html动态爱心代码【一】(附源码)

news2024/12/25 23:51:19

前言

七夕马上就要到了,为了帮助大家高效表白,下面再给大家带来了实用的HTML浪漫表白代码(附源码)+背景音乐,可用于520,情人节,生日,表白等场景,可直接使用。

效果演示

文案修改

var loverName = "💗李文昊,爱你哟💗"  // ��要更改的名字

 完整代码

<!DOCTYPE html>
<html>
<head>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
    <title>💗 Love you 💗 My Dear XXX💗</title>
    <style type="text/css">
        body {
            margin: 0;
            overflow: hidden;
            background: #000;
        }

        canvas {
            position: absolute;
            width: 100%;
            height: 100%;
        }

        #pinkboard {
            animation: anim 1.5s ease-in-out infinite;
            -webkit-animation: anim 1.5s ease-in-out infinite;
            -o-animation: anim 1.5s ease-in-out infinite;
            -moz-animation: anim 1.5s ease-in-out infinite;
        }

        @keyframes anim {
            0% {
                transform: scale(0.8);
            }
            25% {
                transform: scale(0.7);
            }
            50% {
                transform: scale(1);
            }
            75% {
                transform: scale(0.7);
            }
            100% {
                transform: scale(0.8);
            }
        }

        @-webkit-keyframes anim {
            0% {
                -webkit-transform: scale(0.8);
            }
            25% {
                -webkit-transform: scale(0.7);
            }
            50% {
                -webkit-transform: scale(1);
            }
            75% {
                -webkit-transform: scale(0.7);
            }
            100% {
                -webkit-transform: scale(0.8);
            }
        }

        @-o-keyframes anim {
            0% {
                -o-transform: scale(0.8);
            }
            25% {
                -o-transform: scale(0.7);
            }
            50% {
                -o-transform: scale(1);
            }
            75% {
                -o-transform: scale(0.7);
            }
            100% {
                -o-transform: scale(0.8);
            }
        }

        @-moz-keyframes anim {
            0% {
                -moz-transform: scale(0.8);
            }
            25% {
                -moz-transform: scale(0.7);
            }
            50% {
                -moz-transform: scale(1);
            }
            75% {
                -moz-transform: scale(0.7);
            }
            100% {
                -moz-transform: scale(0.8);
            }
        }

        #name {
            position: absolute;
            top: 50%;
            left: 50%;
            transform: translate(-50%, -50%);
            margin-top: -20px;
            font-size: 46px;
            color: #ea80b0;
        }
    </style>
</head>
<body>
<canvas id="pinkboard" width="1920" height="947"></canvas>
<canvas id="canvas" width="1920" height="947"></canvas>

<script type="text/javascript">
    var loverName = "💗李文昊,爱你哟💗"  // ��要更改的名字
    const colors = [
        "#eec996",
        "#8fb7d3",
        "#b7d4c6",
        "#c3bedd",
        "#f1d5e4",
        "#cae1d3",
        "#f3c89d",
        "#d0b0c3",
        "#819d53",
        "#c99294",
        "#cec884",
        "#ff8e70",
        "#e0a111",
        "#fffdf6",
        "#cbd7ac",
        "#e8c6c0",
        "#dc9898",
        "#ecc8ba",
    ]; //用来设置的颜��    var canvas = document.getElementById("canvas");
    var ctx = canvas.getContext("2d");
    let count = 1;

    var ww = window.innerWidth;
    var wh = window.innerHeight;

    var hearts = [];

    function init() {
        requestAnimationFrame(render);
        canvas.width = ww;
        canvas.height = wh;
        for (var i = 0; i < 100; i++) {
            hearts.push(new Heart());
        }
    }

    function Heart() {
        this.x = Math.random() * ww;
        this.y = Math.random() * wh;
        this.opacity = Math.random() * 0.5 + 0.5;
        this.vel = {
            x: (Math.random() - 0.5) * 4,
            y: (Math.random() - 0.5) * 4,
        };
        this.targetScale = Math.random() * 0.15 + 0.02;
        this.scale = this.targetScale * Math.random();
    }

