安卓S上audio_policy_configuration.xml 加载过程分析
/*****************************************************************************************************************/
声明: 本博客内容均由https://blog.csdn.net/weixin_47702410原创,转载or引用请注明出处,谢谢!
创作不易,如果文章对你有帮助,麻烦点赞 收藏支持~感谢
/*****************************************************************************************************************/
上一篇文章启动过程提到:
/frameworks/av/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
void AudioPolicyManager::loadConfig() {
ALOGE("Mylog_AP:AudioPolicyManager::loadConfig() !");
if (deserializeAudioPolicyXmlConfig(getConfig()) != NO_ERROR) {
ALOGE("could not load audio policy configuration file, setting defaults");
getConfig().setDefault();
}
}
本文详细讲一下这个解析配置文件的过程。
deserializeAudioPolicyXmlConfig()的定义在:
/frameworks/av/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
static status_t deserializeAudioPolicyXmlConfig(AudioPolicyConfig &config) {
if (std::string audioPolicyXmlConfigFile = audio_get_audio_policy_config_file();
!audioPolicyXmlConfigFile.empty()) {
status_t ret = deserializeAudioPolicyFile(audioPolicyXmlConfigFile.c_str(), &config);
if (ret == NO_ERROR) {
config.setSource(audioPolicyXmlConfigFile);
}
return ret;
}
return BAD_VALUE;
}
这个函数主要做了两个事情:
- 调用函数audio_get_audio_policy_config_file获取配置文件的信息
- 调用函数deserializeAudioPolicyFile处理配置文件
其中第一步骤的函数在如下的定义(有可能这个函数会被客制化修改):
//https://cs.android.com/android/platform/superproject/+/android-12.0.0_r8:system/media/audio/include/system/audio_config.h?hl=zh-cn
/system/media/audio/include/system/audio_config.h
static inline std::string audio_get_audio_policy_config_file()
函数内容不是很难,感兴趣可以自己阅读源码,我这里总结一下:
这个函数主要是根据系统的属性选择不同的配置文件,简单的画个系统属性和配置文件的关系图:
这里我们主要分析第二个函数deserializeAudioPolicyFile.但在分析这个函数前需要了解一下知识:
也就是audio_policy_config_file中child的概念,我画一张简图表示一下这个关系(以audio_policy_configuration.xml为例):
看图应该不难分析,就是套娃又套娃。一个modules对应一个so文件,例如,这个就是对于一个primary HAL;其中一个module允许有多个设备列表。
有上面的了解后,再看一下源码:
/frameworks/av/services/audiopolicy/common/managerdefinitions/src/Serializer.cpp
status_t deserializeAudioPolicyFile(const char *fileName, AudioPolicyConfig *config)
{
PolicySerializer serializer;
status_t status = serializer.deserialize(fileName, config); --> 重构+函数模板
if (status != OK) config->clear();
return status;
}
结合C++的语法,上面函数调用到:
/frameworks/av/services/audiopolicy/common/managerdefinitions/src/Serializer.cpp
status_t PolicySerializer::deserialize(const char *configFile, AudioPolicyConfig *config,
bool ignoreVendorExtensions)
{
mIgnoreVendorExtensions = ignoreVendorExtensions;
auto doc = make_xmlUnique(xmlParseFile(configFile)); --> 解析XML配置文件
if (doc == nullptr) {
ALOGE("%s: Could not parse %s document.", __func__, configFile);
return BAD_VALUE;
}
xmlNodePtr root = xmlDocGetRootElement(doc.get()); --> 获取XML文档的根节点
if (root == NULL) {
ALOGE("%s: Could not parse %s document: empty.", __func__, configFile);
return BAD_VALUE;
}
if (xmlXIncludeProcess(doc.get()) < 0) { --> 处理XML文档中的XInclude指令
ALOGE("%s: libxml failed to resolve XIncludes on %s document.", __func__, configFile);
}
if (xmlStrcmp(root->name, reinterpret_cast<const xmlChar*>(rootName))) { -->// 检查根节点的名称是否与"rootName = "audioPolicyConfiguration""的一致
