7针0.96寸OLED的HAL库代码(硬件SPI/全代码/stm32f1/CubeMX配置/包含有正负浮点数/100%一次点亮)

news2025/1/15 19:39:49

系列文章链接

HC-SR04超声波模块的使用

 编码电机以及双电机驱动

4针 0.96'OLED的使用

更多有意思的文章点击“我的主页”
--------😐
更多有意思的视频 -----> B站 @想要亿只独角兽
--------😐


 前言

  • 之前发布了一篇硬件I2C的0.96' OLED驱动代码,这次就添加一篇硬件SPI的驱动代码。

其实改动的代码不多,对下面两个写命令和写数据的函数稍加改动即可。 

void OLED_WR_DATA(uint8_t data) 和 void OLED_WR_CMD(uint8_t cmd)


目录

系列文章链接

 前言

一、OLED驱动的基本功能

二、CubeMX中的设置

2.1.  配置时钟树

2.2.  配置硬件SPI

2.3.  接线以及最终管脚图

三、代码

3.1.  oled.c

3.2.  oled.h

3.3.  oledfont.c

3.4.  oledfont.h

3.5. main.h

3.6. main.c (仅测试使用)

四、推荐学习

总结



一、OLED驱动的基本功能

跟I2C那篇驱动代码的功能一致,这里再叙述一下。。。

1.可以正反相显示8X16,6x8的字符,数字,字符串
2.可以正反相显示16X16的汉字
3.可以正反相显示任意大小的图像
4.全屏水平滚动播放,部分屏幕水平滚动播放 ,全屏垂直水平滚动播放
5. 屏幕亮度调节,屏幕内容取反显示
6. 可以正反相显示8X16,6x8的正负浮点数


二、CubeMX中的设置

2.1.  配置时钟树

(1)点击RCC 开启HSE,并选择RC或晶体作为时钟源


(2)配置时钟树

 

最终最右侧显示为


2.2.  配置硬件SPI

需要配置的参数如下:

*********************************************************
*   引脚定义:                                         
*   OLED_CS  OLED_RES  OLED_DC   :OUTPUT  Output push pull
*********************************************************
*   SPI定义:                                          
*   Mode:Transmit only Master                          
*   Hardware Nss Signal:Disable                        
*   Data Size : 8Bits                                  
*   First Bit : MSB First                              
*   CPOL : Low                                         
*   CPHA : 1 Edge	 
*********************************************************

(1)选择SPI1;

将模式选择为 Transmit only Master (主机发送,从机接收);Hardware Nss Signal:  Disable


(2)SPI参数设定

其中时钟的预分频系数Prescaler可以设置的小一些,这样对应的波特率Baud Rate 就会比较大,相应的直观感受是OLED刷新的速度很快,屏闪感受变小。


(3)GPIO配置 

 PB0、PB1、PB10 都设置为 初始低电平,推挽输出,无上下拉电阻,高速输出 的模式 


(4)烧录选SWD


2.3.  接线以及最终管脚图

********************************************************
*   接线:                                             
*   GND ---> GND                                       
*   VCC ---> 3.3V                                      
*   DO  ---> SPI_SCK       PA5                            
*   D1  ---> SPI_MOSI      PA7                            
*   RES ---> OLED_RES      PB0                            
*   DC  ---> OLED_DC       PB1                            
*   CS  ---> OLED_CS       PB10                            
*                                                                                                    
********************************************************


三、代码

3.1.  oled.c

>注:
> 1.上图中 Set Charge Pump (设置电荷泵)设置为0x8D,0x10即关闭了电荷泵;而程序中笔者开启了电荷泵,故设置为0x8D,0x14。而且把这一步放置在了初始化的最后。
> 2.笔者的初始化程序在对比度设置(红色字体处),预充电持续时间等数值大小上与上图不同,其实只要初始化思路一致,这些差异不会影响OLED的使用,这些个性化设置还需好好参读芯片手册**
 

/********************************************************/
/*   2022/9/30                                     
*   Unicorn_Yihao                                       
*   STM32 7针硬件SPI 0.96 OLED HAL库显示驱动   
*********************************************************
*   引脚定义:                                         
*   OLED_CS OLED_RES OLED_DC OUTPUT    Output push pull
*********************************************************
*   SPI定义:                                          
*   Mode:Transmit only Master                          
*   Hardware Nss Signal:Disable                        
*   Data Size : 8Bits                                  
*   First Bit : MSB First                              
*   CPOL : Low                                         
*   CPHA : 1 Edge	 
*********************************************************
*   接线:                                             
*   GND ---> GND                                       
*   VCC ---> 3.3V                                      
*   DO  ---> SPI_SCK       PA5                            
*   D1  ---> SPI_MOSI      PA7                            
*   RES ---> OLED_RES      PB0                            
*   DC  ---> OLED_DC       PB1                            
*   CS  ---> OLED_CS       PB10                            
*                                                      
*/                                                     
/********************************************************/

#include "oled.h"

/**********************************************************
 * 初始化命令,根据芯片手册书写
 ***********************************************************/
uint8_t OLED_Init_CMD_Data[]={
0xAE, 0xD5, 0x80, 0xA8, 0x3F, 0xD3, 0x00, 0x40,0xA1, 0xC8, 0xDA,

0x12, 0x81, 0xCF, 0xD9, 0xF1, 0xDB, 0x40, 0xA4, 0xA6,0x8D, 0x14,

0xAF};



/**
 * @function: void OLED_Init(void)
 * @description: OLED初始化
 * @return {*}
 */
void OLED_Init(void)
{

	OLED_RES_Clr();
	HAL_Delay(200);
	OLED_RES_Set();
	
	uint8_t i = 0;  
	for(i=0; i<23; i++)
	{
		OLED_WR_CMD(OLED_Init_CMD_Data[i]);
	}

}


/**
 * @function: void OLED_WR_CMD(uint8_t cmd)
 * @description: 向设备写控制命令
 * @param {uint8_t} cmd 芯片手册规定的命令
 * @return {*}
 */
void OLED_WR_CMD(uint8_t cmd)
{
	 OLED_DC_Clr();
	 OLED_CS_Clr();
	 HAL_SPI_Transmit(&hspi1,&cmd,1,100); //需根据实际情况修改 
	 OLED_CS_Set();
	 OLED_DC_Set();   	  
}