    Heart.prototype.update = function (i) {
        this.x += this.vel.x;
        this.y += this.vel.y;

        this.scale += (this.targetScale - this.scale) * 0.01;
        if (this.x - this.width > ww || this.x + this.width < 0) {
            this.scale = 0;
            this.x = Math.random() * ww;
        }
        if (this.y - this.height > wh || this.y + this.height < 0) {
            this.scale = 0;
            this.y = Math.random() * wh;
        }
        this.width = 473.8;
        this.height = 408.6;
    };
    Heart.prototype.draw = function (i) {
        ctx.globalAlpha = this.opacity;
        ctx.font = `${180 * this.scale}px "微软雅黑"`;
        // ctx.font="20px";
        ctx.fillStyle = colors[i % 18];
        ctx.fillText(
            loverName,
            this.x - this.width * 0.5,
            this.y - this.height * 0.5,
            this.width,
            this.height
        );
        // ctx.drawImage(
        //   heartImage,
        //   this.x - this.width * 0.5,
        //   this.y - this.height * 0.5,
        //   this.width,
        //   this.height
        // );
    };

    function render() {
        ctx.clearRect(0, 0, ww, wh);
        // ctx.globalAlpha = 1;
        // ctx.fillStyle = "rgba(255,255,255,0.3)";
        // ctx.fillRect(0, 0, ww, wh);
        for (var i = 0; i < 100; i++) {
            hearts[i].update(i);
            hearts[i].draw(i);
        }
        requestAnimationFrame(render);
    }

    init();

    // var heartImage = new Image();
    // heartImage.onload = init();
    // heartImage.src =
    //   "data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI0NzMuOHB4IiBoZWlnaHQ9IjQwOC42cHgiIHZpZXdCb3g9IjAgMCA0NzMuOCA0MDguNiI+PHBhdGggZmlsbD0iI2QzMjkzMiIgZD0iTTQwNC42LDE2LjZDMzg1LjQsNi4xLDM2My41LDAsMzQwLDBjLTQxLjUsMC03OC41LDE4LjktMTAzLDQ4LjVDMjEyLjMsMTguOSwxNzUuMywwLDEzMy44LDAgYy0yMy4zLDAtNDUuMyw2LjEtNjQuNSwxNi42QzI3LjksMzkuNSwwLDgzLjQsMCwxMzMuOWMwLDE0LjQsMi40LDI4LjMsNi42LDQxLjJDMjkuNiwyNzguNCwyMzcsNDA4LjYsMjM3LDQwOC42IHMyMDcuMi0xMzAuMiwyMzAuMi0yMzMuNWM0LjMtMTIuOSw2LjYtMjYuOCw2LjYtNDEuMkM0NzMuOCw4My40LDQ0NS45LDM5LjYsNDA0LjYsMTYuNnoiLz48L3N2Zz4=";

    window.addEventListener("resize", function () {
        ww = window.innerWidth;
        wh = window.innerHeight;
    });
</script>
<script>
    /*
     * Settings
     */
    var settings = {
        particles: {
            length: 500, // maximum amount of particles
            duration: 2, // particle duration in sec
            velocity: 100, // particle velocity in pixels/sec
            effect: -0.75, // play with this for a nice effect
            size: 30, // particle size in pixels
        },
    };

    /*
     * RequestAnimationFrame polyfill by Erik M?ller
     */
    (function () {
        var b = 0;
        var c = ["ms", "moz", "webkit", "o"];
        for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) {
            window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"];
            window.cancelAnimationFrame =
                window[c[a] + "CancelAnimationFrame"] ||
                window[c[a] + "CancelRequestAnimationFrame"];
        }
        if (!window.requestAnimationFrame) {
            window.requestAnimationFrame = function (h, e) {
                var d = new Date().getTime();
                var f = Math.max(0, 16 - (d - b));
                var g = window.setTimeout(function () {
                    h(d + f);
                }, f);
                b = d + f;
                return g;
            };
        }
        if (!window.cancelAnimationFrame) {
            window.cancelAnimationFrame = function (d) {
                clearTimeout(d);
            };
        }
    })();

    /*
     * Point class
     */
    var Point = (function () {
        function Point(x, y) {
            this.x = typeof x !== "undefined" ? x : 0;
            this.y = typeof y !== "undefined" ? y : 0;
        }

        Point.prototype.clone = function () {
            return new Point(this.x, this.y);
        };
        Point.prototype.length = function (length) {
            if (typeof length == "undefined")
                return Math.sqrt(this.x * this.x + this.y * this.y);
            this.normalize();
            this.x *= length;
            this.y *= length;
            return this;
        };
        Point.prototype.normalize = function () {
            var length = this.length();
            this.x /= length;
            this.y /= length;
            return this;
        };
        return Point;
    })();

