目录
- 软件设计师考试专业英语重点词汇
- 软件设计师考试专业英语重点词汇(中文原文对照)
在软件设计师考试中,专业英语部分是一个重要的考试点,通常包括5道选择题,占总分的5分。掌握以下这些重点词汇,将有助于考生在这部分取得好成绩:
软件设计师考试专业英语重点词汇
- Abstract Class (抽象类) - A class that cannot be instantiated and serves as a base class for other classes.
- Access Modifier (存取权限) - Specifies the accessibility of class members, such as public, private, and protected.
- Adapter (适配器) - A software component that allows two incompatible interfaces to work together.
- API (Application Programming Interface, 应用程序编程接口) - A set of routines, protocols, and tools for building software applications.
- Algorithm (算法) - A well-defined procedure that takes some value or set of values as input and produces some value or set of values as output.
- Asynchronous (异步的) - Refers to operations that do not need to wait for the completion of another operation to proceed.
- Class (类) - A template for creating objects, including its properties and methods.
- Database (数据库) - An organized collection of data.
- Debugging (调试) - The process of finding and resolving defects or problems within a software program.
- Deployment (部署) - The process of releasing a software product to the production environment.
- Encapsulation (封装) - The bundling of data with the methods that operate on that data, or the restriction of direct access to some of an object’s components.
- Framework (框架) - A foundational structure that provides default behavior, making it easier to build a software application.
- Inheritance (继承) - The mechanism of basing a class on an existing class, retaining certain attributes and behaviors while adding new ones.
- Interface (接口) - A reference type, similar to a class, that is used to define a set of methods that a class must implement.
- Loop (循环) - A control structure that allows code to be executed repeatedly based on a given boolean condition.
- Method (方法) - A procedure associated with a message that can be sent to an object; it becomes active when that message is received.
- Object (对象) - An instance of a class.
- Parameter (参数) - A special kind of variable, used in a subroutine or function to refer to one of the pieces of data provided as input to the subroutine or function.
- Polymorphism (多态) - The ability of different classes to be treated as instances of the same class through a common interface.
- Variable (变量) - A storage location paired with an associated symbolic name, which contains some known or unknown quantity of information referred to as a value.
掌握这些词汇有助于在考试中快速理解题目和选项,从而提高答题的准确性。考生应该在平时的学习中注重积累这些专业术语,并尝试在实际编程和项目开发中使用它们,以加深理解和记忆。
以下是上文的中文对照,可在上文中自测,不会的再对照原文效率更高哦
软件设计师考试专业英语重点词汇(中文原文对照)
- Abstract Class (抽象类) - 一个不能被实例化的类,充当其他类的基类。
- Access Modifier (存取权限) - 指定类成员的可访问性,如 public、private 和 protected。
- Adapter (适配器) - 允许两个不兼容的接口一起工作的一个软件组件。
- API (Application Programming Interface, 应用程序编程接口) - 用于构建软件应用程序的一组例程、协议和工具。
- Algorithm (算法) - 一个明确定义的过程,它接受一些值或一组值作为输入,并产生一些值或一组值作为输出。
- Asynchronous (异步的) - 指不需要等待另一个操作完成即可进行的操作。
- Class (类) - 创建对象的模板,包括其属性和方法。
- Database (数据库) - 一个组织良好的数据集合。
- Debugging (调试) - 寻找和解决软件程序中的缺陷或问题的过程。
- Deployment (部署) - 将软件产品发布到生产环境的过程。
- Encapsulation (封装) - 将数据与其操作方法捆绑在一起,或限制对对象某些组件的直接访问。
- Framework (框架) - 提供默认行为的基础结构,使得构建软件应用程序更加容易。
- Inheritance (继承) - 通过保留某些属性和行为,同时添加新的特性,使一个类基于一个已存在的类。
- Interface (接口) - 一种引用类型,类似于类,用于定义一个类必须实现的一组方法。
- Loop (循环) - 一种控制结构,允许基于给定的布尔条件重复执行代码。
- Method (方法) - 与消息相关联的过程,可以在对象上发送消息;当接收到该消息时变得活跃。
- Object (对象) - 类的一个实例。
- Parameter (参数) - 一种特殊类型的变量,用于在子程序或函数中引用作为输入提供给子程序或函数的数据片段之一。
- Polymorphism (多态) - 不同的类能够通过一个共同的接口被视为同一个类的实例的能力。
- Variable (变量) - 一个存储位置及其相关的符号名称,包含一些已知或未知的信息量,称为值。