/**
 * @function: void OLED_WR_DATA(uint8_t data)
 * @description: 向设备写控制数据
 * @param {uint8_t} data 数据
 * @return {*}
 */
void OLED_WR_DATA(uint8_t data)
{
	 OLED_DC_Set();  
	 OLED_CS_Clr();
	 HAL_SPI_Transmit(&hspi1,&data,1,100); //需根据实际情况修改 
	 OLED_CS_Set();
	 OLED_DC_Set();   	  
}

/**
 * @function: void OLED_On(void)
 * @description: 更新显示

 * @return {*}
 */
void OLED_On(void)
{
	uint8_t i,n;
	for(i=0;i<8;i++)
	{
		OLED_WR_CMD(0xb0+i);    //设置页地址(0~7)
		OLED_WR_CMD(0x00);      //设置显示位置—列低地址
		OLED_WR_CMD(0x10);      //设置显示位置—列高地址
		for(n=0;n<128;n++)
			OLED_WR_DATA(1);
	}
}


/**
 * @function: OLED_Clear(void)
 * @description: 清屏,整个屏幕是黑色的!和没点亮一样!!!
 * @return {*}
 */
void OLED_Clear(void)
{
	uint8_t i,n;
	for(i=0;i<8;i++)
	{
		OLED_WR_CMD(0xb0+i);    //设置页地址(0~7)
		OLED_WR_CMD(0x00);      //设置显示位置—列低地址
		OLED_WR_CMD(0x10);      //设置显示位置—列高地址
		for(n=0;n<128;n++)
			OLED_WR_DATA(0);
	}
}

/**
 * @function: void OLED_Display_On(void)
 * @description: 开启OLED显示
 * @return {*}
 */
void OLED_Display_On(void)
{
	OLED_WR_CMD(0X8D);  //SET DCDC命令
	OLED_WR_CMD(0X14);  //DCDC ON
	OLED_WR_CMD(0XAF);  //DISPLAY ON,打开显示
}


/**
 * @function: void OLED_Display_Off(void)
 * @description: 关闭OLED显示
 * @return {*}
 */
void OLED_Display_Off(void)
{
	OLED_WR_CMD(0X8D);  //SET DCDC命令
	OLED_WR_CMD(0X10);  //DCDC OFF
	OLED_WR_CMD(0XAE);  //DISPLAY OFF,关闭显示
}

/**
 * @function: void OLED_Set_Pos(uint8_t x, uint8_t y)
 * @description: 坐标设置
 * @param {uint8_t} x,y
 * @return {*}
 */
void OLED_Set_Pos(uint8_t x, uint8_t y)
{
	OLED_WR_CMD(0xb0+y);	//设置页地址(0~7)
	OLED_WR_CMD(((x&0xf0)>>4)|0x10); //设置显示位置—列高地址
	OLED_WR_CMD(x&0x0f);	//设置显示位置—列低地址
}


/**
 * @function: unsigned int oled_pow(uint8_t m,uint8_t n)
 * @description: m^n函数
 * @param {uint8_t} m,n
 * @return {unsigned int} result
 */
unsigned int oled_pow(uint8_t m,uint8_t n)
{
	unsigned int result=1;
	while(n--)result*=m;
	return result;
}

/**
 * @function: void OLED_ShowChar(uint8_t x, uint8_t y, uint8_t chr, uint8_t Char_Size,uint8_t Color_Turn)
 * @description: 在OLED12864特定位置开始显示一个字符
 * @param {uint8_t} x字符开始显示的横坐标
 * @param {uint8_t} y字符开始显示的纵坐标
 * @param {uint8_t} chr待显示的字符
 * @param {uint8_t} Char_Size待显示字符的字体大小,选择字体 16/12
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_ShowChar(uint8_t x,uint8_t y,uint8_t chr,uint8_t Char_Size,uint8_t Color_Turn)
{
	unsigned char c=0,i=0;
		c=chr-' ';//得到偏移后的值
		if(x>128-1){x=0;y=y+2;}
		if(Char_Size ==16)
		{
			OLED_Set_Pos(x,y);
			for(i=0;i<8;i++)
				{
				  if(Color_Turn)
					  OLED_WR_DATA(~F8X16[c*16+i]);
				  else
					  OLED_WR_DATA(F8X16[c*16+i]);
				}
			OLED_Set_Pos(x,y+1);
			for(i=0;i<8;i++)
			    {
				  if(Color_Turn)
					  OLED_WR_DATA(~F8X16[c*16+i+8]);
				  else
					  OLED_WR_DATA(F8X16[c*16+i+8]);
			    }

			}
	     else
	     {
				OLED_Set_Pos(x,y);
				for(i=0;i<6;i++)
			    {
				  if(Color_Turn)
					  OLED_WR_DATA(~F6x8[c][i]);
				  else
					  OLED_WR_DATA(F6x8[c][i]);
			    }
		  }
}

/**
 * @function: void OLED_ShowString(uint8_t x, uint8_t y, uint8_t *chr, uint8_tChar_Size, uint8_t Color_Turn)
 * @description: 在OLED12864特定位置开始显示字符串
 * @param {uint8_t} x待显示字符串的开始横坐标x:0~127
 * @param {uint8_t} y待显示字符串的开始纵坐标 y:0~7,若选择字体大小为16,则两行数字之间需要间隔2,若选择字体大小为12,间隔1
 * @param {uint8_t} *chr待显示的字符串
 * @param {uint8_t} Char_Size待显示字符串的字体大小,选择字体 16/12,16为8X16,12为6x8
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_ShowString(uint8_t x,uint8_t y,char *chr,uint8_t Char_Size, uint8_t Color_Turn)
{
	uint8_t  j=0;
	while (chr[j]!='\0')
	{		OLED_ShowChar(x,y,chr[j],Char_Size, Color_Turn);
			if (Char_Size == 12) //6X8的字体列加6,显示下一个字符
				x += 6;
			else  //8X16的字体列加8,显示下一个字符
				x += 8;

			if (x > 122 && Char_Size==12) //TextSize6x8如果一行不够显示了,从下一行继续显示
			{
				x = 0;
				y++;
			}
			if (x > 120 && Char_Size== 16) //TextSize8x16如果一行不够显示了,从下一行继续显示
			{
				x = 0;
				y++;
			}
			j++;
	}
}

