souf
System.out.printf("你好啊%s","张三")
输出你好啊张三
System.out.printn()放在中间可以换行
System.out.printf("%s你好啊%s","张三","李四")
输出 张三你好啊李四
只有输出没有换行效果。
制作一个文字小游戏
创建一个文件夹
Javalianxi/src/com/zhizuo/text1
创建两个Java文件
Role.java
package com.wenzi.text1;
import java.util.Random;
public class Role {
private String name;
private int blood;
private char gender;
private String face;//长相是随机的
String[] boyfaces = {"风流倜傥", "气宇轩昂", "样貌英俊", "五官端正", "相貌平平", "一塌糊涂", "面部狰狞", "凶神恶煞"};
String[] girfaces = {"美轮绝换", "沉鱼落雁", "亭亭玉立", "身材姣好", "相貌平平", "一塌糊涂", "面部狰狞", "凶神恶煞"};
//attack 攻击描述
String[] attacks_desc = {
"%s使出了一招【背心钉】,转到了对方的身后,一掌向%s背心的灵台穴拍去",
"%s使出了一招【向龙有悔】,打出降龙十八掌的第十八掌,直击%s的胸膛",
"%s大喊一声,身形下伏,一招【霹雷坠地】,锤向%s的双腿",
"%s运气于掌,亦身兼掌心变得血红,一式【掌心雷】,推向%s",
"%s上部抢身,招中套招,一招【连环巴掌】,抽的%s愤怒无比"
};
String[] injureds_desc = {
"结果%s退了半步,毫发无伤",
"结果给%s造成了一处瘀伤",
"结果一击命中,%s痛的弯下了腰",
"结果%s痛苦的冷哼一声,显然是受了内伤",
"结果【轰】的一声,%s狂吐鲜血",
"结果%s一声惨叫,像软泥一般瘫了下去"
};
public Role() {
}
public Role(String name, int blood, char gender) {
this.name = name;
this.blood = blood;
this.gender = gender;
setFace(gender);
}
public char getGender() {
return gender;
}
public void setGender(char gender) {
this.gender = gender;
}
public String getFace() {
return face;
}
public void setFace(char gender) {
Random r = new Random();
//长相是随机的
if (gender == '男') {
//从boyface里面选择容貌
int index = r.nextInt(boyfaces.length);
this.face = boyfaces[index];
} else if (gender == '女') {
//从girface里面选择容貌
int index = r.nextInt(girfaces.length);
this.face = girfaces[index];
} else {
this.face = "面目狰狞";
}
this.face = face;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getBlood() {
return blood;
}
public void setBlood(int blood) {
this.blood = blood;
}
@Override
public String toString() {
return "Role{" +
"name='" + name + '\'' +
", blood=" + blood +
'}';
}
//定义一个方法用于攻击被人
//思考谁攻击谁
//Role r1 = new Role();
//Role r2 = new Role();
//r1.攻击r2
//方法的调用者攻击参数
public void attack(Role role) {
Random r =new Random();
int index = r.nextInt(attacks_desc.length);
String KongFu = attacks_desc[index];
//输出一个攻击的效果
System.out.printf(KongFu,this.getName(),role.getName());
System.out.println();
//计算造成的上海1~20
int hurt = r.nextInt(20) + 1;
//修改一下挨揍人的血量
//剩余血量
int remainBoold = role.getBlood() - hurt;
//对剩余血量做一个验证,如果为负数了,就修改为0
remainBoold = remainBoold < 0 ? 0 : remainBoold;
//修改血量
role.setBlood(remainBoold);
//受伤的描述
//血量>90 0索引的描述
//血量80~90 1索引描述
if(remainBoold > 90 ){
System.out.printf(injureds_desc[0], role.getName());
}else if (remainBoold > 80){
System.out.printf(injureds_desc[1], role.getName());
}else if (remainBoold > 60){
System.out.printf(injureds_desc[2], role.getName());
}else if (remainBoold > 30){
System.out.printf(injureds_desc[3], role.getName());
}else if (remainBoold > 0){
System.out.printf(injureds_desc[4], role.getName());
}else {
System.out.printf(injureds_desc[5], role.getName());
}
System.out.println();
}
public void showRoleInfo() {
System.out.println("姓名为:" + getName());
System.out.println("血量为:" + getBlood());
System.out.println("性别为:" + getGender());
System.out.println("长相为:" + getFace());
}
}
GameTest.java
package com.wenzi.text1;
public class GameTest {
public static void main(String [] args) {
//创建第一个角色
Role r1 = new Role("乔峰", 100,'男');
//创建第二个角色
Role r2 = new Role("东方不败", 100,'女');
//展示角色的信息
r1.showRoleInfo();
r2.showRoleInfo();
//战斗开始回合
while (true){
r1.attack(r2);
//判断r2的血量
if (r2.getBlood() == 0) {
System.out.println(r1.getName() + "ko了" + r2.getName());
break;
}
//r2攻击r1
r2.attack(r1);
if (r1.getBlood() == 0) {
System.out.println(r2.getName() + "ko了" + r1.getName());
break;
}
}
}
}
这里的Java基础主要是考察的get和set方法的使用,其中的souf可以进行名字的传入,让这个看起来更加的生动
运行结果