_TYPE(x, y) (sizeof(x) == sizeof(y))

#define LIST_HEAD_INIT(name) { &(name), &(name) }


#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

/**
 * INIT_LIST_HEAD - Initialize a list_head structure
 * @list: list_head structure to be initialized.
 *
 * Initializes the list_head to point to itself.  If it is a list header,
 * the result is an empty list.
 */
static inline void INIT_LIST_HEAD(struct list_head *list)
{
	list->next = list;
	list->prev = list;
}

/*
 * Insert a list_new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add(struct list_head *list_new, 
							  struct list_head *prev,
			                  struct list_head *next)
{
	next->prev = list_new;
	list_new->next = next;
	list_new->prev = prev;
	prev->next = list_new;
}

/**
 * list_add - add a list_new entry
 * @list_new: list_new entry to be added
 * @head: list head to add it after
 *
 * Insert a list_new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *list_new, struct list_head *head)
{
	__list_add(list_new, head, head->next);
}

/**
 * list_add_tail - add a list_new entry
 * @list_new: list_new entry to be added
 * @head: list head to add it before
 *
 * Insert a list_new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *list_new, struct list_head *head)
{
	__list_add(list_new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

static inline void __list_del_entry(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
}
/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty() on entry does not return true after this, the entry is
 * in an undefined state.
 */
static inline void list_del(struct list_head *entry)
{
	__list_del_entry(entry);
}

/**
 * list_replace - replace old entry by list_new one
 * @old : the element to be replaced
 * @list_new : the list_new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old,
				struct list_head *list_new)
{
	list_new->next = old->next;
	list_new->next->prev = list_new;
	list_new->prev = old->prev;
	list_new->prev->next = list_new;
}

/**
 * list_replace_init - replace old entry by list_new one and initialize the old one
 * @old : the element to be replaced
 * @list_new : the list_new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace_init(struct list_head *old,
				     struct list_head *list_new)
{
	list_replace(old, list_new);
	INIT_LIST_HEAD(old);
}

/**
 * list_swap - replace entry1 with entry2 and re-add entry1 at entry2's position
 * @entry1: the location to place entry2
 * @entry2: the location to place entry1
 */
static inline void list_swap(struct list_head *entry1,
			     struct list_head *entry2)
{
	struct list_head *pos = entry2->prev;

	list_del(entry2);
	list_replace(entry1, entry2);
	if (pos == entry1)
		pos = entry2;
	list_add(entry1, pos);
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
	__list_del(list->prev, list->next);
	list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
	__list_del(list->prev, list->next);
	list_add_tail(list, head);
}

/**
 * list_bulk_move_tail - move a subsection of a list to its tail
 * @head: the head that will follow our entry
 * @first: first entry to move
 * @last: last entry to move, can be the same as first
 *
 * Move all entries between @first and including @last before @head.
 * All three entries must belong to the same linked list.
 */
static inline void list_bulk_move_tail(struct list_head *head,
				       struct list_head *first,
				       struct list_head *last)
{
	first->prev->next = last->next;
	last->next->prev = first->prev;

	head->prev->next = first;
	first->prev = head->prev;

	last->next = head;
	head->prev = last;
}

/**
 * list_is_first -- tests whether @list is the first entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_first(const struct list_head *list, const struct list_head *head)
{
	return list->prev == head;
}

/**
 * list_is_last - tests whether @list is the last entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_last(const struct list_head *list, const struct list_head *head)
{
	return list->next == head;
}

/**
 * list_is_head - tests whether @list is the list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_head(const struct list_head *list, const struct list_head *head)
{
	return list == head;
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is empty and not being modified
 * @head: the list to test
 *
 * Description:
 * tests whether a list is empty _and_ checks that no other CPU might be
 * in the process of modifying either member (next or prev)
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 */
static inline int list_empty_careful(const struct list_head *head)
{
	struct list_head *next = head->next;
	return list_is_head(next, head) && (next == head->prev);
}

