#include<iostream>//邻接表创建无向表
#define MVNum 100
using namespace std;
typedef char VerTexType;
typedef struct Arcnode//边节点
{
int adjvex;//该边所指向的顶点的位置
struct Arcnode* nextarc;//指向下一条边的指针
}Arcnode;
typedef struct vnode//顶点节点
{
VerTexType data;//顶点信息
Arcnode* firstarc;//指向第一条依附该顶点的边的指针
}Vnode,AdjList[MVNum];
typedef struct//图
{
AdjList vertices;//头顶点
int vexnum, arcnum;//图当前顶点数和边数
}ALGraph;
int LocateVex(ALGraph G, VerTexType u)
{
for (int i = 0; i < G.vexnum; i++)
if (u == G.vertices[i].data) return i;
return -1;
}
bool CreateUDG(ALGraph& G)
{
cin >> G.vexnum >> G.arcnum;//输入总顶点数,总边数
for (int i = 0; i < G.vexnum; i++)//输入各点,构造表头结点表
{
cin >> G.vertices[i].data;//输入顶点值
G.vertices[i].firstarc = NULL;//初始化表头节点指针域
}
VerTexType v1, v2;
for (int k = 0; k < G.arcnum; k++)
{
cin >> v1 >> v2;//输入边相邻节点
int i = LocateVex(G, v1);
int j = LocateVex(G, v2);//确定v1,v2位置
Arcnode* p1,*p2;
p1 = new Arcnode;//生成一个新的边节点
p1->adjvex = j;//邻节点序号为j
p1->nextarc = G.vertices[i].firstarc;
G.vertices[i].firstarc = p1;//将新节点插入顶点vi的边表头部
p2 = new Arcnode;
p2->adjvex = i;//邻接点序号为i
p2->nextarc = G.vertices[j].firstarc;
G.vertices[j].firstarc = p2;//将新节点插入顶点vj的表头部
}
return 1;
}
bool Print(ALGraph& G)
{
cout << "邻接表:" << endl;
for (int i = 0; i < G.vexnum; i++)
{
cout << G.vertices[i].data << " ";
while (G.vertices[i].firstarc != NULL)
{
cout << G.vertices[G.vertices[i].firstarc->adjvex].data << " ";
G.vertices[i].firstarc = G.vertices[i].firstarc->nextarc;
}
cout << endl;
}
return 1;
}
int main()
{
ALGraph G;
CreateUDG(G);
Print(G);
}