/**
 * @function: void OLED_ShowNum(uint8_t x,uint8_t y,unsigned int num,uint8_t len,uint8_t size2, Color_Turn)
 * @description: 显示数字
 * @param {uint8_t} x待显示的数字起始横坐标,x:0~126
 * @param {uint8_t} y待显示的数字起始纵坐标, y:0~7,若选择字体大小为16,则两行数字之间需要间隔2,若选择字体大小为12,间隔1
 * @param {unsigned int} num:输入的数据
 * @param {uint8_t } len:输入的数据位数
 * @param {uint8_t} size2:输入的数据大小,选择 16/12,16为8X16,12为6x8
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_ShowNum(uint8_t x,uint8_t y,unsigned int num,uint8_t len,uint8_t size2, uint8_t Color_Turn)
{
	uint8_t t,temp;
	uint8_t enshow=0;
	for(t=0;t<len;t++)
	{
		temp=(num/oled_pow(10,len-t-1))%10;
		if(enshow==0&&t<(len-1))
		{
			if(temp==0)
			{
				OLED_ShowChar(x+(size2/2)*t,y,' ',size2, Color_Turn);
				continue;
			}else enshow=1;

		}
	 	OLED_ShowChar(x+(size2/2)*t,y,temp+'0',size2, Color_Turn);
	}
}


/**
 * @function: void OLED_Showdecimal(uint8_t x,uint8_t y,float num,uint8_t z_len,uint8_t f_len,uint8_t size2, uint8_t Color_Turn)
 * @description: 显示正负浮点数
 * @param {uint8_t} x待显示的数字起始横坐标,x:0~126
 * @param {uint8_t} y待显示的数字起始纵坐标, y:0~7,若选择字体大小为16,则两行数字之间需要间隔2,若选择字体大小为12,间隔1
 * @param {float} num:输入的浮点型数据
 * @param {uint8_t } z_ len:整数部分的位数
 * @param {uint8_t } f_len: 小数部分的位数
 * @param {uint8_t} size2:输入的数据大小,选择 16/12,16为8X16,12为6x8
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_Showdecimal(uint8_t x,uint8_t y,float num,uint8_t z_len,uint8_t f_len,uint8_t size2, uint8_t Color_Turn)
{
	uint8_t t,temp,i=0;//i为负数标志位
	uint8_t enshow;
	int z_temp,f_temp;
	if(num<0)
	{
		z_len+=1;
		i=1;
		num=-num;
	}
	z_temp=(int)num;
	//整数部分
	for(t=0;t<z_len;t++)
	{
		temp=(z_temp/oled_pow(10,z_len-t-1))%10;
		if(enshow==0 && t<(z_len-1))
		{
			if(temp==0)
			{
				OLED_ShowChar(x+(size2/2)*t,y,' ',size2, Color_Turn);
				continue;
			}
			else
			enshow=1;
		}
		OLED_ShowChar(x+(size2/2)*t,y,temp+'0',size2, Color_Turn);
	}
	//小数点
	OLED_ShowChar(x+(size2/2)*(z_len),y,'.',size2, Color_Turn);

	f_temp=(int)((num-z_temp)*(oled_pow(10,f_len)));
  //小数部分
	for(t=0;t<f_len;t++)
	{
		temp=(f_temp/oled_pow(10,f_len-t-1))%10;
		OLED_ShowChar(x+(size2/2)*(t+z_len)+5,y,temp+'0',size2, Color_Turn);
	}
	if(i==1)//如果为负,就将最前的一位赋值‘-’
	{
		OLED_ShowChar(x,y,'-',size2, Color_Turn);
		i=0;
	}
}



/**
 * @function: void OLED_ShowCHinese(uint8_t x,uint8_t y,uint8_t no, uint8_t Color_Turn)
 * @description: 在OLED特定位置开始显示16X16汉字
 * @param {uint8_t} x待显示的汉字起始横坐标x: 0~112,两列汉字之间需要间隔16
 * @param {uint8_t} y待显示的汉字起始纵坐标 y: 0~6 , 两行汉字之间需要间隔2
 * @param {uint8_t} no待显示的汉字编号
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_ShowCHinese(uint8_t x,uint8_t y,uint8_t no, uint8_t Color_Turn)
{
	uint8_t t=0;
	OLED_Set_Pos(x,y);
    for(t=0;t<16;t++)
		{
				if (Color_Turn)
					OLED_WR_DATA(~Hzk[2*no][t]); //显示汉字的上半部分
				else
					OLED_WR_DATA(Hzk[2*no][t]); //显示汉字的上半部分
        }

		OLED_Set_Pos(x,y+1);
    for(t=0;t<16;t++)
		{
				if (Color_Turn)
					OLED_WR_DATA(~Hzk[2*no+1][t]); //显示汉字的上半部分
				else
					OLED_WR_DATA(Hzk[2*no+1][t]);//显示汉字的上半部分

         }
}

/**
 * @function: void OLED_DrawBMP(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t *  BMP,uint8_t Color_Turn)
 * @description: 在OLED特定区域显示BMP图片
 * @param {uint8_t} x0图像开始显示横坐标  x0:0~127
 * @param {uint8_t} y0图像开始显示纵坐标  y0:0~7
 * @param {uint8_t} x1图像结束显示横坐标  x1:1~128
 * @param {uint8_t} y1图像结束显示纵坐标  y1:1~8
 * @param {uint8_t} *BMP待显示的图像数据
 * @param {uint8_t} Color_Turn是否反相显示(1反相、0不反相)
 * @return {*}
 */
void OLED_DrawBMP(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t *  BMP,uint8_t Color_Turn)
{
   uint32_t j = 0;
   uint8_t x = 0, y = 0;

  if(y1%8==0)
		y = y1/8;
  else
		y = y1/8 + 1;
	for(y=y0;y<y1;y++)
	{
		OLED_Set_Pos(x0,y);
    for(x=x0;x<x1;x++)
		{
			if (Color_Turn)
				OLED_WR_DATA(~BMP[j++]);//显示反相图片
			else
				OLED_WR_DATA(BMP[j++]);//显示图片