/**
 * list_rotate_left - rotate the list to the left
 * @head: the head of the list
 */
static inline void list_rotate_left(struct list_head *head)
{
	struct list_head *first;

	if (!list_empty(head)) {
		first = head->next;
		list_move_tail(first, head);
	}
}

/**
 * list_rotate_to_front() - Rotate list to specific item.
 * @list: The desired list_new front of the list.
 * @head: The head of the list.
 *
 * Rotates list so that @list becomes the list_new front of the list.
 */
static inline void list_rotate_to_front(struct list_head *list,
					struct list_head *head)
{
	/*
	 * Deletes the list head from the list denoted by @head and
	 * places it as the tail of @list, this effectively rotates the
	 * list so that @list is at the front.
	 */
	list_move_tail(head, list);
}

/**
 * list_is_singular - tests whether a list has just one entry.
 * @head: the list to test.
 */
static inline int list_is_singular(const struct list_head *head)
{
	return !list_empty(head) && (head->next == head->prev);
}

static inline void __list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	struct list_head *new_first = entry->next;
	list->next = head->next;
	list->next->prev = list;
	list->prev = entry;
	entry->next = list;
	head->next = new_first;
	new_first->prev = head;
}

/**
 * list_cut_position - cut a list into two
 * @list: a list_new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *	and if so we won't cut the list
 *
 * This helper moves the initial part of @head, up to and
 * including @entry, from @head to @list. You should
 * pass on @entry an element you know is on @head. @list
 * should be an empty list or a list you do not care about
 * losing its data.
 *
 */
static inline void list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	if (list_empty(head))
		return;
	if (list_is_singular(head) && !list_is_head(entry, head) && (entry != head->next))
		return;
	if (list_is_head(entry, head))
		INIT_LIST_HEAD(list);
	else
		__list_cut_position(list, head, entry);
}

/**
 * list_cut_before - cut a list into two, before given entry
 * @list: a list_new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *
 * This helper moves the initial part of @head, up to but
 * excluding @entry, from @head to @list.  You should pass
 * in @entry an element you know is on @head.  @list should
 * be an empty list or a list you do not care about losing
 * its data.
 * If @entry == @head, all entries on @head are moved to
 * @list.
 */
static inline void list_cut_before(struct list_head *list,
				   struct list_head *head,
				   struct list_head *entry)
{
	if (head->next == entry) {
		INIT_LIST_HEAD(list);
		return;
	}
	list->next = head->next;
	list->next->prev = list;
	list->prev = entry->prev;
	list->prev->next = list;
	head->next = entry;
	entry->prev = head;
}

static inline void __list_splice(const struct list_head *list,
				 struct list_head *prev,
				 struct list_head *next)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;

	first->prev = prev;
	prev->next = first;

	last->next = next;
	next->prev = last;
}

/**
 * list_splice - join two lists, this is designed for stacks
 * @list: the list_new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(const struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head, head->next);
}

/**
 * list_splice_tail - join two lists, each list being a queue
 * @list: the list_new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice_tail(struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head->prev, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the list_new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head, head->next);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_splice_tail_init - join two lists and reinitialise the emptied list
 * @list: the list_new list to add.
 * @head: the place to add it in the first list.
 *
 * Each of the lists is a queue.
 * The list at @list is reinitialised
 */
static inline void list_splice_tail_init(struct list_head *list,
					 struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head->prev, head);
		INIT_LIST_HEAD(list);
	}
}
/**
 * container_of - cast a member of a structure out to the containing structure
 * @ptr:	the pointer to the member.
 * @type:	the type of the container struct this is embedded in.
 * @member:	the name of the member within the struct.
 *
 * WARNING: any const qualifier of @ptr is lost.
 */

#ifndef container_of
#define container_of(ptr, type, member) \
	(type *)((char *)ptr - ((size_t) & ((type *)0)->member))
#endif

