用代码写出浪漫__合集(python、matplotlib、Matlab、java绘制爱心、玫瑰花、前端特效玫瑰、爱心)

news2024/11/21 2:38:54

活动地址:CSDN21天学习挑战赛

用代码写出浪漫合集(爱心、玫瑰花)

     

本文目录:

​一、前言

二、用python、matplotlib、Matlab、java绘制爱心

(1)爱心图形1(弧线型)(显示的文字写在代码里)

(2)爱心图形2(直线型)(显示的文字写在代码里)

(3)爱心图形3(弧线型)(通过输入方式显示文字)

(4)用python绘制爱心树

(5)用matplotlib绘制一颗2D的红心

(6)三维爱心

(7)Matlab 3D心形代码

(8)双心(java)

(9)C语言动态爱心代码

(10)、Python《点燃我温暖你》李峋爱心代码

三、用python、java字符画绘制爱心 

(1)一行代码画爱心

(2)用字符输出 I 爱 U (2种形式)

(3)输出五个爱心,由Dear I love you forever! 五个单词填充而成

(4).java 实现 ❤

四、绘制玫瑰花

 (1)、6种python玫瑰花绘图源码(立体多层玫瑰、红玫瑰)

(2)、前端canvas玫瑰花

五、前端特效爱心

(1)前端 CSS "I Love You "爱心效果

(2)各国语言“爱”字组成爱心效果

(3)上升爱心效果

(4)变幻爱心

(5)红心下落动画

 (6)《点燃我温暖你》中李峋的爱心代码

六、特色推荐


​一、前言

  有缘遇到真心对你好的人不容易,像父母、朋友、真爱你的人,如果遇到了,请好好珍惜,因为有时,有些你想象不到的事情会突然发生,如果遇到了,请别慌乱害怕,那些真心对你的人会陪在你身边和你一起度过最难熬的日子,所以请抓住每一分每一秒,好好对待身边人,凡事别计较太多,把心放宽。在你遇到。。。时,请记住,你并不是唯一一个,这世界上有很多人正在经历着和你一样的事情,虽然他们没有或者无法说出来。

  命始于缘分,爱忠于坚守,情长于陪伴,珍惜每一次相识,珍惜每一分温暖,生活细细品味,真情慢慢体会,不枉此生。

  这里搜集了一些爱心和玫瑰花的代码,供大家学习参考。代码版权属原作者。

二、用python、matplotlib、Matlab、java绘制爱心

python 绘制爱心图片索引:

8、最先复现李峋爱心代码的作者9、跳动爱心10、爱心

5、粒子组成爱心,中间加字

6、粒子组成爱心

7、粒子组成爱心

1、(弧线型)(显示文字)

2、(直线型)(显示文字)

3、(弧线型)(输入显示文字)

4、爱心树

python字符画爱心

(1)一行代码画爱心(2)用字符输出 I 爱 U (2种形式)(2)用字符输出 I 爱 U (2种形式)

(3)输出五个爱心(Dear I love you forever! )五个单词填充而成(4)爱心(5)爱心

因数量增加,页面篇幅太长,python 绘制的爱心将更新至此新页面,想查看python爱心绘图的请点击以下链接:

python爱心源代码集锦

(1)爱心图形1(弧线型)(显示的文字写在代码里)

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import time
def LittleHeart():
    for i in range(200):
        turtle.right(1)
        turtle.forward(2)

# love = input('请输入表白语句,然后回车,默认为"I Love You":\n')
# me = input('请输入要表白的人:\n')
# if love=='':
# # 如果未输入表白语句,则使用默认语句
#     love='I Love you'

love='I Love you'
me = '卧槽,这年轻人。'

turtle.setup(width=900,height=600)  # 爱心的画布的大小
turtle.color('red','red')          # 爱心的颜色及外边笔的颜色
turtle.pensize(5)                   # 画笔的粗细
turtle.speed(1000000)               # 绘制速度

turtle.up()                         # 画笔向上

turtle.hideturtle()
turtle.goto(0,-180)
turtle.showturtle()
turtle.down()
turtle.speed(5)
turtle.begin_fill()

# 开始填充
turtle.left(140)
turtle.forward(224)
LittleHeart()
turtle.left(120)
LittleHeart()
turtle.forward(224)
turtle.end_fill()
turtle.pensize(5)
turtle.up()
turtle.hideturtle()
turtle.goto(0,0)
turtle.showturtle()
turtle.color('#CD5C5C','pink')
turtle.write(love,font=('gungsuh',30,),align="center")
turtle.up()
turtle.hideturtle()

if me !='':
    turtle.color('black', 'pink')
    time.sleep(2)
    turtle.goto(180,-180)
    turtle.showturtle()
    turtle.write(me, font=(20,), align="center", move=True)
    window=turtle.Screen()
    window.exitonclick()


 

(2)爱心图形2(直线型)(显示的文字写在代码里)

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import math
turtle.pen()
t=turtle
t.up()
t.goto(0,150)
t.down()
t.color('red')
t.begin_fill()
t.fillcolor('red')
t.speed(1)
t.left(45)
t.forward(150)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(250+math.sqrt(2)*100)
t.right (90)
t.speed(2)
t.forward(250+100*math.sqrt(2))
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(100)
t.right(45)
t.forward(150)
t.end_fill()
t.goto(-10,0)
t.pencolor('white')
# L
t.pensize(10)
t.goto(-50,0)
t.goto(-50,80)
t.up ()
# I
t.goto(-100,0)
t.down()
t.goto(-160,0)
t.goto(-130,0)
t.goto(-130,80)
t.goto(-160,80)
t.goto(-100,80)
t.up()
# O
t.goto(10,25)
t.down()
t.right(45)
t.circle(25,extent=180)
t.goto(60,55)
t.circle(25,extent=180)
t.goto(10,25)
t.up()
t.goto(75,80)
t.down()
t.goto(100,0)
t.goto(125,80)
t.up()
t.goto(180,80)
t.down()
t.goto(140,80)
t.goto(140,0)
t.goto(180,0)
t.up()
t.goto(180,40)
t.down()
t.goto(140,40)
# U
t.up()
t.goto(-40,-30)
t.down()
t.goto(-40,-80)
t.circle(40,extent=180)
t.goto(40,-30)
t.hideturtle()

window=turtle.Screen()
window.exitonclick()

(3)爱心图形3(弧线型)(通过输入方式显示文字)

请输入表白语句,然后回车,(例如"I Love You"):

请输入要表白的人(例如"李思思"):

转载地址:https://changxin.blog.csdn.net/article/details/109842795 

# coding: utf-8 
import turtle
import time
def LittleHeart():
    for i in range(200):
        turtle.right(1)
        turtle.forward(2)
love=input('请输入表白语句,然后回车,(例如"I Love You"):\n')
me=input('请输入要表白的人(例如"李思思"):\n')
if love=='':                    
    love='I Love you'
turtle.setup(width=900,height=600)
turtle.color('red','pink')
turtle.pensize(15)
turtle.speed(1000)

turtle.up()

turtle.hideturtle()
turtle.goto(0,-180)
turtle.showturtle()
turtle.down()
turtle.speed(500)
turtle.begin_fill()
turtle.left(140)
turtle.forward(224)
LittleHeart()
turtle.left(120)
LittleHeart()
turtle.forward(224)
turtle.end_fill()
turtle.pensize(12)
turtle.up()
turtle.hideturtle()
turtle.goto(0,-20)
turtle.showturtle()
turtle.color('#CD5C5C','pink')
turtle.write(love,font=('gungsuh',50,),align="center")
turtle.up()
turtle.hideturtle()
if me !='':
    turtle.color('black', 'pink')
    time.sleep(1)
turtle.goto(180,-180)
turtle.showturtle()
turtle.write(me, font=(20,25), align="center", move=True)
window=turtle.Screen()
window.exitonclick()