		}
	}
}

/*
	@brief			显示动图
	@param			x0:起始列地址
				y0:起始页地址
				x1:终止列地址
				y1:终止页地址
				k: 帧个数
				m: 单帧数组大小
				BMP[][m]:存放动图代码的数组
	@retval			无
 */
void OLED_DrawGIF(uint8_t x0, uint8_t  y0, uint8_t  x1, uint8_t y1, uint8_t  k, int m, unsigned char GIF[][m])
{
	unsigned int j=0; //定义变量
 	unsigned char x,y,i; //定义变量
  
 	if(y1%8==0) y=y1/8;   //判断终止页是否为8的整数倍
 	 else y=y1/8+1;
	for (i=0;i<k;i++) //从第一帧开始画
	{
		j = 0;
		for(y=y0;y<y1;y++) //从起始页开始,画到终止页
		{
			OLED_Set_Pos(x0,y);//在页的起始列开始画
			
			for(x=x0;x<x1;x++) //画x1 - x0 列
	    		{
						OLED_WR_DATA(GIF[i][j++]);		//画图片的点  
	    		}
		}
		//delay_ms(80);//人为制造卡顿???

	}
}



/**
 * @function: void OLED_HorizontalShift(uint8_t direction)
 * @description: 屏幕内容水平全屏滚动播放
 * @param {uint8_t} direction			LEFT	   0x27     	RIGHT  0x26
 * @return {*}
 */
void OLED_HorizontalShift(uint8_t direction)

{
	OLED_WR_CMD(0x2e);//停止滚动
	OLED_WR_CMD(direction);//设置滚动方向
	OLED_WR_CMD(0x00);//虚拟字节设置,默认为0x00
	OLED_WR_CMD(0x00);//设置开始页地址
	OLED_WR_CMD(0x07);//设置每个滚动步骤之间的时间间隔的帧频
    //  0x00-5帧, 0x01-64帧, 0x02-128帧, 0x03-256帧, 0x04-3帧, 0x05-4帧, 0x06-25帧, 0x07-2帧,
	OLED_WR_CMD(0x07);//设置结束页地址
	OLED_WR_CMD(0x00);//虚拟字节设置,默认为0x00
	OLED_WR_CMD(0xff);//虚拟字节设置,默认为0xff
	OLED_WR_CMD(0x2f);//开启滚动-0x2f,禁用滚动-0x2e,禁用需要重写数据
}

/**
 * @function: void OLED_Some_HorizontalShift(uint8_t direction,uint8_t start,uint8_t end)
 * @description: 屏幕部分内容水平滚动播放
 * @param {uint8_t} direction			LEFT	   0x27     	RIGHT  0x26
 * @param {uint8_t} start 开始页地址  0x00~0x07
 * @param {uint8_t} end  结束页地址  0x01~0x07
 * @return {*}
 */
void OLED_Some_HorizontalShift(uint8_t direction,uint8_t start,uint8_t end)
{
	OLED_WR_CMD(0x2e);//停止滚动
	OLED_WR_CMD(direction);//设置滚动方向
	OLED_WR_CMD(0x00);//虚拟字节设置,默认为0x00
	OLED_WR_CMD(start);//设置开始页地址
	OLED_WR_CMD(0x07);//设置每个滚动步骤之间的时间间隔的帧频,0x07即滚动速度2帧
	OLED_WR_CMD(end);//设置结束页地址
	OLED_WR_CMD(0x00);//虚拟字节设置,默认为0x00
	OLED_WR_CMD(0xff);//虚拟字节设置,默认为0xff
	OLED_WR_CMD(0x2f);//开启滚动-0x2f,禁用滚动-0x2e,禁用需要重写数据

}

/**
 * @function: void OLED_VerticalAndHorizontalShift(uint8_t direction)
 * @description: 屏幕内容垂直水平全屏滚动播放
 * @param {uint8_t} direction				右上滚动	 0x29
 *                                                            左上滚动   0x2A
 * @return {*}
 */
void OLED_VerticalAndHorizontalShift(uint8_t direction)
{
	OLED_WR_CMD(0x2e);//停止滚动
	OLED_WR_CMD(direction);//设置滚动方向
	OLED_WR_CMD(0x01);//虚拟字节设置
	OLED_WR_CMD(0x00);//设置开始页地址
	OLED_WR_CMD(0x07);//设置每个滚动步骤之间的时间间隔的帧频,即滚动速度
	OLED_WR_CMD(0x07);//设置结束页地址
	OLED_WR_CMD(0x01);//垂直滚动偏移量
	OLED_WR_CMD(0x00);//虚拟字节设置,默认为0x00
	OLED_WR_CMD(0xff);//虚拟字节设置,默认为0xff
	OLED_WR_CMD(0x2f);//开启滚动-0x2f,禁用滚动-0x2e,禁用需要重写数据
}

/**
 * @function: void OLED_DisplayMode(uint8_t mode)
 * @description: 屏幕内容取反显示
 * @param {uint8_t} direction			ON	0xA7  ,
 *                                                          OFF	0xA6	默认此模式,设置像素点亮
 * @return {*}
 */
void OLED_DisplayMode(uint8_t mode)
{
	OLED_WR_CMD(mode);
}

/**
 * @function: void OLED_IntensityControl(uint8_t intensity)
 * @description: 屏幕亮度调节
 * @param  {uint8_t} intensity	0x00~0xFF,RESET=0x7F
 * @return {*}
 */
void OLED_IntensityControl(uint8_t intensity)
{
	OLED_WR_CMD(0x81);
	OLED_WR_CMD(intensity);
}



3.2.  oled.h

/*
 * oled.h
 *
 *  Created on: 2022年9月30日
 *      Author: Unicorn_Yihao
 */

#ifndef __OLED_H__
#define __OLED_H__

#include "main.h"
#include "oledfont.h"

extern SPI_HandleTypeDef  hspi1;

#define OLED_RES_Clr() HAL_GPIO_WritePin(OLED_RES_GPIO_Port,OLED_RES_Pin,GPIO_PIN_RESET)//RES
#define OLED_RES_Set() HAL_GPIO_WritePin(OLED_RES_GPIO_Port,OLED_RES_Pin,GPIO_PIN_SET)

#define OLED_DC_Clr() HAL_GPIO_WritePin(OLED_DC_GPIO_Port,OLED_DC_Pin,GPIO_PIN_RESET)//DC
#define OLED_DC_Set() HAL_GPIO_WritePin(OLED_DC_GPIO_Port,OLED_DC_Pin,GPIO_PIN_SET)
 		     