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_head within the struct.
 */
#define list_entry(ptr, type, member) \
	container_of(ptr, type, member)

/**
 * list_first_entry - get the first element from a list
 * @ptr:	the list head to take the element from.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_head within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_first_entry(ptr, type, member) \
	list_entry((ptr)->next, type, member)

/**
 * list_last_entry - get the last element from a list
 * @ptr:	the list head to take the element from.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_head within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_last_entry(ptr, type, member) \
	list_entry((ptr)->prev, type, member)

/**
 * list_first_entry_or_null - get the first element from a list
 * @ptr:	the list head to take the element from.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_head within the struct.
 *
 * Note that if the list is empty, it returns NULL.
 */
#define list_first_entry_or_null(ptr, type, member) ({ \
	struct list_head *head__ = (ptr); \
	struct list_head *pos__ = READ_ONCE(head__->next); \
	pos__ != head__ ? list_entry(pos__, type, member) : NULL; \
})

/**
 * list_next_entry - get the next element in list
 * @pos:	the type * to cursor
 * @member:	the name of the list_head within the struct.
 */
#define list_next_entry(pos, pos_type, member) \
	list_entry((pos)->member.next, pos_type, member)

/**
 * list_next_entry_circular - get the next element in list
 * @pos:	the type * to cursor.
 * @head:	the list head to take the element from.
 * @member:	the name of the list_head within the struct.
 *
 * Wraparound if pos is the last element (return the first element).
 * Note, that list is expected to be not empty.
 */
#define list_next_entry_circular(pos, pos_type, head, member) \
	(list_is_last(&(pos)->member, head) ? \
	list_first_entry(head, pos_type, member) : list_next_entry(pos, member))

/**
 * list_prev_entry - get the prev element in list
 * @pos:	the type * to cursor
 * @member:	the name of the list_head within the struct.
 */
#define list_prev_entry(pos, pos_type, member) \
	list_entry((pos)->member.prev, pos_type, member)

/**
 * list_prev_entry_circular - get the prev element in list
 * @pos:	the type * to cursor.
 * @head:	the list head to take the element from.
 * @member:	the name of the list_head within the struct.
 *
 * Wraparound if pos is the first element (return the last element).
 * Note, that list is expected to be not empty.
 */
#define list_prev_entry_circular(pos, pos_type, head, member) \
	(list_is_first(&(pos)->member, head) ? \
	list_last_entry(head, pos_type, member) : list_prev_entry(pos, pos_type, member))

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next; !list_is_head(pos, (head)); pos = pos->next)

/**
 * list_for_each_rcu - Iterate over a list in an RCU-safe fashion
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each_rcu(pos, head)		  \
	for (pos = rcu_dereference((head)->next); \
	     !list_is_head(pos, (head)); \
	     pos = rcu_dereference(pos->next))

/**
 * list_for_each_continue - continue iteration over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 *
 * Continue to iterate over a list, continuing after the current position.
 */
#define list_for_each_continue(pos, head) \
	for (pos = pos->next; !list_is_head(pos, (head)); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev; !list_is_head(pos, (head)); pos = pos->prev)

/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; \
	     !list_is_head(pos, (head)); \
	     pos = n, n = pos->next)

/**
 * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_prev_safe(pos, n, head) \
	for (pos = (head)->prev, n = pos->prev; \
	     !list_is_head(pos, (head)); \
	     pos = n, n = pos->prev)

/**
 * list_count_nodes - count nodes in the list
 * @head:	the head for your list.
 */
static inline int list_count_nodes(struct list_head *head)
{
	struct list_head *pos;
	int count = 0;

	list_for_each(pos, head)
		count++;

	return count;
}

/**
 * list_entry_is_head - test if the entry points to the head of the list
 * @pos:	the type * to cursor
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 */
#define list_entry_is_head(pos, head, member)				\
	(&pos->member == (head))