(4)用python绘制爱心树

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import turtle
import random

def love(x, y):         # 在(x,y)处画爱心lalala
    lv = turtle.Turtle()
    lv.hideturtle()
    lv.up()
    lv.goto(x, y)       # 定位到(x,y)

    def curvemove():    # 画圆弧
        for i in range(20):
            lv.right(10)
            lv.forward(2)

    lv.color('red', 'pink')
    lv.speed(10000000)
    lv.pensize(1)
    # 开始画爱心lalala
    lv.down()
    lv.begin_fill()
    lv.left(140)
    lv.forward(22)
    curvemove()
    lv.left(120)
    curvemove()
    lv.forward(22)
    lv.write("YZ", font=("Arial", 12, "normal"), align="center")  # 写上表白的人的名字
    lv.left(140)  # 画完复位
    lv.end_fill()


def tree(branchLen, t):
    if branchLen > 5:       # 剩余树枝太少要结束递归
        if branchLen < 20:  # 如果树枝剩余长度较短则变绿
            t.color("green")
            t.pensize(random.uniform((branchLen + 5) / 4 - 2, (branchLen + 6) / 4 + 5))
            t.down()
            t.forward(branchLen)
            love(t.xcor(), t.ycor())  # 传输现在turtle的坐标
            t.up()
            t.backward(branchLen)
            t.color("brown")
            return
        t.pensize(random.uniform((branchLen + 5) / 4 - 2, (branchLen + 6) / 4 + 5))
        t.down()
        t.forward(branchLen)
        # 以下递归
        ang = random.uniform(15, 45)
        t.right(ang)
        tree(branchLen - random.uniform(12, 16), t)  # 随机决定减小长度
        t.left(2 * ang)
        tree(branchLen - random.uniform(12, 16), t)  # 随机决定减小长度
        t.right(ang)
        t.up()
        t.backward(branchLen)

myWin = turtle.Screen()
t = turtle.Turtle()
t.hideturtle()
t.speed(1000)
t.left(90)
t.up()
t.backward(200)
t.down()
t.color("brown")
t.pensize(32)
t.forward(60)
tree(100, t)
myWin.exitonclick()

(5)matplotlib绘制一颗2D的红心

import numpy as np

import matplotlib.pyplot as plt

x = np.linspace(-np.pi/2, np.pi/2, 1000)

y1 = np.power(np.cos(x),0.5) * np.cos(200*x) + np.power(np.absolute(x),0.5) - 0.7

y2 = np.power(4-np.power(x, 2), 0.01)

plt.plot(x, y1*y2, c='r')

plt.show()

原:https://blog.csdn.net/xufive/article/details/126141038

import matplotlib.pyplot as plt  

import numpy as np               

import math

x = np.linspace(-2,2,500)

y=lambda x:np.power((x**2),(1/3))+0.99*np.sqrt(3.3-np.power(x,2))*np.sin(9.9*math.pi*x)

plt.plot(x,y(x))

plt.axis([-3,3,-2,3])

plt.show()

原 :https://zhuanlan.zhihu.com/p/271674164

(6)三维爱心

转载地址:https://blog.csdn.net/yunyun889901/article/details/117785181

#!/usr/bin/env python3
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
from matplotlib.ticker import LinearLocator, FormatStrFormatter
import matplotlib.pyplot as plt
import numpy as np
 
 
def heart_3d(x,y,z):
 return (x**2+(9/4)*y**2+z**2-1)**3-x**2*z**3-(9/80)*y**2*z**3
 
 
def plot_implicit(fn, bbox=(-1.5, 1.5)):
 ''' create a plot of an implicit function
 fn ...implicit function (plot where fn==0)
 bbox ..the x,y,and z limits of plotted interval'''
 xmin, xmax, ymin, ymax, zmin, zmax = bbox*3
 fig = plt.figure()
 ax = fig.add_subplot(111, projection='3d')
 A = np.linspace(xmin, xmax, 100) # resolution of the contour
 B = np.linspace(xmin, xmax, 40) # number of slices
 A1, A2 = np.meshgrid(A, A) # grid on which the contour is plotted
 
 for z in B: # plot contours in the XY plane
  X, Y = A1, A2
  Z = fn(X, Y, z)
  cset = ax.contour(X, Y, Z+z, [z], zdir='z', colors=('r',))
  # [z] defines the only level to plot
  # for this contour for this value of z
 
 for y in B: # plot contours in the XZ plane
  X, Z = A1, A2
  Y = fn(X, y, Z)
  cset = ax.contour(X, Y+y, Z, [y], zdir='y', colors=('red',))
 
 for x in B: # plot contours in the YZ plane
  Y, Z = A1, A2
  X = fn(x, Y, Z)
  cset = ax.contour(X+x, Y, Z, [x], zdir='x',colors=('red',))
 
 # must set plot limits because the contour will likely extend
 # way beyond the displayed level. Otherwise matplotlib extends the plot limits
 # to encompass all values in the contour.
 ax.set_zlim3d(zmin, zmax)
 ax.set_xlim3d(xmin, xmax)
 ax.set_ylim3d(ymin, ymax)
 
 plt.show()
 
if __name__ == '__main__':
 plot_implicit(heart_3d)

#!/usr/bin/env python3
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
from matplotlib.ticker import LinearLocator, FormatStrFormatter
import matplotlib.pyplot as plt
import numpy as np


def heart_3d(x,y,z):
 return (x**2+(9/4)*y**2+z**2-1)**3-x**2*z**3-(9/80)*y**2*z**3


def plot_implicit(fn, bbox=(-1.5, 1.5)):
 ''' create a plot of an implicit function
 fn ...implicit function (plot where fn==0)
 bbox ..the x,y,and z limits of plotted interval'''
 xmin, xmax, ymin, ymax, zmin, zmax = bbox*3
 fig = plt.figure()
 ax = fig.add_subplot(111, projection='3d')
 A = np.linspace(xmin, xmax, 100) # resolution of the contour
 B = np.linspace(xmin, xmax, 40) # number of slices
 A1, A2 = np.meshgrid(A, A) # grid on which the contour is plotted

 for z in B: # plot contours in the XY plane
  X, Y = A1, A2
  Z = fn(X, Y, z)
  cset = ax.contour(X, Y, Z+z, [z], zdir='z', colors=('r',))
  # [z] defines the only level to plot
  # for this contour for this value of z

 for y in B: # plot contours in the XZ plane
  X, Z = A1, A2
  Y = fn(X, y, Z)
  cset = ax.contour(X, Y+y, Z, [y], zdir='y', colors=('red',))

 for x in B: # plot contours in the YZ plane
  Y, Z = A1, A2
  X = fn(x, Y, Z)
  cset = ax.contour(X+x, Y, Z, [x], zdir='x',colors=('red',))

 # must set plot limits because the contour will likely extend
 # way beyond the displayed level. Otherwise matplotlib extends the plot limits
 # to encompass all values in the contour.
 ax.set_zlim3d(zmin, zmax)
 ax.set_xlim3d(xmin, xmax)
 ax.set_ylim3d(ymin, ymax)

 plt.show()

if __name__ == '__main__':
 plot_implicit(heart_3d) 

(7)Matlab 3D心形代码

原:https://blog.csdn.net/weixin_48117689/article/details/124082260

clear;  clc;  close all; 
 
f = @(x, y, z)(x.^2 + 2.25*y.^2 + z.^2 - 1).^3 -  ...
    x.^2.* z.^3 - 0.1125*y.^2.*z.^3;
 
g = @(x, y, z)(sqrt(x.^2+y.^2)-2.5).^2 + z.^2 - 0.4^2;
 
t = linspace(-5, 5);
 
