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前言
本文分享vtkImplicitPlaneRepresentation源码剖析,及相关的实例,该接口主要用于切割交互,希望对各位小伙伴有所帮助!
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目录
前言
1. vtkImplicitPlaneRepresentation介绍
2. vtkImplicitPlaneRepresentation关键参数介绍
3. 相关的应用实例
结论:
vtkImplicitPlaneRepresentation
1. vtkImplicitPlaneRepresentation介绍
继承自vtkWidgetRepresentation,但与vtkFinitePlaneRepresentation很相似。该类在BoundingBox中通过SetOrigin和SetNormal定义有界平面。可以通过vtkImplicitPlaneWidget2进行该平面的交互。 其子类vtkImplicitImageRepresentation在版本9.0.3中并没有,最近的版本9.3.2中存在。有兴趣的小伙伴可以自行查看。
2. vtkImplicitPlaneRepresentation关键参数介绍
2.1 定义平面
SetOrigin和SetNormal进行平面的定义。
提供了XY、YZ、XZ平面的简单创建方法:SetNormalToXAxis,SetNormalToYAxis,SetNormalToZAxis.
也可以将平面的法向固定垂直于Camera,SetLockNormalToCamera。
2.2 平面Representation的设置
该部分同vtkFinitePlaneRepresentation,包括:
SetTubing,平面的边界是否采用圆形管道表示。
SetDrawPlane,是否显示平面。
SetDrawOutLine,是否显示平面边界。
SetOutlineTranslation,是否允许通过左键移动轮廓。
SetConstrainToWidgetBounds,设置为TRUE时,平面的原点不允许移动到边界之外;设置为FALSE时,则可以自由移动。
SetScale,是否允许缩放。
2.3 GetPolyData获取切割结果
2.4 GetPlane获取平面
2.5 获取属性并设置
包括GetNormalProperty、GetSelectedNormalProperty;
GetPlaneProperty,GetSelectedPlaneProperty;GetOutlineProperty,GetSelectedOutlineProperty;GetEdgeProperty;
3. 相关的应用实例
#include <vtkSmartPointer.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkSphereSource.h>
#include <vtkClipPolyData.h>
#include <vtkPlane.h>
#include <vtkCommand.h>
#include <vtkImplicitPlaneWidget2.h>
#include <vtkImplicitPlaneRepresentation.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
// Callback for the interaction
// This does the actual work: updates the vtkPlane implicit function.
// This in turn causes the pipeline to update and clip the object.
class vtkIPWCallback : public vtkCommand
{
public:
static vtkIPWCallback *New()
{ return new vtkIPWCallback; }
virtual void Execute(vtkObject *caller, unsigned long, void*)
{
vtkImplicitPlaneWidget2 *planeWidget =
reinterpret_cast<vtkImplicitPlaneWidget2*>(caller);
vtkImplicitPlaneRepresentation *rep =
reinterpret_cast<vtkImplicitPlaneRepresentation*>(planeWidget->GetRepresentation());
rep->GetPlane(this->Plane);
}
vtkIPWCallback():Plane(0),Actor(0) {}
vtkPlane *Plane;
vtkActor *Actor;
};
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->SetRadius(10.0);
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
// Setup a visualization pipeline
vtkSmartPointer<vtkPlane> plane =
vtkSmartPointer<vtkPlane>::New();
vtkSmartPointer<vtkClipPolyData> clipper =
vtkSmartPointer<vtkClipPolyData>::New();
clipper->SetClipFunction(plane);
clipper->InsideOutOn();
if (argc < 2)
{
clipper->SetInputConnection(sphereSource->GetOutputPort());
}
else
{
reader->SetFileName(argv[1]);
clipper->SetInputConnection(reader->GetOutputPort());
}
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(clipper->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkProperty> backFaces =
vtkSmartPointer<vtkProperty>::New();
backFaces->SetDiffuseColor(.8, .8, .4);
actor->SetBackfaceProperty(backFaces);
// A renderer and render window
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
renderer->AddActor(actor);
// An interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
// The callback will do the work
vtkSmartPointer<vtkIPWCallback> myCallback =
vtkSmartPointer<vtkIPWCallback>::New();
myCallback->Plane = plane;
myCallback->Actor = actor;
vtkSmartPointer<vtkImplicitPlaneRepresentation> rep =
vtkSmartPointer<vtkImplicitPlaneRepresentation>::New();
rep->SetPlaceFactor(1.25); // This must be set prior to placing the widget
rep->PlaceWidget(actor->GetBounds());
rep->SetNormal(plane->GetNormal());
vtkSmartPointer<vtkImplicitPlaneWidget2> planeWidget =
vtkSmartPointer<vtkImplicitPlaneWidget2>::New();
planeWidget->SetInteractor(renderWindowInteractor);
planeWidget->SetRepresentation(rep);
planeWidget->AddObserver(vtkCommand::InteractionEvent,myCallback);
// Render
renderWindowInteractor->Initialize();
renderWindow->Render();
planeWidget->On();
// Begin mouse interaction
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
结论:
感谢各位小伙伴的点赞+关注,小易会继续努力分享,一起进步!
你的赞赏是我的最最最最大的动力(^U^)ノ~YO