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 */
#define list_for_each_entry(pos, pos_type, head, member)				\
	for (pos = list_first_entry(head, pos_type, member);	\
	     !list_entry_is_head(pos, head, member);			\
	     pos = list_next_entry(pos, pos_type, member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 */
#define list_for_each_entry_reverse(pos, pos_type, head, member)			\
	for (pos = list_last_entry(head, pos_type, member);		\
	     !list_entry_is_head(pos, head, member); 			\
	     pos = list_prev_entry(pos, pos_type, member))

/**
 * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
 * @pos:	the type * to use as a start point
 * @head:	the head of the list
 * @member:	the name of the list_head within the struct.
 *
 * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
 */
#define list_prepare_entry(pos, pos_type, head, member) \
	((pos) ? : list_entry(head, pos_type, member))

/**
 * list_for_each_entry_continue - continue iteration over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Continue to iterate over list of given type, continuing after
 * the current position.
 */
#define list_for_each_entry_continue(pos, head, member) 		\
	for (pos = list_next_entry(pos, member);			\
	     !list_entry_is_head(pos, head, member);			\
	     pos = list_next_entry(pos, member))

/**
 * list_for_each_entry_continue_reverse - iterate backwards from the given point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Start to iterate over list of given type backwards, continuing after
 * the current position.
 */
#define list_for_each_entry_continue_reverse(pos, pos_type, head, member)		\
	for (pos = list_prev_entry(pos, pos_type, member);			\
	     !list_entry_is_head(pos, head, member);			\
	     pos = list_prev_entry(pos, pos_type, member))

/**
 * list_for_each_entry_from - iterate over list of given type from the current point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Iterate over list of given type, continuing from current position.
 */
#define list_for_each_entry_from(pos, head, member) 			\
	for (; !list_entry_is_head(pos, head, member);			\
	     pos = list_next_entry(pos, member))

/**
 * list_for_each_entry_from_reverse - iterate backwards over list of given type
 *                                    from the current point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Iterate backwards over list of given type, continuing from current position.
 */
#define list_for_each_entry_from_reverse(pos, pos_type, head, member)		\
	for (; !list_entry_is_head(pos, head, member);			\
	     pos = list_prev_entry(pos, pos_type, member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 */
#define list_for_each_entry_safe(pos, pos_type, n, head, member)			\
	for (pos = list_first_entry(head, pos_type, member),	\
		n = list_next_entry(pos, pos_type, member);			\
	     !list_entry_is_head(pos, head, member); 			\
	     pos = n, n = list_next_entry(n, pos_type, member))

/**
 * list_for_each_entry_safe_continue - continue list iteration safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Iterate over list of given type, continuing after current point,
 * safe against removal of list entry.
 */
#define list_for_each_entry_safe_continue(pos, n, head, member) 		\
	for (pos = list_next_entry(pos, member), 				\
		n = list_next_entry(pos, member);				\
	     !list_entry_is_head(pos, head, member);				\
	     pos = n, n = list_next_entry(n, member))

/**
 * list_for_each_entry_safe_from - iterate over list from current point safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Iterate over list of given type from current point, safe against
 * removal of list entry.
 */
#define list_for_each_entry_safe_from(pos, n, head, member) 			\
	for (n = list_next_entry(pos, member);					\
	     !list_entry_is_head(pos, head, member);				\
	     pos = n, n = list_next_entry(n, member))

/**
 * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_head within the struct.
 *
 * Iterate backwards over list of given type, safe against removal
 * of list entry.
 */
#define list_for_each_entry_safe_reverse(pos, pos_type, n, head, member)		\
	for (pos = list_last_entry(head, pos_type, member),		\
		n = list_prev_entry(pos, pos_type, member);			\
	     !list_entry_is_head(pos, head, member); 			\
	     pos = n, n = list_prev_entry(n, pos_type, member))