[x1, y1, z1] = meshgrid(t);
 
[x2, y2, z2] = meshgrid(t);
 
val1 = f(x1, y1, z1);
 
val2 = g(x2, y2, z2);
 
[p1, v1] = isosurface(x1, y1, z1, val1, 0);
 
[p2, v2] = isosurface(x2, y2, z2, val2, 0);
 
figure()
 
subplot(1, 1, 1)
 
h = patch('faces',p1,'vertices',v1,'facevertexcdata',jet(size(v1,1)),...
    'facecolor','w','edgecolor','flat'); hold on;
 
patch('faces',p2,'vertices',v2,'facevertexcdata',jet(size(v2,1)),...
    'facecolor','w','edgecolor','flat');
 
grid on; axis equal; axis([-3,3,-3,3,-1.5,1.5]); view(3)
 
title()
 
warning('off');
 
T = suptitle("$I\ Love\ U\ !$"); 
 
set(T,'Interpreter','latex','FontSize',24)
 
pic_num = 1;
 
for i = 1:20
    
    v1 = 0.98 * v1;
    
    set(h, 'vertices', v1); drawnow;
    
    F = getframe(gcf);
    
    I = frame2im(F);
    
    [I,map]=rgb2ind(I,256);
    
    if pic_num == 1
        
        imwrite(I,map,'BeatingHeart.gif','gif','Loopcount',inf,'DelayTime',0.05);
        
    else
        
        imwrite(I,map,'BeatingHeart.gif','gif','WriteMode','append','DelayTime',0.05);
        
    end
    
    pic_num = pic_num + 1;
    
end
 
for i = 1:20
    
    v1 = v1 / 0.98;
    
    set(h, 'vertices', v1); drawnow;
    
    F = getframe(gcf);
    
    I = frame2im(F);
    
    [I,map] = rgb2ind(I,256);
    
    imwrite(I,map,'BeatingHeart.gif','gif','WriteMode','append','DelayTime',0.05);
    
    pic_num = pic_num + 1;
    
end

(8)双心(java)

https://zhuanlan.zhihu.com/p/511112228

import javax.swing.*;
import java.awt.*;
​
import static java.lang.Math.*;
​
public class DemoTest extends JFrame {
    private static final long serialVersionUID = -1284128891908775645L;
​
    // 定义加载窗口大小
​
    public static final int GAME_WIDTH = 500;
​
    public static final int GAME_HEIGHT = 500;
    // 获取屏幕窗口大小
    public static final int WIDTH = Toolkit.getDefaultToolkit().getScreenSize().width;
​
    public static final int HEIGHT = Toolkit.getDefaultToolkit().getScreenSize().height;
​
    public DemoTest() {
​
        // 设置窗口标题
        this.setTitle("心形曲线");
        // 设置窗口初始位置
        this.setLocation((WIDTH - GAME_WIDTH) / 2, (HEIGHT - GAME_HEIGHT) / 2);
        // 设置窗口大小
        this.setSize(GAME_WIDTH, GAME_HEIGHT);
        // 设置背景色
        this.setBackground(Color.BLACK);
        // 设置窗口关闭方式
        this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        // 设置窗口显示
        this.setVisible(true);
    }
​
    @Override
    public void paint(Graphics g) {
        double x, y, r;
        Image OffScreen = createImage(GAME_WIDTH, GAME_HEIGHT);
        Graphics drawOffScreen = OffScreen.getGraphics();
        for (int i = 0; i < 90; i++) {
            for (int j = 0; j < 90; j++) {
                r = Math.PI / 45 * i * (1 - Math.sin(Math.PI / 45 * j)) * 18;
                x = r * Math.cos(Math.PI / 45 * j) * Math.sin(Math.PI / 45 * i) + GAME_WIDTH / 2;
                y = -r * Math.sin(Math.PI / 45 * j) + GAME_HEIGHT / 4;
                //设置画笔颜色
                drawOffScreen.setColor(Color.PINK);
                // 绘制椭圆
                drawOffScreen.fillOval((int) x, (int) y, 2, 2);
            }
            // 生成图片
            g.drawImage(OffScreen, 0, 0, this);
        }
    }
​
    public static void main(String[] args) {
        DemoTest demo = new DemoTest();
        demo.setVisible(true);
    }
​
}

(9)C语言动态爱心代码

https://blog.csdn.net/m0_67388084/article/details/127728441

#include <stdio.h>
#include <math.h>
#include <windows.h>
#include <tchar.h>
 
float f(float x, float y, float z) {
	float a = x * x + 9.0f / 4.0f * y * y + z * z - 1;
	return a * a * a - x * x * z * z * z - 9.0f / 80.0f * y * y * z * z * z;
}
 
float h(float x, float z) {
	for (float y = 1.0f; y >= 0.0f; y -= 0.001f)
		if (f(x, y, z) <= 0.0f)
			return y;
 
	return 0.0f;
}
 
int main() {
	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),
	                        0xc);//SetConsoleTextAttribute()是Windows系统中一个可以设置控制台窗口字体颜色和背景色的计算机函数
	HANDLE o = GetStdHandle(STD_OUTPUT_HANDLE);// GetStdHandle()检索指定标准设备的句柄(标准输入、标准输出或标准错误)
	_TCHAR buffer[25][80] = { _T(' ') };
	_TCHAR ramp[] = _T("vvvvvvvv");
	int count = 0;
	int count1 = 0;
 
	for (float t = 0.0f;; t += 0.1f) {
		int sy = 0;
		float s = sinf(t);
		float a = s * s * s * s * 0.2f;
 
		for (float z = 1.3f; z > -1.2f; z -= 0.1f) {
			_TCHAR *p = &buffer[sy++][0];
			float tz = z * (1.2f - a);
 
			for (float x = -1.5f; x < 1.5f; x += 0.05f) {
				float tx = x * (1.2f + a);
				float v = f(tx, 0.0f, tz);
 
				if (v <= 0.0f) {
					float y0 = h(tx, tz);
					float ny = 0.01f;
					float nx = h(tx + ny, tz) - y0;
					float nz = h(tx, tz + ny) - y0;
					float nd = 1.0f / sqrtf(nx * nx + ny * ny + nz * nz);
					float d = (nx + ny - nz) * nd * 0.5f + 0.5f;
					*p++ = ramp[(int)(d * 5.0f)];
				} else
					*p++ = ' ';
			}
		}
 
		for (sy = 0; sy < 25; sy++) {
			COORD coord = { 0, sy };
			SetConsoleCursorPosition(o, coord);//作用是设置控制台(cmd)光标位置
			WriteConsole(o, buffer[sy], 79, NULL, 0);//从当前光标位置开始,将字符串写入控制台屏幕缓冲区
		}
 
		if (count <= 22) {
			printf("I Love You") ;//表白内容
			printf("            To CSDN");// 被表白者的名字
			count++;
		} else {
			printf("You Are My Best Lover.\n");
			count++;
 
			if (count >= 44) {
				count = 0;
			}
		}
 
		Sleep(36);//Sleep函数:执行挂起一段时间,也就是等待一段时间在继续执行
	}
}

(10)、Python《点燃我温暖你》李峋爱心代码

转载地址:【双十一特辑】爱心代码(程序员的浪漫)-李峋_天寒雨落的博客-CSDN博客

import random
from math import sin, cos, pi, log
from tkinter import *

CANVAS_WIDTH = 640  # 画布的宽
CANVAS_HEIGHT = 480  # 画布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标
IMAGE_ENLARGE = 11  # 放大比例
HEART_COLOR = "pink"  # 心的颜色


def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
    """
    “爱心函数生成器”
    :param shrink_ratio: 放大比例
    :param t: 参数
    :return: 坐标
    """
    # 基础函数
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))