    /*
     * Particle class
     */

    var Particle = (function () {
        function Particle() {
            this.position = new Point();
            this.velocity = new Point();
            this.acceleration = new Point();
            this.age = 0;
        }

        Particle.prototype.initialize = function (x, y, dx, dy) {
            this.position.x = x;
            this.position.y = y;
            this.velocity.x = dx;
            this.velocity.y = dy;
            this.acceleration.x = dx * settings.particles.effect;
            this.acceleration.y = dy * settings.particles.effect;
            this.age = 0;
        };
        Particle.prototype.update = function (deltaTime) {
            this.position.x += this.velocity.x * deltaTime;
            this.position.y += this.velocity.y * deltaTime;
            this.velocity.x += this.acceleration.x * deltaTime;
            this.velocity.y += this.acceleration.y * deltaTime;
            this.age += deltaTime;
        };
        Particle.prototype.draw = function (context, image) {
            function ease(t) {
                return --t * t * t + 1;
            }

            var size = image.width * ease(this.age / settings.particles.duration);
            context.globalAlpha = 1 - this.age / settings.particles.duration;
            context.drawImage(
                image,
                this.position.x - size / 2,
                this.position.y - size / 2,
                size,
                size
            );
        };
        return Particle;
    })();

    /*
     * ParticlePool class
     */
    var ParticlePool = (function () {
        var particles,
            firstActive = 0,
            firstFree = 0,
            duration = settings.particles.duration;

        function ParticlePool(length) {
            // create and populate particle pool
            particles = new Array(length);
            for (var i = 0; i < particles.length; i++)
                particles[i] = new Particle();
        }

        ParticlePool.prototype.add = function (x, y, dx, dy) {
            particles[firstFree].initialize(x, y, dx, dy);

            // handle circular queue
            firstFree++;
            if (firstFree == particles.length) firstFree = 0;
            if (firstActive == firstFree) firstActive++;
            if (firstActive == particles.length) firstActive = 0;
        };
        ParticlePool.prototype.update = function (deltaTime) {
            var i;

            // update active particles
            if (firstActive < firstFree) {
                for (i = firstActive; i < firstFree; i++)
                    particles[i].update(deltaTime);
            }
            if (firstFree < firstActive) {
                for (i = firstActive; i < particles.length; i++)
                    particles[i].update(deltaTime);
                for (i = 0; i < firstFree; i++) particles[i].update(deltaTime);
            }

            // remove inactive particles
            while (
                particles[firstActive].age >= duration &&
                firstActive != firstFree
                ) {
                firstActive++;
                if (firstActive == particles.length) firstActive = 0;
            }
        };
        ParticlePool.prototype.draw = function (context, image) {
            // draw active particles
            if (firstActive < firstFree) {
                for (i = firstActive; i < firstFree; i++)
                    particles[i].draw(context, image);
            }
            if (firstFree < firstActive) {
                for (i = firstActive; i < particles.length; i++)
                    particles[i].draw(context, image);
                for (i = 0; i < firstFree; i++) particles[i].draw(context, image);
            }
        };
        return ParticlePool;
    })();

    /*
     * Putting it all together
     */
    (function (canvas) {
        var context = canvas.getContext("2d"),
            particles = new ParticlePool(settings.particles.length),
            particleRate =
                settings.particles.length / settings.particles.duration, // particles/sec
            time;

        // get point on heart with -PI <= t <= PI
        function pointOnHeart(t) {
            return new Point(
                160 * Math.pow(Math.sin(t), 3),
                130 * Math.cos(t) -
                50 * Math.cos(2 * t) -
                20 * Math.cos(3 * t) -
                10 * Math.cos(4 * t) +
                25
            );
        }

        // creating the particle image using a dummy canvas
        var image = (function () {
            var canvas = document.createElement("canvas"),
                context = canvas.getContext("2d");
            canvas.width = settings.particles.size;
            canvas.height = settings.particles.size;

            // helper function to create the path
            function to(t) {
                var point = pointOnHeart(t);
                point.x =
                    settings.particles.size / 2 +
                    (point.x * settings.particles.size) / 350;
                point.y =
                    settings.particles.size / 2 -
                    (point.y * settings.particles.size) / 350;
                return point;
            }

            // create the path
            context.beginPath();
            var t = -Math.PI;
            var point = to(t);
            context.moveTo(point.x, point.y);
            while (t < Math.PI) {
                t += 0.01; // baby steps!
                point = to(t);
                context.lineTo(point.x, point.y);
            }
            context.closePath();
            // create the fill
            context.fillStyle = "#ea80b0";
            context.fill();
            // create the image
            var image = new Image();
            image.src = canvas.toDataURL();
            return image;
        })();