#define OLED_CS_Clr()  HAL_GPIO_WritePin(OLED_CS_GPIO_Port,OLED_CS_Pin,GPIO_PIN_RESET)//CS
#define OLED_CS_Set()  HAL_GPIO_WritePin(OLED_CS_GPIO_Port,OLED_CS_Pin,GPIO_PIN_SET)


void OLED_WR_CMD(uint8_t cmd);
void OLED_WR_DATA(uint8_t data);
void OLED_Init(void);
void OLED_Clear(void);
void OLED_Display_On(void);
void OLED_Display_Off(void);
void OLED_Set_Pos(uint8_t x, uint8_t y);
void OLED_On(void);
void OLED_ShowNum(uint8_t x,uint8_t y,unsigned int num,uint8_t len,uint8_t size2,uint8_t Color_Turn);
void OLED_Showdecimal(uint8_t x,uint8_t y,float num,uint8_t z_len,uint8_t f_len,uint8_t size2, uint8_t Color_Turn);
void OLED_ShowChar(uint8_t x,uint8_t y,uint8_t chr,uint8_t Char_Size,uint8_t Color_Turn);
void OLED_ShowString(uint8_t x,uint8_t y,char*chr,uint8_t Char_Size,uint8_t Color_Turn);
void OLED_ShowCHinese(uint8_t x,uint8_t y,uint8_t no,uint8_t Color_Turn);
void OLED_DrawBMP(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, uint8_t *  BMP,uint8_t Color_Turn);
void OLED_DrawGIF(uint8_t x0, uint8_t  y0, uint8_t  x1, uint8_t y1, uint8_t  k, int m, unsigned char GIF[][m]);
void OLED_HorizontalShift(uint8_t direction);
void OLED_Some_HorizontalShift(uint8_t direction,uint8_t start,uint8_t end);
void OLED_VerticalAndHorizontalShift(uint8_t direction);
void OLED_DisplayMode(uint8_t mode);
void OLED_IntensityControl(uint8_t intensity);

void OLED_DrawDot(uint8_t x,uint8_t y);
void OLED_Draw_XLine(uint8_t x,uint8_t y,int length);
void OLED_Draw_YLine(uint8_t x,uint8_t y,int length);


#endif 

3.3.  oledfont.c

/*
 * oledfont.c
 *
 *  Created on: Jul 24, 2022
 *      Author: Unicorn_Yihao
 */
#include "oledfont.h"

//8*6 ASCII字符集点阵
const unsigned char F6x8[][6] =
{
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00,// sp
	0x00, 0x00, 0x00, 0x2f, 0x00, 0x00,// !
	0x00, 0x00, 0x07, 0x00, 0x07, 0x00,// "
	0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14,// #
	0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12,// $
	0x00, 0x62, 0x64, 0x08, 0x13, 0x23,// %
	0x00, 0x36, 0x49, 0x55, 0x22, 0x50,// &
	0x00, 0x00, 0x05, 0x03, 0x00, 0x00,// '
	0x00, 0x00, 0x1c, 0x22, 0x41, 0x00,// (
	0x00, 0x00, 0x41, 0x22, 0x1c, 0x00,// )
	0x00, 0x14, 0x08, 0x3E, 0x08, 0x14,// *
	0x00, 0x08, 0x08, 0x3E, 0x08, 0x08,// +
	0x00, 0x00, 0x00, 0xA0, 0x60, 0x00,// ,
	0x00, 0x08, 0x08, 0x08, 0x08, 0x08,// -
	0x00, 0x00, 0x60, 0x60, 0x00, 0x00,// .
	0x00, 0x20, 0x10, 0x08, 0x04, 0x02,// /
	0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
	0x00, 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
	0x00, 0x42, 0x61, 0x51, 0x49, 0x46,// 2
	0x00, 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
	0x00, 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
	0x00, 0x27, 0x45, 0x45, 0x45, 0x39,// 5
	0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
	0x00, 0x01, 0x71, 0x09, 0x05, 0x03,// 7
	0x00, 0x36, 0x49, 0x49, 0x49, 0x36,// 8
	0x00, 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
	0x00, 0x00, 0x36, 0x36, 0x00, 0x00,// :
	0x00, 0x00, 0x56, 0x36, 0x00, 0x00,// ;
	0x00, 0x08, 0x14, 0x22, 0x41, 0x00,// <
	0x00, 0x14, 0x14, 0x14, 0x14, 0x14,// =
	0x00, 0x00, 0x41, 0x22, 0x14, 0x08,// >
	0x00, 0x02, 0x01, 0x51, 0x09, 0x06,// ?
	0x00, 0x32, 0x49, 0x59, 0x51, 0x3E,// @
	0x00, 0x7C, 0x12, 0x11, 0x12, 0x7C,// A
	0x00, 0x7F, 0x49, 0x49, 0x49, 0x36,// B
	0x00, 0x3E, 0x41, 0x41, 0x41, 0x22,// C
	0x00, 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
	0x00, 0x7F, 0x49, 0x49, 0x49, 0x41,// E
	0x00, 0x7F, 0x09, 0x09, 0x09, 0x01,// F
	0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A,// G
	0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
	0x00, 0x00, 0x41, 0x7F, 0x41, 0x00,// I
	0x00, 0x20, 0x40, 0x41, 0x3F, 0x01,// J
	0x00, 0x7F, 0x08, 0x14, 0x22, 0x41,// K
	0x00, 0x7F, 0x40, 0x40, 0x40, 0x40,// L
	0x00, 0x7F, 0x02, 0x0C, 0x02, 0x7F,// M
	0x00, 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
	0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
	0x00, 0x7F, 0x09, 0x09, 0x09, 0x06,// P
	0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
	0x00, 0x7F, 0x09, 0x19, 0x29, 0x46,// R
	0x00, 0x46, 0x49, 0x49, 0x49, 0x31,// S
	0x00, 0x01, 0x01, 0x7F, 0x01, 0x01,// T
	0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
	0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
	0x00, 0x3F, 0x40, 0x38, 0x40, 0x3F,// W
	0x00, 0x63, 0x14, 0x08, 0x14, 0x63,// X
	0x00, 0x07, 0x08, 0x70, 0x08, 0x07,// Y
	0x00, 0x61, 0x51, 0x49, 0x45, 0x43,// Z
	0x00, 0x00, 0x7F, 0x41, 0x41, 0x00,// [
	0x00, 0x55, 0x2A, 0x55, 0x2A, 0x55,// 55
	0x00, 0x00, 0x41, 0x41, 0x7F, 0x00,// ]
	0x00, 0x04, 0x02, 0x01, 0x02, 0x04,// ^
	0x00, 0x40, 0x40, 0x40, 0x40, 0x40,// _
	0x00, 0x00, 0x01, 0x02, 0x04, 0x00,// '
	0x00, 0x20, 0x54, 0x54, 0x54, 0x78,// a
	0x00, 0x7F, 0x48, 0x44, 0x44, 0x38,// b
	0x00, 0x38, 0x44, 0x44, 0x44, 0x20,// c
	0x00, 0x38, 0x44, 0x44, 0x48, 0x7F,// d
	0x00, 0x38, 0x54, 0x54, 0x54, 0x18,// e
	0x00, 0x08, 0x7E, 0x09, 0x01, 0x02,// f
	0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C,// g
	0x00, 0x7F, 0x08, 0x04, 0x04, 0x78,// h
	0x00, 0x00, 0x44, 0x7D, 0x40, 0x00,// i
	0x00, 0x40, 0x80, 0x84, 0x7D, 0x00,// j
	0x00, 0x7F, 0x10, 0x28, 0x44, 0x00,// k
	0x00, 0x00, 0x41, 0x7F, 0x40, 0x00,// l
	0x00, 0x7C, 0x04, 0x18, 0x04, 0x78,// m
	0x00, 0x7C, 0x08, 0x04, 0x04, 0x78,// n
	0x00, 0x38, 0x44, 0x44, 0x44, 0x38,// o
	0x00, 0xFC, 0x24, 0x24, 0x24, 0x18,// p
	0x00, 0x18, 0x24, 0x24, 0x18, 0xFC,// q
	0x00, 0x7C, 0x08, 0x04, 0x04, 0x08,// r
	0x00, 0x48, 0x54, 0x54, 0x54, 0x20,// s
	0x00, 0x04, 0x3F, 0x44, 0x40, 0x20,// t
	0x00, 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
	0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
	0x00, 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
	0x00, 0x44, 0x28, 0x10, 0x28, 0x44,// x
	0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C,// y
	0x00, 0x44, 0x64, 0x54, 0x4C, 0x44,// z
	0x14, 0x14, 0x14, 0x14, 0x14, 0x14,// horiz lines
};