    # 放大
    x *= shrink_ratio
    y *= shrink_ratio

    # 移到画布中央
    x += CANVAS_CENTER_X
    y += CANVAS_CENTER_Y

    return int(x), int(y)


def scatter_inside(x, y, beta=0.15):
    """
    随机内部扩散
    :param x: 原x
    :param y: 原y
    :param beta: 强度
    :return: 新坐标
    """
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())

    dx = ratio_x * (x - CANVAS_CENTER_X)
    dy = ratio_y * (y - CANVAS_CENTER_Y)

    return x - dx, y - dy


def shrink(x, y, ratio):
    """
    抖动
    :param x: 原x
    :param y: 原y
    :param ratio: 比例
    :return: 新坐标
    """
    force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
    dx = ratio * force * (x - CANVAS_CENTER_X)
    dy = ratio * force * (y - CANVAS_CENTER_Y)
    return x - dx, y - dy


def curve(p):
    """
    自定义曲线函数,调整跳动周期
    :param p: 参数
    :return: 正弦
    """
    return 4 * (2 * sin(4 * p)) / (2 * pi)


class Heart:
    """
    爱心类
    """

    def __init__(self, generate_frame=20):
        self._points = set()  # 原始爱心坐标集合
        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
        self.all_points = {}  # 每帧动态点坐标
        self.build(2000)

        self.random_halo = 1000

        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)

    def build(self, number):
        # 爱心
        for _ in range(number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t)
            self._points.add((x, y))

        # 爱心内扩散
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))

        # 爱心内再次扩散
        point_list = list(self._points)
        for _ in range(4000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))

    @staticmethod
    def calc_position(x, y, ratio):
        # 调整缩放比例
        force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520)

        dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
        dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)

        return x - dx, y - dy

    def calc(self, generate_frame):
        ratio = 10 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例

        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))

        all_points = []

        # 光环
        heart_halo_point = set()  # 光环的点坐标集合
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)  # 随机不到的地方造成爱心有缺口
            x, y = heart_function(t, shrink_ratio=11)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                # 处理新的点
                heart_halo_point.add((x, y))
                x += random.randint(-11, 11)
                y += random.randint(-11, 11)
                size = random.choice((1, 2, 2))#控制外围粒子的大小
                all_points.append((x, y, size))

        # 轮廓
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))

        # 内容
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))

        self.all_points[generate_frame] = all_points

    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)


def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)


if __name__ == '__main__':
    root = Tk()  # 一个Tk
    canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
    canvas.pack()
    heart = Heart()  # 心
    draw(root, canvas, heart)  # 开始画画~
    root.mainloop()

三、用python、java字符画绘制爱心 

(1)一行代码画爱心

print('\n'.join([''.join([('Love'[(x-y)%len('Love')] if ((x*0.05)**2+(y*0.1)**2-1)**3-(x*0.05)**2*(y*0.1)**3<=0 else' ') for x in range(-30,30)]) for y in range(15,-15,-1)]))

a = [
        ''.join(
            [
                (
                    'Love'[(x-y)%len('Love')]
                    if ((x*0.05)**2+(y*0.1)**2-1)**3-(x*0.05)**2*(y*0.1)**3<=0 else' '
                )
                for x in range(-30,30)
            ]
        )
        for y in range(15,-15,-1)
    ]

print('\n'.join(a))
 

(2)用字符输出 I 爱 U (2种形式)

import time
y = 2.5
while y>=-1.6:
    x = -3.0
    while x<=4.0:
        if (x*x+y*y-1)**3<=3.6*x*x*y*y*y or (x>-2.4 and x<-2.1 and y<1.5 and y>-1) or (((x<2.5 and x>2.2)or(x>3.4 and x<3.7)) and y>-1 and y<1.5) or (y>-1 and y<-0.6 and x<3.7 and x>2.2):
            print(' ',end="")
        else:
            print('*',end="")
        x += 0.1
    print()
    time.sleep(0.25)
    y -= 0.2

参考:https://blog.csdn.net/qq_55342245/article/details/120904578

import time
y = 2.5
while y>=-1.6:
    x = -3.0
    while x<=4.0:
        if (x*x+y*y-1)**3<=3.6*x*x*y*y*y or (x>-2.4 and x<-2.1 and y<1.5 and y>-1) or (((x<2.5 and x>2.2)or(x>3.4 and x<3.7)) and y>-1 and y<1.5) or (y>-1 and y<-0.6 and x<3.7 and x>2.2):
            print('*',end="")
        else:
            print(' ',end="")
        x += 0.1
    print()
    time.sleep(0.25)
    y -= 0.2

3)输出五个爱心,由Dear I love you forever! 五个单词填充而成

转载地址:https://blog.csdn.net/qq_55342245/article/details/120904578

import time
sentence = "Dear, I love you forever!"
for char in sentence.split():
   allChar = []
   for y in range(12, -12, -1):
       lst = []
       lst_con = ''
       for x in range(-30, 30):
            formula = ((x*0.05)**2+(y*0.1)**2-1)**3-(x*0.05)**2*(y*0.1)**3
            if formula <= 0:
                lst_con += char[(x) % len(char)]
            else:
                lst_con += ' '
       lst.append(lst_con)
       allChar += lst
   print('\n'.join(allChar))
   time.sleep(1)

4.java 实现 ❤

    public  static  void heart1(){

        float x,y,a;

        for(y=1.3f;y>-1.1f;y-=0.06f){   //这里的参数皆可以调,条件就是看着顺眼

            for(x=-1.2f;x<=1.2f;x+=0.025f){

                a=x*x+y*y-1;

                System.out.print(a*a*a-x*x*y*y*y<=0.0f?' ':'$');

            }

            System.out.println();

        }

    }

再来一个心中有无数爱的:

public static  void heart2(){

        double x,y,a;

        char s[]=new char[]{'I',' ','l','o','v','e',' ','y','o','u','!'};

        int index=0;

        for(y=1.3f;y>-1.1f;y-=0.06f){

            index=0;

            for(x=-1.1f;x<=1.1f;x+=0.025f){

                double result=x*x+pow((5.0*y/4.0-sqrt(abs(x))),2);

                if(result<=1){

                    System.out.print((s[index]));

                    index=(index+1)%11;

                }

                else{

                    System.out.print(' ');

                }

            }

            System.out.println(" ");

        }

    }

原:https://zhuanlan.zhihu.com/p/511112228

四、绘制玫瑰花

 (1)、6种python玫瑰花绘图源码(立体多层玫瑰、红玫瑰)

(1)立体多层玫瑰(2)红玫瑰(3)红玫瑰

(4)红玫瑰(5)红玫瑰(6)红玫瑰

篇幅太长,请点击查看: 立体多层玫瑰绘图源码__玫瑰花python 绘图源码集锦

(2)前端canvas玫瑰花

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<style>
    .flower {
        margin-left: 32%;
        margin-top: 9%;
    }
</style>