        // render that thing!
        function render() {
            // next animation frame
            requestAnimationFrame(render);

            // update time
            var newTime = new Date().getTime() / 1000,
                deltaTime = newTime - (time || newTime);
            time = newTime;

            // clear canvas
            context.clearRect(0, 0, canvas.width, canvas.height);

            // create new particles
            var amount = particleRate * deltaTime;
            for (var i = 0; i < amount; i++) {
                var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                var dir = pos.clone().length(settings.particles.velocity);
                particles.add(
                    canvas.width / 2 + pos.x,
                    canvas.height / 2 - pos.y,
                    dir.x,
                    -dir.y
                );
            }

            // update and draw particles
            particles.update(deltaTime);
            particles.draw(context, image);
        }

        // handle (re-)sizing of the canvas
        function onResize() {
            canvas.width = canvas.clientWidth;
            canvas.height = canvas.clientHeight;
        }

        window.onresize = onResize;

        // delay rendering bootstrap
        setTimeout(function () {
            onResize();
            render();
        }, 10);
    })(document.getElementById("pinkboard"));

</script>

</body>
</html>

祝大家在情场越来越顺,工作也越来越好!!

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.coloradmin.cn/o/911859.html

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈,一经查实,立即删除!

相关文章

LeetCode669. 修剪二叉搜索树

669. 修剪二叉搜索树 文章目录 [669. 修剪二叉搜索树](https://leetcode.cn/problems/trim-a-binary-search-tree/)一、题目二、题解方法一&#xff1a;递归法方法二&#xff1a;迭代法 一、题目 给你二叉搜索树的根节点 root &#xff0c;同时给定最小边界low 和最大边界 hig…

【并发编程的艺术读书笔记】synchronized锁升级机制详解

锁升级机制 简介锁升级流程三种锁的优缺点 简介 synchronized在早期被称为重量级锁&#xff0c;而到现在已经得到不少优化。偏向锁、轻量级锁、重量级锁指的是synchronized三种形态。 锁升级流程 无锁&#xff08;Unlocked&#xff09;&#xff1a; 初始状态&#xff0c;表示…

​ 模拟嵌入式边缘计算卡设计方案:367-XC7Z100 板卡 基于zynq XC7Z100 FMC接口通用计算平台

基于zynq XC7Z100 FMC接口通用计算平台 一、板卡概述 北京太速科技板卡由SoC XC7Z100-2FFG900I芯片来完成卡主控及数字信号处理&#xff0c;XC7Z100内部集成了两个ARM Cortex-A9核和一个kintex 7的FPGA&#xff0c;通过PL端FPGA扩展FMC、光纤、IO等接口&#xff0c;PS端ARM扩展…

智慧高速公路整体解决方案[76页PPT]

导读&#xff1a;原文《76页智慧高速公路整体解决方案PPPT》&#xff08;获取来源见文尾&#xff09;&#xff0c;本文精选其中精华及架构部分&#xff0c;逻辑清晰、内容完整&#xff0c;为快速形成售前方案提供参考。 喜欢文章&#xff0c;您可以关注评论转发本文&#xff0c…

java excel导出 本地运行数据正常 docker或者服务器导出数据为空 已解决

加上这个 response.addHeader("Content-Type","application/octet-stream;charsetutf-8"); 如图

【python爬虫案例】爬了上千条m端微博签到数据

一、爬取目标 大家好&#xff0c;我是马哥python说&#xff0c;一枚10年程序猿。 今天分享一期python爬虫案例&#xff0c;爬取目标是新浪微博的微博签到数据&#xff0c;字段包含&#xff1a; 页码,微博id,微博bid,微博作者,发布时间,微博内容,签到地点,转发数,评论数,点赞数…

Sphinx——Python生成API文档

1、简介 Sphinx是Python文档生成器&#xff0c;它基于reStructuredText标记语言&#xff0c;可自动根据项目生成HTML&#xff0c;PDF等格式的文档&#xff0c;无数著名项目的文档均用Sphinx生成&#xff0c;如机器学习库scikit-learn、交互式神器Jupyter Notebook sphinx是一…

k8s ingress (二)

k8s ingress (二) Ingress介绍 在前面课程中已经提到&#xff0c;Service对集群之外暴露服务的主要方式有两种&#xff1a;NodePort和LoadBalancer&#xff0c;但是这两种方式&#xff0c;都有一定的缺点&#xff1a; NodePort方式的缺点是会占用很多集群机器的端口&#xff0…