/**
 * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
 * @pos:	the loop cursor used in the list_for_each_entry_safe loop
 * @n:		temporary storage used in list_for_each_entry_safe
 * @member:	the name of the list_head within the struct.
 *
 * list_safe_reset_next is not safe to use in general if the list may be
 * modified concurrently (eg. the lock is dropped in the loop body). An
 * exception to this is if the cursor element (pos) is pinned in the list,
 * and list_safe_reset_next is called after re-taking the lock and before
 * completing the current iteration of the loop body.
 */
#define list_safe_reset_next(pos, n, member)				\
	n = list_next_entry(pos, member)

/*
 * Double linked lists with a single pointer list head.
 * Mostly useful for hash tables where the two pointer list head is
 * too wasteful.
 * You lose the ability to access the tail in O(1).
 */

#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = {  .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
	h->next = (struct hlist_node *)NULL;
	h->pprev = (struct hlist_node **)NULL;
}

/**
 * hlist_unhashed - Has node been removed from list and reinitialized?
 * @h: Node to be checked
 *
 * Not that not all removal functions will leave a node in unhashed
 * state.  For example, hlist_nulls_del_init_rcu() does leave the
 * node in unhashed state, but hlist_nulls_del() does not.
 */
static inline int hlist_unhashed(const struct hlist_node *h)
{
	return !h->pprev;
}

/**
 * hlist_unhashed_lockless - Version of hlist_unhashed for lockless use
 * @h: Node to be checked
 *
 * This variant of hlist_unhashed() must be used in lockless contexts
 * to avoid potential load-tearing.  The READ_ONCE() is paired with the
 * various WRITE_ONCE() in hlist helpers that are defined below.
 */
static inline int hlist_unhashed_lockless(const struct hlist_node *h)
{
	return !(h->pprev);
}

/**
 * hlist_empty - Is the specified hlist_head structure an empty hlist?
 * @h: Structure to check.
 */
static inline int hlist_empty(const struct hlist_head *h)
{
	return !(h->first);
}

static inline void __hlist_del(struct hlist_node *n)
{
	struct hlist_node *next = n->next;
	struct hlist_node **pprev = n->pprev;

	*pprev = next;
	if (next)
		next->pprev = pprev;
}

/**
 * hlist_del - Delete the specified hlist_node from its list
 * @n: Node to delete.
 *
 * Note that this function leaves the node in hashed state.  Use
 * hlist_del_init() or similar instead to unhash @n.
 */
static inline void hlist_del(struct hlist_node *n)
{
	__hlist_del(n);
}

/**
 * hlist_del_init - Delete the specified hlist_node from its list and initialize
 * @n: Node to delete.
 *
 * Note that this function leaves the node in unhashed state.
 */
static inline void hlist_del_init(struct hlist_node *n)
{
	if (!hlist_unhashed(n)) 
	{
		__hlist_del(n);
		INIT_HLIST_NODE(n);
	}
}

/**
 * hlist_add_head - add a list_new entry at the beginning of the hlist
 * @n: list_new entry to be added
 * @h: hlist head to add it after
 *
 * Insert a list_new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
	struct hlist_node *first = h->first;
	n->next = first;
	if (first)
		first->pprev = &n->next;
	h->first = n;
	n->pprev = &h->first;
}

/**
 * hlist_add_before - add a list_new entry before the one specified
 * @n: list_new entry to be added
 * @next: hlist node to add it before, which must be non-NULL
 */
static inline void hlist_add_before(struct hlist_node *n,
				    struct hlist_node *next)
{
	n->pprev = next->pprev;
	n->next = next;
	next->pprev = &n->next;
	*(n->pprev) = n;
}