<body>
    <canvas id="c" class="flower"></canvas>
</body>

</html>
<script>
    var b = document.body;
    var c = document.getElementsByTagName('canvas')[0];
    var a = c.getContext('2d');
    document.body.clientWidth;

    with (m = Math) C = cos, S = sin, P = pow, R = random; c.width = c.height = f = 600; h = -250; function p(a, b, c) { if (c > 60) return [S(a * 7) * (13 + 5 / (.2 + P(b * 4, 4))) - S(b) * 50, b * f + 50, 625 + C(a * 7) * (13 + 5 / (.2 + P(b * 4, 4))) + b * 400, a * 1 - b / 2, a]; A = a * 2 - 1; B = b * 2 - 1; if (A * A + B * B < 1) { if (c > 37) { n = (j = c & 1) ? 6 : 4; o = .5 / (a + .01) + C(b * 125) * 3 - a * 300; w = b * h; return [o * C(n) + w * S(n) + j * 610 - 390, o * S(n) - w * C(n) + 550 - j * 350, 1180 + C(B + A) * 99 - j * 300, .4 - a * .1 + P(1 - B * B, -h * 6) * .15 - a * b * .4 + C(a + b) / 5 + P(C((o * (a + 1) + (B > 0 ? w : -w)) / 25), 30) * .1 * (1 - B * B), o / 1e3 + .7 - o * w * 3e-6] } if (c > 32) { c = c * 1.16 - .15; o = a * 45 - 20; w = b * b * h; z = o * S(c) + w * C(c) + 620; return [o * C(c) - w * S(c), 28 + C(B * .5) * 99 - b * b * b * 60 - z / 2 - h, z, (b * b * .3 + P((1 - (A * A)), 7) * .15 + .3) * b, b * .7] } o = A * (2 - b) * (80 - c * 2); w = 99 - C(A) * 120 - C(b) * (-h - c * 4.9) + C(P(1 - b, 7)) * 50 + c * 2; z = o * S(c) + w * C(c) + 700; return [o * C(c) - w * S(c), B * 99 - C(P(b, 7)) * 50 - c / 3 - z / 1.35 + 450, z, (1 - b / 1.2) * .9 + a * .1, P((1 - b), 20) / 4 + .05] } } setInterval('for(i=0;i<1e4;i++)if(s=p(R(),R(),i%46/.74)){z=s[2];x=~~(s[0]*f/z-h);y=~~(s[1]*f/z-h);if(!m[q=y*f+x]|m[q]>z)m[q]=z,a.fillStyle="rgb("+~(s[3]*h)+","+~(s[4]*h)+","+~(s[3]*s[3]*-80)+")",a.fillRect(x,y,1,1)}', 0)
</script>

五、前端特效爱心

(1)前端 CSS "I Love You "爱心效果

<html>
<head></head>
<body>
    <div class="wrapper">
        <input type="checkbox" id="ck1">
        <label for="ck1">I</label>
        <input type="checkbox" id="ck2">
        <label for="ck2">love</label>
        <input type="checkbox" id="ck3">
        <label for="ck3">you</label>
    </div>

    <span>点击每个单词查看效果</span>
    <style>
        html {
          display: table;
          width: 100%; height: 100%;
          table-layout: fixed;
        }
        
        body {
          display: table-cell;
          width: 100%; height: 100%;
          vertical-align: middle;
          font-family: 'Shadows Into Light';
          color: #111;
        }
        
        .wrapper {
          width: 500px; height: 500px;
          position: relative;
          margin: 0 auto;
        }
        
        input[type="checkbox"] {
          display: none;
        }
        
        input[type="checkbox"] + label {
          width: 100px; height: 100px;
          line-height: 100px;
          display: inline-block;
          position: absolute;
          text-align: center;
          font-size: 100px;
          transition: all 1s ease;
        }
        
        label {
          text-shadow: 8px 8px 30px rgba(0,0,0,0.5);
        }
          label:hover {
            color: #c32a2a;
            cursor: pointer;
          }
        
        #ck1 + label,
        #ck2 + label {
          border-radius: 50px;
          top: 0;
        }
        
        #ck1:checked + label,
        #ck2:checked + label,
        #ck3:checked + label {
          background: #c32a2a;
          font-size: 0;
          transition: all 1s ease;
        }
        
        #ck1:checked + label,
        #ck2:checked + label {
          width: 300px; height: 300px;
          border-radius: 150px;
          line-height: 300px;
        }
        
        #ck1 + label {
          left: 0;
        }
        
        #ck2 + label {
          right: 0;
        }
        
        #ck3 + label {
          bottom: 0; left: 50%;
          margin: 0 -50px;
        }
          #ck3:checked + label {
            width: 275px; height: 275px;
            bottom: 96px; left: 162px;
            transform: rotate(45deg);
            line-height: 27px;
          }
        
        span {
          display: inline-block;
          text-align: center;
          position: absolute;
          bottom: 10px; left: 50%;
          margin-left: -100px;
          width: 200px;
          font-size: 24px;
          color: #999;
        }
    </style>
</body>
</html>

(2)各国语言“爱”字组成爱心效果

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
    <script src="https://cdn.staticfile.org/d3/4.13.0/d3.min.js"></script>
    <style>
        body {
    margin: 0;
    height: 100vh;
    display: flex;
    align-items: center;
    justify-content: center;
    background-color: black;
    overflow: hidden;
}

.love {
    width: 450px;
    height: 450px;
    position: relative;
}

.love span {
    position: absolute;
    left: 0;
    color: goldenrod;
    font-size: 20px;
    font-family: sans-serif;
    text-shadow: 0 0 1em white;
    animation: 
        x-move 10s ease-in-out infinite alternate,
        y-move 20s linear infinite;
    animation-delay: calc(20s / var(--particles) * var(--n) * -1);
    user-select: none;
}

.love span:first-child {
    color: orangered;
    font-size: 3em;
    text-shadow: 
        0 0 0.1em black,
        0 0 1em white;
    z-index: 1;
}

@keyframes x-move {
    to {
        left: 450px;
    }
}

@keyframes y-move {
    0% { transform: translateY(180px); }
    10% { transform: translateY(45px); }
    15% { transform: translateY(5px); }
    18% { transform: translateY(0); }
    20% { transform: translateY(5px); }
    22% { transform: translateY(35px); }
    24% { transform: translateY(65px); }
    25% { transform: translateY(110px); }
    26% { transform: translateY(65px); }
    28% { transform: translateY(35px); }
    30% { transform: translateY(5px); }
    32% { transform: translateY(0); }
    35% { transform: translateY(5px); }
    40% { transform: translateY(45px); }
    50% { transform: translateY(180px); }
    71% { transform: translateY(430px); }
    72.5% { transform: translateY(440px); }
    75% { transform: translateY(450px); }
    77.5% { transform: translateY(440px); }
    79% { transform: translateY(430px); }
    100% { transform: translateY(180px); }
}
    </style>
</head>

<body>
    <div class="love"></div>
</body>

</html>
<script>
    const words = [
    '爱', 'Love', 'Amour', 'Liebe', 'Amore',
    'Amor', 'Любовь', 'الحب', 'प्यार', 'Cinta',
    'Αγάπη', '사랑', 'Liefde', 'Dashuri', 'Каханне',
    'Ljubav', 'Láska', 'Armastus', 'Mahal', 'אהבה', 
    'Szerelem', 'Grá', 'Mīlestība', 'Meilė', 'Любов', 
    'Љубовта', 'Cinta', 'عشق', 'Dragoste', 'Láska', 
    'Renmen', 'ፍቅር', 'munaña', 'Sevgi', 'Љубав', 
    'karout', 'amà', 'amôr', 'kærleiki', 'mborayhu', 
    'Upendo', 'sòòyayyàà', 'ljubav', 'Սեր', 'сүю', 
    'сүйүү', 'tia', 'aroha', 'KHAIR', 'प्रेम', 
    'kjærlighet', 'munay', 'jecel', 'Kärlek', 'soymek', 
    'Mahal', 'ярату', 'محبت', 'sopp', 'uthando', 
    'ความรัก', 'Aşk', 'Tình yêu', 'ליבע'];

    d3.select('.love')
        .style('--particles', words.length)
        .selectAll('span')
        .data(words)
        .enter()
        .append('span')
        .style('--n', (d, i) => i + 1)
        .text((d) => d);
</script>

