STM32驱动直流无刷电机(BLDC)发声 
  
 
- ✨需要注意,这是驱动直流无刷电机(BLDC)发出声音,不是直接驱动无刷电机转动。
- 📍内容移植参考:ttps://github.com/AlkaMotors/AM32-MultiRotor-ESC-firmware
- 📍Arduino平台BLDC Music开源工程:https://github.com/owennewo/tone-player
- 🔖测试单片机:STM32L431、STM32F446.
在很多商业用的电调中,基本都带,在上电自检或设置以及输入信号检测时,电机会发出提示声音。BLDC电机在在PWM调制过程中,电机的绕组在不同开关频率下工作时,产生不同分贝的噪声。
📘基于AM32-MultiRotor-ESC-firmware实现发声的主要实现代码
 
- 🌿sounds.c
/*
 * sounds.c
 *
 *  Created on: May 13, 2020
 *      Author: Alka
 */
#include "sounds.h"
#include "phaseouts.h"
#include "functions.h"
//#include "eeprom.h"
#include "targets.h"
#include "common.h"
uint8_t beep_volume;
//uint8_t blueJayTuneBuffer[128] = {};
void pause(uint16_t ms) {
	TIM1->CCR1 = 0; // volume of the beep, (duty cycle) don't go above 25
	TIM1->CCR2 = 0;
	TIM1->CCR3 = 0;
	delayMillis(ms);
	TIM1->CCR1 = beep_volume; // volume of the beep, (duty cycle) don't go above 25 out of 2000蜂鸣声的音量(占空比)在2000中不超过25
	TIM1->CCR2 = beep_volume;
	TIM1->CCR3 = beep_volume;
}
void setVolume(uint8_t volume) {
	if (volume > 11) {
		volume = 11;
	}
	if (volume < 0) {
		volume = 0;
	}
	beep_volume = volume * 2;           // volume variable from 0 - 11 equates to CCR value of 0-22
}
void setCaptureCompare() {
	TIM1->CCR1 = beep_volume; // volume of the beep, (duty cycle) don't go above 25 out of 2000
	TIM1->CCR2 = beep_volume;
	TIM1->CCR3 = beep_volume;
}
void playBJNote(uint16_t freq, uint16_t bduration) {       // hz and ms
	uint16_t timerOne_reload = TIM1_AUTORELOAD;
	TIM1->PSC = 10;
	timerOne_reload = CPU_FREQUENCY_MHZ * 100000 / freq;
	TIM1->ARR = timerOne_reload;
	TIM1->CCR1 = beep_volume * timerOne_reload / TIM1_AUTORELOAD ; // volume of the beep, (duty cycle) don't go above 25 out of 2000
	TIM1->CCR2 = beep_volume * timerOne_reload / TIM1_AUTORELOAD;
	TIM1->CCR3 = beep_volume * timerOne_reload / TIM1_AUTORELOAD;
	delayMillis(bduration);
}
uint16_t getBlueJayNoteFrequency(uint8_t bjarrayfreq) {
	return 10000000 / (bjarrayfreq * 247 + 4000);
}
void playStartupTune() {
	__disable_irq();
		TIM1->ARR = TIM1_AUTORELOAD;
		setCaptureCompare();
		comStep(3);       // activate a pwm channel
		TIM1->PSC = 55;        // frequency of beep
		delayMillis(200);         // duration of beep
		comStep(5);
		TIM1->PSC = 40;            // next beep is higher frequency
		delayMillis(200);
		comStep(6);
		TIM1->PSC = 25;         // higher again..
		delayMillis(200);
		allOff();                // turn all channels low again
		TIM1->PSC = 0;           // set prescaler back to 0.
	TIM1->ARR = TIMER1_MAX_ARR;
	__enable_irq();
}
void playBrushedStartupTune() {
	__disable_irq();
	TIM1->ARR = TIM1_AUTORELOAD;
	setCaptureCompare();
	comStep(1);       // activate a pwm channel
	TIM1->PSC = 40;        // frequency of beep
	delayMillis(300);         // duration of beep
	comStep(2);       // activate a pwm channel
	TIM1->PSC = 30;        // frequency of beep
	delayMillis(300);         // duration of beep
	comStep(3);       // activate a pwm channel
	TIM1->PSC = 25;        // frequency of beep
	delayMillis(300);         // duration of beep
	comStep(4);
	TIM1->PSC = 20;         // higher again..
	delayMillis(300);
	allOff();                // turn all channels low again
	TIM1->PSC = 0;           // set prescaler back to 0.