//16*8 ASCII字符集点阵
const unsigned char F8X16[]=
{
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//sp /0
 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,//!  /1
 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"  /2
 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,//#  /3
 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,//$  /4
 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,//%  /5
 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,//&  /6
 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//'  /7
 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,//(  /8
 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,//)  /9
 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,//*  /10
 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,//+  /11
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,//,  /12
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,//-  /13
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//.  /14
 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,///  /15
 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//0  /16
 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//1  /17
 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//2  /18
 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//3  /19
 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//4  /20
 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//5  /21
 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//6  /22
 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//7  /23
 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//8  /24
 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//9  /25
 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//:  /26
 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00,//;  /27
 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,//<  /28
 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,//=  /29
 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,//>  /30
 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,//?  /31
 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,//@  /32
 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,//A  /33
 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,//B  /34
 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,//C  /35
 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//D  /36
 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,//E  /37
 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,//F  /38
 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,//G  /39
 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//H  /40
 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//I  /41
 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,//J  /42
 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,//K  /43
 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,//L  /44
 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,//M  /45
 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//N  /46
 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,//O  /47
 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,//P  /48
 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,//Q  /49
 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//R  /50
 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//S  /51
 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//T  /52
 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//U  /53
 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//V  /54
 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,//W  /55
 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,//X  /56
 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//Y  /57
 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,//Z  /58
 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,//[  /59
 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,//\  /60
 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,//]  /61
 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//^  /62
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,//_  /63
 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//`  /64
 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,//a  /65
 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,//b  /66
 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,//c  /67
 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,//d  /68
 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,//e  /69
 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//f  /70
 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,//g  /71
 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//h  /72
 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//i  /73
 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,//j  /74
 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,//k  /75
 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//l  /76
 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,//m  /77
 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//n  /78
 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//o  /79
 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,//p  /80
 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,//q  /81
 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,//r  /82
 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,//s  /83
 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,//t  /84
 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,//u  /85
 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,//v  /86
 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,//w  /87
 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,//x  /88
 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,//y  /89
 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,//z  /90
 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,//{  /91
 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,//}  /92
 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00};//|  /93

//部分汉字 阴码,列行式,逆向
const unsigned char Hzk[][32]=
{
		{0x40,0x22,0x14,0x08,0xF4,0x02,0x00,0xF8,0x08,0x08,0xFF,0x08,0x08,0xF8,0x00,0x00},
		{0x08,0x44,0x82,0x41,0x3F,0x00,0x20,0x63,0x21,0x21,0x3F,0x21,0x29,0x33,0x60,0x00},/*"独",0*/
		{0x20,0x10,0xE8,0x24,0x27,0x24,0x24,0xE4,0x24,0x34,0x2C,0x20,0xE0,0x00,0x00,0x00},
		{0x80,0x60,0x1F,0x09,0x09,0x09,0x09,0x7F,0x09,0x09,0x49,0x89,0x7F,0x00,0x00,0x00},/*"角",1*/
		{0x00,0x00,0x7C,0x54,0x55,0x56,0x54,0x7C,0x54,0x56,0x55,0x54,0x7C,0x00,0x00,0x00},
		{0x01,0x01,0x01,0xFD,0x45,0x45,0x45,0x45,0x45,0x45,0x45,0xFD,0x01,0x01,0x01,0x00},/*"兽",2*/