(3)上升爱心效果

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<body>
    <canvas id="cavs"></canvas>
</body>
</html>
<script>
    var canvas = document.getElementById("cavs");
    const WIDTH = window.innerWidth;
    const HEIGHT = window.innerHeight;
    canvas.setAttribute("width", WIDTH);
    canvas.setAttribute("height", HEIGHT);
    var context = canvas.getContext("2d");
    var start =
    {
        loves: [],
        DURATION: 30,
        begin: function () {
            this.createLove();
        },
        createLove: function () {
            for (var i = 0; i < WIDTH / 59; i++) {
                var love = new Love();
                this.loves.push(love);
            }
            setInterval(this.drawLove.bind(this), this.DURATION);
        },
        drawLove: function () {
            context.clearRect(0, 0, WIDTH, HEIGHT);
            for (var key in this.loves) {
                this.loves[key].draw();
            }
        }
    }
    function Love() {
        var me = this;
        function rand() {
            me.attr.scale = (Math.random() * 0.8 + 0.3) * WIDTH / 521;
            me.attr.x = Math.floor(Math.random() * WIDTH - 40);
            me.attr.y = Math.floor(HEIGHT - Math.random() * 200);
            me.attr.ColR = Math.floor(Math.random() * 255);
            me.attr.ColG = Math.floor(Math.random() * 255);
            me.attr.ColB = Math.floor(Math.random() * 255);
            me.attr.alpha = Math.random() * 0.2 + 0.8;
            me.attr.vector = Math.random() * 5 + 0.4;
        }
        (function () { me.attr = {}; rand(); }());
        me.draw = function () {
            if (me.attr.alpha < 0.01) rand();
            x = me.attr.x;
            y = me.attr.y;
            scale = 4 * me.attr.scale;
            context.beginPath();
            context.bezierCurveTo(x + 2.5 * scale, y + 2.5 * scale, x + 2.0 * scale, y, x, y);
            context.bezierCurveTo(x - 3.0 * scale, y, x - 3.0 * scale, y + 3.5 * scale, x - 3.0 * scale, y + 3.5 * scale);
            context.bezierCurveTo(x - 3.0 * scale, y + 5.5 * scale, x - 1.0 * scale, y + 7.7 * scale, x + 2.5 * scale, y + 9.5 * scale);
            context.bezierCurveTo(x + 6.0 * scale, y + 7.7 * scale, x + 8.0 * scale, y + 5.5 * scale, x + 8.0 * scale, y + 3.5 * scale);
            context.bezierCurveTo(x + 8.0 * scale, y + 3.5 * scale, x + 8.0 * scale, y, x + 5.0 * scale, y);
            context.bezierCurveTo(x + 3.5 * scale, y, x + 2.5 * scale, y + 2.5 * scale, x + 2.5 * scale, y + 2.5 * scale);
            context.fillStyle = "rgba(" + me.attr.ColR + "," + me.attr.ColG + "," + me.attr.ColB + "," + me.attr.alpha + ")";
            context.fill();
            context.lineWidth = 0.5;
            context.stroke();
            me.attr.y -= me.attr.vector;
            me.attr.alpha -= (me.attr.vector / 2.9 * 3.5 / HEIGHT);
        }
    }
    window.onload = function () {
        start.begin();
    }
</script>

(4)变幻爱心

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<body>
    <canvas id="c"></canvas>
</body>
</html>
<script>
    var b = document.body,
    c = document.getElementsByTagName('canvas')[0],
    a = c.getContext('2d');
 
document.body.clientWidth; // fix bug in webkit: http://qfox.nl/weblog/218

// ### Pixel Love - a js1k 2012 entry by @aaronsnoswell
// This demo is on [github](https://github.com/aaronsnoswell/js1k-2012-love)

// You can also browse the annotated source code at [http://aaronsnoswell.github.com/js1k-2012-love/docs/](http://aaronsnoswell.github.com/js1k-2012-love/docs/)

// Define some variables:

var h = "❤",      // A heart
    g = 5,        // The granularity - determines the size of each 'pixel'
    l = 10,       // The threshold / limit, used for determining where to place pixels
    outline = [], // Arrays of locations for the outline and fill pixles
    fill = [],
    sx = 100,     // Where to draw the heart
    sy = 450,
    box = [999, 999, 0, 0]; // The bounding box of the heart (computed later)

// Set the canvas size
c.width = 500;
c.height = 800;

// A utility function, used for looping over an x and y variable
var loopxy = function(w, h, step, callback) {
    for(var x=0; x<w; x+=step) {
        for(var y=0; y<h; y+=step) {
            callback(x, y, step);
        }
    }
}

// Shortcut method for clearing the canvas
a.clear = function() {
    a.clearRect(0, 0, c.width, c.height);
}

// Normalise browser font rendering in the canvas.
// See [https://twitter.com/#!/aaronsnoswell/status/165642474109419520](https://twitter.com/#!/aaronsnoswell/status/165642474109419520)
a.textBaseline = "bottom";
a.font="300pt arial";
a.lineWidth = g*2;

// Draw a filled heart on the canvas
a.fillText(h, sx, sy);

// Loop over the entire canvas and wherever there are filled pixels,
// store that location in the fill array
var d = a.getImageData(0, 0, c.width, c.height)
loopxy(d.width, d.height, g, function(x, y) {
    if(d.data[(x + y*d.width)*4+3] >= l) fill.push([x, y]);
});

// Clear the screen
a.clear();

// Draw an outline of a heart on the canvas
a.strokeText(h, sx, sy);

// Loop over the entire canvas once again. Wherever there are filled
// pixels, store that location in the outline array
var d = a.getImageData(0, 0, c.width, c.height)
loopxy(d.width, d.height, g, function(x, y) {
    if(d.data[(x + y*d.width)*4+3] >= l) {
        outline.push([x, y]);
        
        // Compute the bounding box of the heart
        if(x<box[0]) box[0] = x;
        if(x>box[2]) box[2] = x;
        if(y<box[1]) box[1] = y;
        if(y>box[3]) box[3] = y;
    }
});

// Find the middle x and y locations of the heart
box.push((box[0]+box[2])/2);
box.push((box[1]+box[3])/2);

// Store the current time as ms since epoch
var t0 = new Date().getTime();

// Use a recursive named function + setTimeout to ensure each frame has
// time to finish before the next one is drawn
(function render() {
    window.setTimeout(function() {
        // Time delta and elapsed time
        var d = new Date().getTime()-t0;
        t0 += d;
        
        // Clear the screen
        a.clear();
        
        // Draw the red heart
        a.fillStyle = "#f00";
        loopxy(fill.length, 1, 1, function(i) {
            var x = fill[i][0],
                y = fill[i][1];
            // Offset each pixel by a sinusoidal, time based ammount
            a.fillRect(x-g/2+Math.sin(t0/500+y/80)*(x-box[4])+10, y-g/2+10, g, g);
        })
        
        // Draw the outline using the same logic as above
        a.fillStyle = "#000";
        loopxy(outline.length, 1, 1, function(i) {
            var x = outline[i][0],
                y = outline[i][1];
            a.fillRect(x-g/2+Math.sin(t0/500+y/80)*(x-box[4])+10, y-g/2+10, g, g);
        })
        