/**
 * hlist_add_behind - add a list_new entry after the one specified
 * @n: list_new entry to be added
 * @prev: hlist node to add it after, which must be non-NULL
 */
static inline void hlist_add_behind(struct hlist_node *n,
				    struct hlist_node *prev)
{
	n->next = prev->next;
	prev->next =  n;
	n->pprev = &prev->next;

	if (n->next)
		n->next->pprev = &n->next;
}

/**
 * hlist_add_fake - create a fake hlist consisting of a single headless node
 * @n: Node to make a fake list out of
 *
 * This makes @n appear to be its own predecessor on a headless hlist.
 * The point of this is to allow things like hlist_del() to work correctly
 * in cases where there is no list.
 */
static inline void hlist_add_fake(struct hlist_node *n)
{
	n->pprev = &n->next;
}

/**
 * hlist_fake: Is this node a fake hlist?
 * @h: Node to check for being a self-referential fake hlist.
 */
static inline bool hlist_fake(struct hlist_node *h)
{
	return h->pprev == &h->next;
}

/**
 * hlist_is_singular_node - is node the only element of the specified hlist?
 * @n: Node to check for singularity.
 * @h: Header for potentially singular list.
 *
 * Check whether the node is the only node of the head without
 * accessing head, thus avoiding unnecessary cache misses.
 */
static inline bool
hlist_is_singular_node(struct hlist_node *n, struct hlist_head *h)
{
	return !n->next && n->pprev == &h->first;
}

/**
 * hlist_move_list - Move an hlist
 * @old: hlist_head for old list.
 * @list_new: hlist_head for list_new list.
 *
 * Move a list from one list head to another. Fixup the pprev
 * reference of the first entry if it exists.
 */
static inline void hlist_move_list(struct hlist_head *old,
				   struct hlist_head *list_new)
{
	list_new->first = old->first;
	if (list_new->first)
		list_new->first->pprev = &list_new->first;
	old->first = (struct hlist_node *)NULL;
}

#define hlist_entry(ptr, type, member) container_of(ptr,type,member)

#define hlist_for_each(pos, head) \
	for (pos = (head)->first; pos ; pos = pos->next)

#define hlist_for_each_safe(pos, n, head) \
	for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
	     pos = n)

#define hlist_entry_safe(ptr, ptr_type, type, member) \
	({ ptr_type ____ptr = (ptr); \
	   ____ptr ? hlist_entry(____ptr, type, member) : NULL; \
	})

/**
 * hlist_for_each_entry	- iterate over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry(pos, pos_type, head, member)				\
	for (pos = hlist_entry_safe((head)->first, pos_type, member);\
	     pos;							\
	     pos = hlist_entry_safe((pos)->member.next, pos_type, member))

/**
 * hlist_for_each_entry_continue - iterate over a hlist continuing after current point
 * @pos:	the type * to use as a loop cursor.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_continue(pos, pos_type, member)			\
	for (pos = hlist_entry_safe((pos)->member.next, pos_type, member);\
	     pos;							\
	     pos = hlist_entry_safe((pos)->member.next, pos_type, member))

/**
 * hlist_for_each_entry_from - iterate over a hlist continuing from current point
 * @pos:	the type * to use as a loop cursor.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_from(pos, pos_type, member)				\
	for (; pos;							\
	     pos = hlist_entry_safe((pos)->member.next, pos_type, member))

/**
 * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop cursor.
 * @n:		a &struct hlist_node to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_safe(pos, pos_type, n, head, member) 		\
	for (pos = hlist_entry_safe((head)->first, pos_type, member);\
	     pos && ({ n = pos->member.next; 1; });			\
	     pos = hlist_entry_safe(n, pos_type, member))

#endif

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.coloradmin.cn/o/702717.html

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈,一经查实,立即删除!

相关文章

【Unity编辑器扩展】(三)PSD转UGUI Prefab, 一键拼UI解放美术/程序(完结)

工具效果&#xff1a; 第一步&#xff0c;把psd图层转换为可编辑的节点树&#xff0c;并自动解析UI类型、自动绑定UI子元素&#xff1a; 第二步, 点击“生成UIForm"按钮生成UI预制体 (若有UI类型遗漏可在下拉菜单手动点选UI类型)&#xff1a; 验证一键生成UI效果: 书接上…

idea双击打不开怎么办?