};
//128*64图片
unsigned char BMP1[]={
		0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x00,0x40,0xE0,0xE0,0x60,
		0x00,0x40,0x80,0x00,0x00,0x00,0x80,0x80,0x60,0x60,0x10,0x00,0x00,0x00,0x00,0x00,
		0x00,0x00,0x00,0x00,0x00,0x90,0xB2,0x66,0x6E,0xEC,0xC9,0x83,0x02,0x00,0x40,0x80,
		0x00,0x0C,0x0C,0x01,0x03,0x07,0x0F,0x11,0x20,0x40,0x80,0x00,0x00,0x00,0x00,0x00,
		0x00,0x00,0x00,0x00,0x08,0x18,0x3B,0x37,0x66,0xEE,0xEE,0xCC,0x88,0x80,0x00,0x00,
		0x01,0x02,0x04,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x0F,0x00,0x00,0x00,0x00,0x00,
		0x00,0x3E,0x40,0x40,0x40,0x3E,0x00,0x7E,0x04,0x08,0x10,0x7E,0x00,0x7E,0x00,0x3C,
		0x42,0x42,0x42,0x42,0x00,0x7E,0x42,0x42,0x42,0x7E,0x00,0x7E,0x04,0x08,0x10,0x7E,/*"C:\Users\HP\Desktop\UNICORN.BMP",0*/


};


3.4.  oledfont.h

/*
 * oledfont.h
 *
 *  Created on: 2022年7月24日
 *      Author: Unicorn_Yihao
 */

#ifndef __OLEDFONT_H__
#define __OLEDFONT_H__

extern const unsigned char F6x8[][6];
extern const unsigned char F8X16[];
extern const unsigned char Hzk[][32];
extern unsigned char BMP1[];

#endif /* OLED_OLEDFONT_H_ */

3.5. main.h

/* Private defines -----------------------------------------------------------*/

#define OLED_RES_Pin        GPIO_PIN_0
#define OLED_RES_GPIO_Port  GPIOB
#define OLED_DC_Pin         GPIO_PIN_1
#define OLED_DC_GPIO_Port   GPIOB
#define OLED_CS_Pin         GPIO_PIN_10
#define OLED_CS_GPIO_Port   GPIOB

3.6. main.c (仅测试使用)

/* USER CODE BEGIN Includes */
#include "oled.h"
/* USER CODE END Includes */

/* USER CODE BEGIN 2 */
 OLED_Init();                           //OLED初始
 OLED_Clear();                         //清屏
//上面的初始化以及清屏的代码在一开始处一定要写
 OLED_ShowString(0,0,"UNICORN_LI",16, 1);    //反相显示8X16字符串
 OLED_ShowString(0,2,"unicorn_li_123",12,0);//正相显示6X8字符串
 
 OLED_ShowCHinese(0,4,0,1); //反相显示汉字“独”
 OLED_ShowCHinese(16,4,1,1);//反相显示汉字“角”
 OLED_ShowCHinese(32,4,2,1);//反相显示汉字“兽”
 OLED_ShowCHinese(0,6,0,0); //正相显示汉字“独”
 OLED_ShowCHinese(16,6,1,0);//正相显示汉字“角”
 OLED_ShowCHinese(32,6,2,0);//正相显示汉字“兽”

 OLED_ShowNum(48,4,6,1,16, 0);//正相显示1位8X16数字“6”
 OLED_ShowNum(48,7,77,2,12, 1);//反相显示2位6X8数字“77”
 OLED_DrawBMP(90,0,122, 4,BMP1,0);//正相显示图片BMP1
 OLED_DrawBMP(90,4,122, 8,BMP1,1);//反相显示图片BMP1
 
 OLED_HorizontalShift(0x26);//全屏水平向右滚动播放

//显示正负浮点数的代码
//  float num1=-231.24;
//  float num2=23.375;

//OLED_ShowString(0,0,"Show Decimal",12,0);
//OLED_Showdecimal(0,4,num1,3,2,12, 0);
//OLED_Showdecimal(0,6,num2,2,3,16, 1);

 
  /* USER CODE END 2 */

四、推荐学习

SSD1306驱动指令https://blog.csdn.net/qq_39829913/article/details/104716829


总结

以上就是7针0.96寸OLED的HAL库版本的代码,全部按我这个操作100%一次点亮OLED屏,接下来我还会分享 软件I2C、软件SPI以及简易OLED多级菜单。

点点关注不迷路


这篇文章主要分享以及记录学习中的感悟,可能还有不足,还望大佬们在评论区提出,大家相互学习与进步。


欢迎大家积极交流,本文未经允许谢绝转载!!!

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.coloradmin.cn/o/415810.html

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈,一经查实,立即删除!

相关文章

全国计算机等级考试——二级JAVA完整大题题库【五十三道】

全国计算机等级考试二级 JAVA 题目内容 编写于2023.04.10 分为40道选择题和3道大题&#xff08;大题是程序填空类型&#xff09; 其中选择题只能进去做一次&#xff0c;一旦退出来则不可再进&#xff08;注意&#xff01;&#xff09;。大题可以重复进入&#xff0c;重复做。…

JavaScript【七】JavaScript中的内置顶层函数

文章目录&#x1f31f;前言&#x1f31f;内置&#x1f31f;顶层&#x1f31f;内置顶层函数&#x1f31f; Number()&#x1f31f; parseInt()&#x1f31f;parseFloat()&#x1f31f;String()&#x1f31f;Boolean()&#x1f31f; isNaN()&#x1f31f;eval()&#x1f31f;Numbe…

(详细)《美国节日》:某月的第几个星期几

目录 一、题目描述&#xff1a; 二、思路&#xff1a; 1、给定 年月日&#xff0c;如何知道这天是星期几&#xff1f; 2、已知这个月的第一天是星期几&#xff0c;如何知道第三个星期一是几号&#xff1f; 3、最后一个星期一 三、思路总结 四、代码 一、题目描述&#xf…

机器学习---集成学习报告

1.原理以及举例 1.1原理 集成学习&#xff08;Ensemble Learning&#xff09;是一种机器学习策略&#xff0c;它通过结合多个基学习器&#xff08;base learners&#xff09;的预测来提高模型的性能。集成学习的目标是创建一个比单个基学习器更准确、更稳定的最终预测模型。这…

力扣---LeetCode面试题17.04.消失的数字

文章目录前言面试题17.04.消失的数字方法一&#xff1a;方法二&#xff1a;异或解析&#xff1a;方法三&#xff1a;总结前言 我有我要赶去的远方&#xff0c;风雨兼程披星戴月 本章的内容是力扣每日随机一题的部分方法的解析 提示&#xff1a;以下是本篇文章正文内容&#xf…