        // Loop at 30fps
        render();
    }, 1/30);
})();
</script>

(5)红心下落动画

原:74行代码实现浪漫的红心下落的动画效果_汪子熙的博客-CSDN博客

<html>
<canvas></canvas>
<script>
    var c = document.getElementsByTagName('canvas')[0];
    var b = document.body;
    var a = c.getContext('2d');
    function d(b, c, d, e) {
        a.fillStyle = b;
        a.beginPath();
        a.arc(c, d, e, 0, 2 * m.PI, !0);
        a.fill();
        a.fillRect(c, d, 1, 1)
    }
    m = Math;
    r = m.random;
    g = Date;
    l = +(new g);
    e = document;
    q = e.createElement("canvas");
    w = e.createElement("canvas");
    o = {};
    h = 100;
    H = 200;
    v = window;
    t = c.width = v.innerWidth;
    u = c.height = v.innerHeight - 5;
    b.setAttribute("style", "margin:0;background:#000");
    k = a;
    q.width = q.height = h;
    w.width = 1e3;
    w.height = H;
    for (j = 0; ++j < H; ) {
        for (i = 0; 1e3 > ++i; )
            a = q.getContext("2d"),
            z = .5 - i / h,
            f = j / h - .5 + .4 * m.sqrt(m.abs(z)),
            f = z * z + 2 * f * f,
            .23 > f && d(.16 < f ? "#F00" : "#F88", i, j, 0),
            a = w.getContext("2d"),
            d(j > 5e-4 * i * i - .3 * i + h ? "#343" : j > 4e-4 * i * i - .9 * i + 500 ? "#232" : "#000", i, j, 0);
        o[j] = {
            x: r() * t,
            y: -h - r() * u,
            b: 51 - j / 4,
            a: 25 + .4 * j
        };
        o[H + j] = {
            x: r() * t,
            y: r() * u - H,
            a: 3 * r() + 1,
            c: j
        }
    }
    a = k;
    v.setInterval(function() {
        n = +(new g);
        a.clearRect(0, 0, t, u);
        d("#FFA", H, 250, 150);
        d("#000", 270, 320, h);
        a.drawImage(w, 0, u - H, t, H);
        for (i = 0; ++i < H; )
            f = (n - l) / h,
            s = o[H + i],
            d("#FFA", s.x, s.y, m.floor(m.max(s.a + m.sin(s.c++ / 10) - .5, 1))),
            z = o[i],
            a.drawImage(q, z.x += -.1 / (z.b / h) * f, z.y += (5 - z.b / 10) * f, z.a, z.a),
            z.y > u && (z.y = -h),
            z.x < -H && (z.x = t);
        l = n
    }, 60)
    //L<3
</script>
 
</html>

 (6)《点燃我温暖你》中李峋的爱心代码

转载地址:HTML爱心代码 | 一起体验理工男的极致浪漫(电视剧男主同款)_陈橘又青的博客-CSDN博客

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
 <HEAD>
  <TITLE> New Document </TITLE>
  <META NAME="Generator" CONTENT="EditPlus">
  <META NAME="Author" CONTENT="">
  <META NAME="Keywords" CONTENT="">
  <META NAME="Description" CONTENT="">
  <style>
  html, body {
  height: 100%;
  padding: 0;
  margin: 0;
  background: #000;
}
canvas {
  position: absolute;
  width: 100%;
  height: 100%;
}
  </style>
 </HEAD>

 <BODY>
  <canvas id="pinkboard"></canvas>
  <script>
  /*
 * Settings
 */
var settings = {
  particles: {
    length:   500, // maximum amount of particles
    duration:   2, // particle duration in sec
    velocity: 100, // particle velocity in pixels/sec
    effect: -0.75, // play with this for a nice effect
    size:      30, // particle size in pixels
  },
};

/*
 * RequestAnimationFrame polyfill by Erik Möller
 */
(function(){var b=0;var c=["ms","moz","webkit","o"];for(var a=0;a<c.length&&!window.requestAnimationFrame;++a){window.requestAnimationFrame=window[c[a]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[c[a]+"CancelAnimationFrame"]||window[c[a]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame){window.requestAnimationFrame=function(h,e){var d=new Date().getTime();var f=Math.max(0,16-(d-b));var g=window.setTimeout(function(){h(d+f)},f);b=d+f;return g}}if(!window.cancelAnimationFrame){window.cancelAnimationFrame=function(d){clearTimeout(d)}}}());

/*
 * Point class
 */
var Point = (function() {
  function Point(x, y) {
    this.x = (typeof x !== 'undefined') ? x : 0;
    this.y = (typeof y !== 'undefined') ? y : 0;
  }
  Point.prototype.clone = function() {
    return new Point(this.x, this.y);
  };
  Point.prototype.length = function(length) {
    if (typeof length == 'undefined')
      return Math.sqrt(this.x * this.x + this.y * this.y);
    this.normalize();
    this.x *= length;
    this.y *= length;
    return this;
  };
  Point.prototype.normalize = function() {
    var length = this.length();
    this.x /= length;
    this.y /= length;
    return this;
  };
  return Point;
})();

/*
 * Particle class
 */
var Particle = (function() {
  function Particle() {
    this.position = new Point();
    this.velocity = new Point();
    this.acceleration = new Point();
    this.age = 0;
  }
  Particle.prototype.initialize = function(x, y, dx, dy) {
    this.position.x = x;
    this.position.y = y;
    this.velocity.x = dx;
    this.velocity.y = dy;
    this.acceleration.x = dx * settings.particles.effect;
    this.acceleration.y = dy * settings.particles.effect;
    this.age = 0;
  };
  Particle.prototype.update = function(deltaTime) {
    this.position.x += this.velocity.x * deltaTime;
    this.position.y += this.velocity.y * deltaTime;
    this.velocity.x += this.acceleration.x * deltaTime;
    this.velocity.y += this.acceleration.y * deltaTime;
    this.age += deltaTime;
  };
  Particle.prototype.draw = function(context, image) {
    function ease(t) {
      return (--t) * t * t + 1;
    }
    var size = image.width * ease(this.age / settings.particles.duration);
    context.globalAlpha = 1 - this.age / settings.particles.duration;
    context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
  };
  return Particle;
})();

/*
 * ParticlePool class
 */
var ParticlePool = (function() {
  var particles,
      firstActive = 0,
      firstFree   = 0,
      duration    = settings.particles.duration;
  
  function ParticlePool(length) {
    // create and populate particle pool
    particles = new Array(length);
    for (var i = 0; i < particles.length; i++)
      particles[i] = new Particle();
  }
  ParticlePool.prototype.add = function(x, y, dx, dy) {
    particles[firstFree].initialize(x, y, dx, dy);
    
    // handle circular queue
    firstFree++;
    if (firstFree   == particles.length) firstFree   = 0;
    if (firstActive == firstFree       ) firstActive++;
    if (firstActive == particles.length) firstActive = 0;
  };
  ParticlePool.prototype.update = function(deltaTime) {
    var i;
    
    // update active particles
    if (firstActive < firstFree) {
      for (i = firstActive; i < firstFree; i++)
        particles[i].update(deltaTime);
    }
    if (firstFree < firstActive) {
      for (i = firstActive; i < particles.length; i++)
        particles[i].update(deltaTime);
      for (i = 0; i < firstFree; i++)
        particles[i].update(deltaTime);
    }
    
    // remove inactive particles
    while (particles[firstActive].age >= duration && firstActive != firstFree) {
      firstActive++;
      if (firstActive == particles.length) firstActive = 0;
    }
    
    
  };
  ParticlePool.prototype.draw = function(context, image) {
    // draw active particles
    if (firstActive < firstFree) {
      for (i = firstActive; i < firstFree; i++)
        particles[i].draw(context, image);
    }
    if (firstFree < firstActive) {
      for (i = firstActive; i < particles.length; i++)
        particles[i].draw(context, image);
      for (i = 0; i < firstFree; i++)
        particles[i].draw(context, image);
    }
  };
  return ParticlePool;
})();