//	signaltimeout = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
	__enable_irq();
}
void playDuskingTune() {
	setCaptureCompare();
	TIM1->ARR = TIM1_AUTORELOAD;
	comStep(2);       // activate a pwm channel
	TIM1->PSC = 60;        // frequency of beep
	delayMillis(200);         // duration of beep
	TIM1->PSC = 55;            // next beep is higher frequency
	delayMillis(150);
	TIM1->PSC = 50;         // higher again..
	delayMillis(150);
	TIM1->PSC = 45;        // frequency of beep
	delayMillis(100);         // duration of beep
	TIM1->PSC = 50;            // next beep is higher frequency
	delayMillis(100);
	TIM1->PSC = 55;         // higher again..
	delayMillis(100);
	TIM1->PSC = 25;         // higher again..
	delayMillis(200);
	TIM1->PSC = 55;         // higher again..
	delayMillis(150);
	allOff();                // turn all channels low again
	TIM1->PSC = 0;           // set prescaler back to 0.
	TIM1->ARR = TIMER1_MAX_ARR;
}
void playInputTune2() {
	TIM1->ARR = TIM1_AUTORELOAD;
	__disable_irq();
//	LL_IWDG_ReloadCounter(IWDG);
	TIM1->PSC = 60;
	setCaptureCompare();
	comStep(1);
	delayMillis(75);
	TIM1->PSC = 80;
	delayMillis(75);
	TIM1->PSC = 90;
//	LL_IWDG_ReloadCounter(IWDG);
	delayMillis(75);
	allOff();
	TIM1->PSC = 0;
//	signaltimeout = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
	__enable_irq();
}
void playInputTune() {
	__disable_irq();
	TIM1->ARR = TIM1_AUTORELOAD;
//	LL_IWDG_ReloadCounter(IWDG);
	TIM1->PSC = 80;
	setCaptureCompare();
	comStep(3);
	delayMillis(100);
	TIM1->PSC = 70;
	delayMillis(100);
	TIM1->PSC = 40;
	delayMillis(100);
	allOff();
	TIM1->PSC = 0;
//	signaltimeout = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
	__enable_irq();
}
void playDefaultTone() {
	TIM1->ARR = TIM1_AUTORELOAD;
	TIM1->PSC = 50;
	setCaptureCompare();
	comStep(2);
	delayMillis(150);
//	LL_IWDG_ReloadCounter(IWDG);
	TIM1->PSC = 30;
	delayMillis(150);
	allOff();
	TIM1->PSC = 0;
//	signaltimeout = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
}
void playChangedTone() {
	TIM1->ARR = TIM1_AUTORELOAD;
	TIM1->PSC = 40;
	setCaptureCompare();
	comStep(2);
	delayMillis(150);
//	LL_IWDG_ReloadCounter(IWDG);
	TIM1->PSC = 80;
	delayMillis(150);
	allOff();
	TIM1->PSC = 0;
//	signaltimeout = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
}
void playBeaconTune3() {
	TIM1->ARR = TIM1_AUTORELOAD;
	__disable_irq();
	setCaptureCompare();
	for (int i = 119 ; i > 0 ; i = i - 2) {
//		LL_IWDG_ReloadCounter(IWDG);
		comStep(i / 20);
		TIM1->PSC = 10 + (i / 2);
		delayMillis(10);
	}
	allOff();
	TIM1->PSC = 0;
	TIM1->ARR = TIMER1_MAX_ARR;
	__enable_irq();
}
- 🌿main测试代码:
int main(void)
{
    /* USER CODE BEGIN 1 */
    /* USER CODE END 1 */
    /* MCU Configuration--------------------------------------------------------*/