安全防御 --- 恶意代码、防病毒

一、恶意代码 1、按照传播方式分类 &#xff08;1&#xff09;病毒 概念&#xff1a;病毒是一种基于硬件和操作系统的程序&#xff0c;具有感染和破坏能力&#xff0c;这与病毒程序的结构有关。病毒攻击的宿主程序是病毒的栖身地&#xff0c;它是病毒传播的目的地&#xff0…

2023.04.09 学习周报

文章目录摘要文献阅读1.题目2.摘要3.简介4.本文贡献5.传统方法6.IDLSTM-EC7.实验7.1 数据集7.2 基线7.3 评估指标7.4 实验结果8.结论9.展望MDS降维算法1.基本思想2.优化目标3.数学推导4.算法流程马尔可夫链1.随机过程2.简介3.数学定义4.转移概率矩阵5.状态转移矩阵的稳定性Navi…

Python 访问 PostgreSQL

文章目录一、前言1.1 概述1.2 什么是 Psycopg二、操作 PostgreSQL2.1 连接数据库2.2 异常处理2.3 创建表2.4 INSERT 操作2.5 SELECT 操作2.6 UPDATE 操作2.7 DELETE 操作2.8 事务管理2.9 调用存储函数2.10 批量操作一、前言 1.1 概述 Python 是一种高级、通用的解释型编程语言…

排序算法之希尔排序

&#x1f4dd;个人主页&#xff1a;爱吃炫迈 &#x1f48c;系列专栏&#xff1a;数据结构与算法 &#x1f9d1;‍&#x1f4bb;座右铭&#xff1a;快给我点赞赞&#x1f497; 文章目录1. 希尔排序2. 算法思路3. 算法实现4. 算法性能分析&#x1f49e;总结&#x1f49e;1. 希尔排…

自己再造一个大规模预训练语言模型?可以的

1. 引言 自ChatGPT发布至今已近半年&#xff0c;一路走来&#xff0c;我们可以清楚地看到的一个趋势是&#xff0c;到了下半年&#xff0c;每位研究者都会拥有一个类似ChatGPT的模型。这种现象与当年BERT推出后&#xff0c;各种BERT变体层出不穷的情况颇为相似。实际上&#x…

Prophet学习(一) Python API实现

目录 Python API 详细介绍 完整代码&#xff1a; Python API 详细介绍 Prophet遵循sklearn模型API。我们创建Prophet类的实例&#xff0c;然后调用它的fit和predict方法。 Prophet的输入总是一个有两列的数据帧:ds和y。ds(日期戳)列应该是Pandas期望的格式&#xff0c;理想…

APIs --- DOM事件进阶

1. 事件流 事件流指的是事件完整执行过程中的流动路径 任意事件被触发时总会经历两个阶段&#xff1a;【捕获阶段】和【冒泡阶段】 事件捕获 概念&#xff1a;从DOM的根元素开始去执行对应的事件&#xff08;从外到里&#xff09; 捕获阶段是【从父到子】的传导过程 代码&…

基于SSM框架开发的小区物业管理系统JavaWeb项目源码

随着信息化时代的到来&#xff0c;小区的管理也日趋完善&#xff0c;开始逐步采用信息化系统对小区业主进行管理&#xff0c;对一些业务进行线上处理。小区物业管理系统正是为了满足这种需求而诞生的&#xff0c;也有不少同学会选择该课题作为毕业设计项目选题&#xff0c;下面…

【Unity入门】9.帧更新

【Unity入门】帧更新 大家好&#xff0c;我是Lampard~~ 欢迎来到Unity入门系列博客&#xff0c;所学知识来自B站阿发老师~感谢 &#xff08;一&#xff09;获取挂载对象的属性信息 &#xff08;1&#xff09;获取名字信息 首先在C#代码中&#xff0c;this代表着脚本本身&#…

MySQL 事务和视图

&#x1f389;&#x1f389;&#x1f389;点进来你就是我的人了 博主主页&#xff1a;&#x1f648;&#x1f648;&#x1f648;戳一戳,欢迎大佬指点!人生格言&#xff1a;当你的才华撑不起你的野心的时候,你就应该静下心来学习! 欢迎志同道合的朋友一起加油喔&#x1f9be;&am…

Machine Learning-Ex3(吴恩达课后习题)Multi-class Classification and Neural Networks

目录 1. Multi-class Classification 1.1 Dataset 1.2 Visualizing the data 1.3 Vectorizing Logistic Regression 1.3.1 Vectorizing the cost function&#xff08;no regularization&#xff09; 1.3.2 Vectorizing the gradient&#xff08;no regularization&#…

【ESP-IDF】如何安装ESP-IDF?

【ESP-IDF】如何安装ESP-IDF&#xff1f;Windows命令行安装ESP-IDFVs Code 图形IDE首先参考这篇视频&#xff1a;https://www.bilibili.com/blackboard/webplayer/embed-whitelist-other.html?aid520120377&bvidBV1hM411k7zz&cid888070526&page1本篇教程以Windows…

vue2路由守卫

全局前置_路由守卫 以前古代有一个职称叫御前侍卫&#xff1a;保护君王的安全&#xff0c;而路由守卫就是保护路由的安全&#xff08;权限&#xff09; 就是在Home组件中&#xff0c;我们需要先校验内容中的school是否满足要求&#xff0c;才能展示组件&#xff0c;否则不展示…

SpringBoot项目中遇到的订单支付超时未支付关闭订单的解决方案

1、扫表轮循 定时任务 > 获取数据 > 数据层 > 筛选出过期的数据 > 批量关闭超时订单 优点&#xff1a;实现简单、适用于小项目、数据量比较少 缺点&#xff1a;订单量过大的时候查询和修改数据库压力大、服务器内存消耗大、IO瓶颈 2、Redis懒删除 用户获取订单信…

java SSM选房管理系统idea开发mysql数据库java编程计算机网页源码maven项目

一、源码特点 SSM选房管理系统是一套完善的完整医院类型系统&#xff0c;结合SSM&#xff08;SpringSpringMVCMyBatis&#xff09;框架和bootstrap完成本系统&#xff0c;对理解JSP java编程开发语言有帮助系统采用SSM框架&#xff08;MVC模式开发&#xff09;&#xff0c;系…