今天在敲代码的时候&#xff0c;突然出现了一个bug&#xff0c;idea打不开了&#xff0c;这个问题怎么解决&#xff1f; 只要找到C:\Users\Administrator .IntelliJIdea2019.3这个文件把所有文件都给删了就可以重启了 哈哈&#xff0c;重启成功

Bayes贝叶斯定理

问题的关键在于&#xff1a;人们是否考虑过大背景/先验/问题的前提&#xff0c;从而做出一个大致的估计。这就引出了我们关于理性的探讨&#xff0c;理性不是说知道事实&#xff0c;而是认识到哪些因素是有关的。 x.1 一个关于贝叶斯定理的例子 引入一个steve假设。我们已知大…

开源进展 | WeIdentity v3.1.1发布,提供无存储依赖的纯功能接口

作为连接实体对象&#xff08;人或物&#xff09;的现实身份与链上身份的可信映射&#xff0c;实现实体对象之间安全可信的数据授权与交换&#xff0c;分布式身份技术解决方案在推动区块链应用繁荣及可信数据流转的过程中扮演着重要角色。 WeIdentity是由微众银行自主研发并完全…

parcel打包工具搭建热开发项目环境

parcel是一款WEB端打包工具 能够提供热开发的项目环境 使用了的话不然Webpack 但相对搭建项目会更快一些 我们现在本地创建一个目录 然后 用编辑器打开我们创建的目录 运行终端 在终端中输入 npm init 初始化一个项目 运行完毕之后 我们就会得到一个package.json文件 然后…

Spring Boot 中的 RedisCacheManager 是什么,原理,如何使用

Spring Boot 中的 RedisCacheManager 是什么&#xff0c;原理&#xff0c;如何使用 介绍 在现代应用程序中&#xff0c;缓存是提高应用程序性能的重要组成部分。Spring Boot 提供了一个强大的缓存框架&#xff0c;它支持多种缓存提供程序&#xff0c;包括 Redis、Ehcache、Ca…

国金QMT量化交易系统的Bug及应对策略

国金QMT量化交易系统中的 账号成交状态变化主推 deal_callback() &#xff0c; 当账号成交状态有变化时&#xff0c;这个函数被客户端调用。 我的策略是&#xff0c;在handlebar()里面挂单&#xff0c;等待成交&#xff0c;而判断成交的方式是根据系统主推deal_callback()通知…

数据结构与算法:查找、排序、动态规划、数学

1 查找表 查找表是同一数据类型构成的集合。只进行查找操作的称为静态查找表&#xff1b;在查找的同时进行插入和删除操作的称为动态查找表。 查找算法衡量好坏的依据为&#xff1a;查找成功时&#xff0c;查找的关键字和查找表中比较过的数据元素的个数的平均值&#xff0c;…

MKS SERVO4257D 闭环步进电机_系列10 arduino 例程

第1部分 产品介绍 MKS SERVO 28D/35D/42D/57D 系列闭环步进电机是创客基地为满足市场需求而自主研发的一款产品。具备脉冲接口和RS485/CAN串行接口&#xff0c;支持MODBUS-RTU通讯协议&#xff0c;内置高效FOC矢量算法&#xff0c;采用高精度编码器&#xff0c;通过位置反馈&a…

HiEV独家|余承东力推L3标准,华为ADS更高阶产品将至

作者 | 张祥威 编辑 | 德新 L3标准出台提速&#xff0c;智驾江湖的厮杀将更加惨烈。 近日&#xff0c;多位接近华为的人士告诉HiEV&#xff0c;余承东正在力推自动驾驶L3标准尽快出台&#xff0c;华为的多位技术专家深度参与了L3标准制定。 本月稍早前&#xff0c;余承东在重庆…