    /* Reset of all peripherals, Initializes the Flash interface and the Systick. */
    HAL_Init();
    /* USER CODE BEGIN Init */
    /* USER CODE END Init */
    /* Configure the system clock */
    SystemClock_Config();
    /* USER CODE BEGIN SysInit */
    /* USER CODE END SysInit */
    /* Initialize all configured peripherals */
    MX_GPIO_Init();
    MX_COMP1_Init();
    MX_TIM1_Init();
    MX_TIM6_Init();
    MX_TIM16_Init();
    MX_USART2_UART_Init();
    // MX_IWDG_Init();
    MX_TIM7_Init();
    /* USER CODE BEGIN 2 */
    HAL_TIM_Base_Start(&htim6);
    HAL_TIM_Base_Start(&htim7);
    HAL_TIM_Base_Start(&htim16);
    HAL_TIM_GenerateEvent(&htim1, TIM_EVENTSOURCE_UPDATE);
    PWM_Init();
    TIMER1_MAX_ARR = map(35, 24, 48, TIM1_AUTORELOAD, TIM1_AUTORELOAD / 2);//24 - 48鑼冨洿
    // TIMER1_MAX_ARR = map(20, 12, 24, TIM1_AUTORELOAD * 2, TIM1_AUTORELOAD); //12 - 24鑼冨洿
    // TIMER1_MAX_ARR = map(10, 7, 16, TIM1_AUTORELOAD * 3, TIM1_AUTORELOAD / 2 * 3);//7 - 16鑼冨洿
    TIM1->ARR = TIMER1_MAX_ARR;
    setVolume(5);
    /* USER CODE END 2 */
    /* Infinite loop */
    /* USER CODE BEGIN WHILE */
    while(1) {
        /* USER CODE END WHILE */
        /* USER CODE BEGIN 3 */
        printf("from playInputTune Sound.\r\n");
        playInputTune();//这个几乎听不到声音
        LL_GPIO_TogglePin(LED_GPIO_Port, LED_Pin);
        HAL_Delay(2500);
        printf("from playInputTune2 Sound.\r\n");
        playInputTune2();
        LL_GPIO_TogglePin(LED_GPIO_Port, LED_Pin);
        HAL_Delay(2500);
        printf("from playInputTune3 Sound.\r\n");
        playBeaconTune3();
        LL_GPIO_TogglePin(LED_GPIO_Port, LED_Pin);
        HAL_Delay(2500);
    }
    /* USER CODE END 3 */
}
📚测试工程
- 🔖STM32L431
链接:https://pan.baidu.com/s/1hdn-vaNXe4UvFgnPtAgJlA?pwd=ikvv 
提取码:ikvv
📘Arduino tone-player项目简介
- 🔖工程基于VSCode platformio ,基于Arduino平台。直接使用VSCode打开,如果安装了STM32相关固件,会自动加载并安装相对应的库。(编译工程时,不要有中文路径名,否则会在最终生成文件时报错)
  
- 🛠上传支持:stlink cmsis-dap, jlink
-🌟 如果点击烧录时,OpenOCD上传报错,可以直接选择对应生成的.bin文件进行烧录。
Error: timed out while waiting for target halted
embedded:startup.tcl:1516: Error: ** Unable to reset target **
in procedure 'program' 
in procedure 'program_error' called at file "embedded:startup.tcl", line 1553
at file "embedded:startup.tcl", line 1516
*** [upload] Error 1
========================================= [FAILED] Took 194.56 seconds =========================================
- 👉修改路径下:C:\Users\Administrator\.platformio\packages\tool-openocd\openocd\scripts\board相关型号对应的.cfg文件:
  
- 🔖将cfg里面的
reset_config srst_only改为reset_config none.
- 🔧工程依赖SimpleFOC、SimpleFOCDrivers库
- 📄包含以下音乐内容:
- RTTTL_CROATIA
- RTTTL_FRANCE
- RTTTL_WALES
- RTTTL_USA
- RTTTL_SIMPSONS
- RTTTL_PINK_PANTHER
- RTTTL_SUPER_MARIO_BROS
- RTTTL_SUPER_MARIO_BROS_BASS
- RTTTL_SUPER_MARIO_BROS_POLY
- 🌿在运行时,串口2(PA2,PA3)会打印当前频率:
  



