ALOGE("%s: No %s root element found in xml data %s.", __func__, rootName,
reinterpret_cast<const char*>(root->name));
return BAD_VALUE;
}
std::string version = getXmlAttribute(root, versionAttribute); --> 获取根节点的版本属性
if (version.empty()) {
ALOGE("%s: No version found in root node %s", __func__, rootName);
return BAD_VALUE;
}
if (version == "7.0") {
mChannelMasksSeparator = mSamplingRatesSeparator = mFlagsSeparator = " ";
} else if (version != "1.0") {
ALOGE("%s: Version does not match; expected \"1.0\" or \"7.0\" got \"%s\"",
__func__, version.c_str());
return BAD_VALUE;
}
// Let's deserialize children
// Modules
ModuleTraits::Collection modules;
status_t status = deserializeCollection<ModuleTraits>(root, &modules, config);
if (status != NO_ERROR) {
return status;
}
config->setHwModules(modules);
// Global Configuration
deserialize<GlobalConfigTraits>(root, config); --> 利用C++的函数模板语法调用到不同的deserialize
// Surround configuration
deserialize<SurroundSoundTraits>(root, config);
return android::OK;
}
上面这个函数重点关注一下下面的语句,其是在这个函数中解析文件的:
status_t status = deserializeCollection<ModuleTraits>(root, &modules, config);
其调用的函数是:
/frameworks/av/services/audiopolicy/common/managerdefinitions/src/Serializer.cpp
template <class Trait>
status_t PolicySerializer::deserializeCollection(const xmlNode *cur,
typename Trait::Collection *collection,
typename Trait::PtrSerializingCtx serializingContext)
{
--> 用两个for循环,遍历当前xml节点的所有子节点
for (cur = cur->xmlChildrenNode; cur != NULL; cur = cur->next) {
const xmlNode *child = NULL;
if (!xmlStrcmp(cur->name, reinterpret_cast<const xmlChar*>(Trait::collectionTag))) {
child = cur->xmlChildrenNode;
} else if (!xmlStrcmp(cur->name, reinterpret_cast<const xmlChar*>(Trait::tag))) {
child = cur;
}
for (; child != NULL; child = child->next) {
if (!xmlStrcmp(child->name, reinterpret_cast<const xmlChar*>(Trait::tag))) {
auto maybeElement = deserialize<Trait>(child, serializingContext);
if (maybeElement.index() == 1) {
status_t status = Trait::addElementToCollection(
std::get<1>(maybeElement), collection);
if (status != NO_ERROR) {
ALOGE("%s: could not add element to %s collection", __func__,
Trait::collectionTag);
return status;
}
} else if (mIgnoreVendorExtensions && std::get<status_t>(maybeElement) == NO_INIT) {
// Skip a vendor extension element.
} else {
return BAD_VALUE;
}
}
}
if (!xmlStrcmp(cur->name, reinterpret_cast<const xmlChar*>(Trait::tag))) {
return NO_ERROR;
}
}
return NO_ERROR;
}
单从函数分析并不难,找到对应模板的名字,然后再调用
auto maybeElement = deserialize<Trait>(child, serializingContext);
最后的结果就是:
/frameworks/av/services/audiopolicy/common/managerdefinitions/include/AudioPolicyConfig.h
class AudioPolicyConfig
{
public:
....
private:
std::string mSource;
std::string mEngineLibraryNameSuffix;
HwModuleCollection &mHwModules; /**< Collection of Module, with Profiles, i.e. Mix Ports. */
DeviceVector &mOutputDevices; // xm中所以output devices模块集合
DeviceVector &mInputDevices; //xml中所以input devices模块集合
sp<DeviceDescriptor> &mDefaultOutputDevice; //默认的output device
...
};
推荐阅读:
- https://www.twblogs.net/a/5d42bfc7bd9eee51fbf9ebab
- https://anvydon.github.io/2020/09/01/Android%E9%9F%B3%E9%A2%91%E7%AD%96%E7%95%A5%E9%85%8D%E7%BD%AE%E6%96%87%E4%BB%B6%E8%A7%A3%E6%9E%90/