计算机网络-数据链路层下篇

目录 计算机网络 七、MAC地址&#xff0c;IP地址及ARP地址 &#xff08;一&#xff09;MAC地址 &#xff08;二&#xff09;IP地址 &#xff08;三&#xff09;ARP地址 八、集线器和交换机的区别 九、以太网交换机自学习和转发帧的流程 十、以太网交换机的生成树协议ST…

一步一步学OAK之十三:实现RGB相机上的空间对象跟踪

前面我们实现了在RGB相机上进行物体的对象跟踪&#xff0c;能够实时跟踪我们想要追踪的物探&#xff0c;但是&#xff0c;如果我们要想知道这个物体的三维空间坐标&#xff0c;该如何实现呢&#xff1f;要想实现这个功能&#xff0c;我们需要用到DepthAI API提供的MobileNetSpa…

无人机动力测试台-50公斤级-Flight Stand 50

Flight Stand 50测试台通过测量电机和螺旋桨的拉力、扭矩、转速、电流、电压、温度、螺旋桨效率和电机效率来精准地描述和评估无人机动力系统的性能。 产品应用 Flight Stand 50测试台可以用于以下方向&#xff1a; 实时动态测试 FS50 Pro的1000 Hz采样率使测试成为可能&am…

使用 OAT 工具替换 OceanBase 云平台节点

OceanBase 环境基本都会先安装 OCP 来部署、监控、运维数据库集群。但如果有机器过保等问题&#xff0c;就需要有平稳的 OCP 节点的替换方案。 作者&#xff1a;张瑞远 上海某公司 DBA&#xff0c;曾经从事银行、证券数仓设计、开发、优化类工作&#xff0c;现主要从事电信级 I…

android:DataPicker控件使用

一、前言&#xff1a;我真的服了&#xff0c;刚开始再发布运行的时候一直报这个错误“ Attempt to invoke virtual method void android.widget.TextView.setText(java.lang.CharSequence) on a null object reference”说空指针。我也上网查了&#xff0c;网上说在这个错误不是…

mysql行数据转为列数据

最近在开发过程中遇到问题&#xff0c;需要将数据库中一张表信息进行行转列操作&#xff0c;再将每列&#xff08;即每个字段&#xff09;作为与其他表进行联表查询的字段进行显示。 借此机会&#xff0c;在网上查阅了相关方法&#xff0c;现总结出一种比较简单易懂的方法备用…

BI商业智能工具改变企业发展态势

BI商业智能工具在当今企业环境中扮演着越来越重要的角色&#xff0c;成为企业实现高速增长的关键因素之一。这些工具能够帮助企业应对海量数据挑战&#xff0c;提供更高效的数据处理和分析能力&#xff0c;为企业决策提供有力支持。以瓴羊Quick BI为例&#xff0c;它凭借其强大…

记事本软件误删后如何找回?

随着智能手机的普及&#xff0c;各种优秀的手机软件层出不穷&#xff0c;成为我们生活和工作中的得力助手。其中&#xff0c;记事本软件在手机上的应用也越来越受欢迎。 一款记事本可以给用户带来许多便利和帮助。与传统的纸质记事本相比&#xff0c;手机记事本具有更多的功能…

Java Spring多线程

Java Spring多线程 开启一个线程1 继承java.lang.Thread类2 实现java.lang.Runnable接口3 实现Callable接口4 实现线程池ThreadPoolExecutor Java线程池Executors 的类型Future与线程池 开启一个线程 https://blog.csdn.net/qq_44715943/article/details/116714584 1 继承java.…

React hooks文档笔记(二) 添加交互性

添加交互性 1. 事件传播1.1 停止传播1.2 阻止默认事件 2. [Hook] useState 状态3. 渲染和提交3.1 触发渲染3.2 React渲染组件3.3 提交对 DOM 的更改3.4 浏览器绘制 4. 渲染快照状态队列例子 5. 更新state中的对象 1. 事件传播 js的事件流&#xff1a; 事件捕获&#xff1a;从…