常见的时序数据库

1.概念 时序数据库全称为时间序列数据库。时间序列数据库指主要用于处理带时间标签&#xff08;按照时间的顺序变化&#xff0c;即时间序列化&#xff09;的数据&#xff0c;带时间标签的数据也称为时间序列数据。 时间序列数据主要由电力行业、化工行业、气象行业、地理信息…

【高危】Apache Airflow Spark Provider 任意文件读取漏洞 (CVE-2023-40272)

漏洞描述 Apache Airflow Spark Provider是Apache Airflow项目的一个插件&#xff0c;用于在Airflow中管理和调度Apache Spark作业。 受影响版本中&#xff0c;在JDBC连接时&#xff0c;由于没有对conn_prefix参数做验证&#xff0c;允许输入"?"来指定参数。攻击者…

uniapp微信小程序点击右上角菜单分享功能权限配置

个人项目地址&#xff1a; SubTopH前端开发个人站 &#xff08;自己开发的前端功能和UI组件&#xff0c;一些有趣的小功能&#xff0c;感兴趣的伙伴可以访问&#xff0c;欢迎提出更好的想法&#xff0c;私信沟通&#xff0c;网站属于静态页面&#xff09; SubTopH前端开发个人站…

vite 项目搭建

1. 创建 vite 项目 npm create vite@latest 2. 安装sass/less ( 一般我使用sass ) cnpm add -D sasscnpm add -D less 3. 自动导入 两个插件 使用之后,不用导入vue中hook reactive ref cnpm install -D unplugin-vue-components unplugin-auto-import 在 vite.config.…

关闭浏览器窗口弹出提示框(vue项目)

<script> export default {name: App,mounted() { //开发环境不需要提示if (process.env.NODE_ENV development) returnthis.$nextTick(() > {window.addEventListener(beforeunload, this.beforeUnload)})},beforeDestroy() {if (process.env.NODE_ENV development…

手机自动无人直播,实景无人直播真的有用吗?

继数字人直播之后&#xff0c;手机自动直播开始火热了起来&#xff0c;因为其门槛低&#xff0c;成本低&#xff0c;一部手机一个账号就可以实现直播&#xff0c;一时深受广大商家的好评。那么&#xff0c;手机自动无人直播究竟是如何实现自动直播的呢&#xff1f; 在传统的直…

从零做软件开发项目系列之三——系统设计

前言 在与客户充分接触后取得需求调研结果&#xff0c;然后分析调研内容&#xff0c;撰写完成项目的需求规格说明书。这是一个正式的文件&#xff0c;需要供需双方签字确认。说明书中会明确需求方的要求和开发方实现的内容&#xff0c;依据需求规格说明书&#xff0c;开发方就…

uniapp踩坑合集

1、onPullDownRefresh下拉刷新不生效 pages.json对应的style中enablePullDownRefresh设置为true&#xff0c;开启下拉刷新 {"path" : "pages/list/list","style" :{"navigationBarTitleText": "页面标题名称","enable…

数据结构与算法:计算机科学的基石

文章目录 数据结构&#xff1a;构建数据的框架算法&#xff1a;问题的解决方案编程语言&#xff1a;实现数据结构的工具结论 &#x1f389;欢迎来到数据结构学习专栏~数据结构与算法&#xff1a;计算机科学的基石 ☆* o(≧▽≦)o *☆嗨~我是IT陈寒&#x1f379;✨博客主页&…

Arduino之esp8266

今天&#xff0c;捣鼓了Arduino和esp8266,发现有两款比较好的软件&#xff08;Arduino IDE以及Mixly软件&#xff09;可以将程序下载至esp8266中&#xff0c;而且两者的编程语言都是一样的&#xff0c;都是基于Arduino编程语言&#xff0c;只不过一个Mixly更注重图形编程&#…

芯片验证板卡设计原理图:446-基于VU440T的多核处理器多输入芯片验证板卡

基于VU440T的多核处理器多输入芯片验证板卡 一、板卡概述 基于XCVU440-FLGA2892的多核处理器多输入芯片验证板卡为实现网络交换芯片的验证&#xff0c;包括四个FMC接口、DDR、GPIO等&#xff0c;北京太速科技芯片验证板卡用于完成甲方的芯片验证任务&#xff0c;多任务…