共计四步:
一、去C盘复制一份字体:
C:\Windows\Fonts
二、粘贴到你的项目里(任意文件位置),得到“MSYH”:
三、右键字体文件,依次点击create–>TextMeshPro–>FontAsset:
四、将生成的文件,放入Font Asset里:
参考网站:
1.Unity小技巧 Text组件与TextMeshPro的效果与性能专题:
https://www.bilibili.com/video/BV1pG4y1k7aJ/?spm_id_from=333.337.search-card.all.click&vd_source=ceba46a1555734585e19789649f08b30
2.https://blog.csdn.net/enjoySoledad/article/details/131840588
3.https://blog.csdn.net/qq_30144243/article/details/135988104?utm_medium=distribute.pc_relevant.none-task-blog-2defaultbaidujs_baidulandingword~default-0-135988104-blog-131840588.235v43pc_blog_bottom_relevance_base4&spm=1001.2101.3001.4242.1&utm_relevant_index=3
4.https://openatomworkshop.csdn.net/664ee76ab12a9d168eb712a7.html?dp_token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpZCI6MjU1NjM1LCJleHAiOjE3MTg4NjAwNTEsImlhdCI6MTcxODI1NTI1MSwidXNlcm5hbWUiOiJ3ZWl4aW5fNDQ0Mzk2NzUifQ.5gEEbJ1FcJ_kKVWHrSpyPGt8W4_Taf3m4P7yUmzr6Qo