/*
 * Putting it all together
 */
(function(canvas) {
  var context = canvas.getContext('2d'),
      particles = new ParticlePool(settings.particles.length),
      particleRate = settings.particles.length / settings.particles.duration, // particles/sec
      time;
  
  // get point on heart with -PI <= t <= PI
  function pointOnHeart(t) {
    return new Point(
      160 * Math.pow(Math.sin(t), 3),
      130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
    );
  }
  
  // creating the particle image using a dummy canvas
  var image = (function() {
    var canvas  = document.createElement('canvas'),
        context = canvas.getContext('2d');
    canvas.width  = settings.particles.size;
    canvas.height = settings.particles.size;
    // helper function to create the path
    function to(t) {
      var point = pointOnHeart(t);
      point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
      point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
      return point;
    }
    // create the path
    context.beginPath();
    var t = -Math.PI;
    var point = to(t);
    context.moveTo(point.x, point.y);
    while (t < Math.PI) {
      t += 0.01; // baby steps!
      point = to(t);
      context.lineTo(point.x, point.y);
    }
    context.closePath();
    // create the fill
    context.fillStyle = '#ea80b0';
    context.fill();
    // create the image
    var image = new Image();
    image.src = canvas.toDataURL();
    return image;
  })();
  
  // render that thing!
  function render() {
    // next animation frame
    requestAnimationFrame(render);
    
    // update time
    var newTime   = new Date().getTime() / 1000,
        deltaTime = newTime - (time || newTime);
    time = newTime;
    
    // clear canvas
    context.clearRect(0, 0, canvas.width, canvas.height);
    
    // create new particles
    var amount = particleRate * deltaTime;
    for (var i = 0; i < amount; i++) {
      var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
      var dir = pos.clone().length(settings.particles.velocity);
      particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
    }
    
    // update and draw particles
    particles.update(deltaTime);
    particles.draw(context, image);
  }
  
  // handle (re-)sizing of the canvas
  function onResize() {
    canvas.width  = canvas.clientWidth;
    canvas.height = canvas.clientHeight;
  }
  window.onresize = onResize;
  
  // delay rendering bootstrap
  setTimeout(function() {
    onResize();
    render();
  }, 10);
})(document.getElementById('pinkboard'));
  </script>
 </BODY>
</HTML>

六、特色推荐

作者:@_猿来如此作者:带中小学生玩转Python
https://blog.csdn.net/m0_63057469/article/details/126091105https://blog.csdn.net/m0_48190198/article/details/123235264
用Pygame制作一场漂亮的流星雨爱心字符云
https://blog.csdn.net/wangzirui32/article/details/115825539https://blog.csdn.net/weixin_55822277/article/details/121370628

   推荐阅读:

原创唯美浪漫情人节表白专辑,(复制就可用)(html5,css3,svg)更好的向你所喜欢的人表达内心的感受。

2023年春节祝福第二弹——送你一只守护兔,让它温暖每一个你【html5 css3】画会动的小兔子
25

2023春节祝福系列第一弹(放飞祈福孔明灯,祝福大家身体健康)(附完整源代码及资源免费下载)
24

​​

HTML+CSS+svg绘制精美彩色闪灯圣诞树,HTML+CSS+Js实时新年时间倒数倒计时(附源代码)

23

​​

​草莓熊python绘图(春节版,圣诞倒数雪花版)附源代码

22

​​

【程序人生】卡塔尔世界杯元素python海龟绘图(附源代码),世界杯主题前端特效5个(附源码)

21

0a4256d5e96d4624bdca36433237080b.png​​

​​

python爱心源代码集锦
20

4d9032c9cdf54f5f9193e45e4532898c.png​​

​​

巴斯光年python turtle绘图__附源代码
19

074cd3c255224c5aa21ff18fdc25053c.png​​

​​​

Three.js实例详解___旋转的精灵女孩(附完整代码和资源)
18

daecd7067e7c45abb875fc7a1a469f23.png​​

​​​​

​草莓熊python turtle绘图(玫瑰花版)附源代码

17

fe88b78e78694570bf2d850ce83b1f69.png​​

​​​​

立体多层玫瑰绘图源码__玫瑰花python 绘图源码集锦

16

c5feeb25880d49c085b808bf4e041c86.png​​

​​​​

皮卡丘python turtle海龟绘图(电力球版)附源代码

15

38266b5036414624875447abd5311e4d.png​​

​​​​

【CSDN云IDE】个人使用体验和建议(含超详细操作教程)(python、webGL方向)

14

03ed644f9b1d411ba41c59e0a5bdcc61.png​​

​​​​

草莓熊python turtle绘图(风车版)附源代码

13

09e08f86f127431cbfdfe395aa2f8bc9.png​​

​​​​

用代码过中秋,python海龟月饼你要不要尝一口?

12

40e8b4631e2b486bab2a4ebb5bc9f410.png​​

​​​​

《 Python List 列表全实例详解系列》__系列总目录

11

938bc5a8bb454a41bfe0d4185da845dc.jpeg​​

​​​​

用代码写出浪漫__合集(python、matplotlib、Matlab、java绘制爱心、玫瑰花、前端特效玫瑰、爱心)

10

0f09e73712d149ff90f0048a096596c6.png​​

​​​​

Python函数方法实例详解全集(更新中...)

9

93d65dbd09604c4a8ed2c01df0eebc38.png​​

​​​​

matplotlib 自带绘图样式效果展示速查(28种,全)

8

aa17177aec9b4e5eb19b5d9675302de8.png​​

​​​​

手机屏幕坏了____怎么把里面的资料导出(18种方法)

7

1750390dd9da4b39938a23ab447c6fb6.jpeg​​

​​​​

2023年1月多家权威机构____编程语言排行榜__薪酬状况

6

dc8796ddccbf4aec98ac5d3e09001348.jpeg​​

​​​​

Python中Print()函数的用法___实例详解(全,例多)

5

1ab685d264ed4ae5b510dc7fbd0d1e55.jpeg​​

​​​​

色彩颜色对照表(300种颜色)(16进制、RGB、CMYK、HSV、中英文名)

4

80007dbf51944725bf9cf4cfc75c5a13.png​​

​​​​

Node.js (v19.1.0npm 8.19.3) vue.js安装配置教程(超详细)

3

c6374d75c29942f2aa577ce9c5c2e12b.png​​

​​​​

Tomcat 启动闪退问题解决集(八大类详细)

2

5218ac5338014f389c21bdf1bfa1c599.png​​

​​​​

Tomcat端口配置(详细)

1

fffa2098008b4dc68c00a172f67c538d.png​​

​​​​

Tomcat10 安装(Windows环境)(详细)

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.coloradmin.cn/o/408733.html

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈,一经查实,立即删除!

相关文章

【微信小程序】-- 案例 - 自定义 tabBar(四十六)

&#x1f48c; 所属专栏&#xff1a;【微信小程序开发教程】 &#x1f600; 作  者&#xff1a;我是夜阑的狗&#x1f436; &#x1f680; 个人简介&#xff1a;一个正在努力学技术的CV工程师&#xff0c;专注基础和实战分享 &#xff0c;欢迎咨询&#xff01; &…

uniapp 使用第三方UI库 uview-plus

前言&#xff1a;开发uniapp时&#xff0c;有些功能&#xff0c;使用UI库提供的更加方便和简单。所以我就搜索uniapp 的UI库&#xff0c;根据网上和uniapp的插件市场&#xff0c;确定使用uviewUI库。 uniapp项目使用的vue2 -----> 对应 uView uniapp项目使用vue3 -…

css3渐变色

作用&#xff1a;让元素在两个或多个指定的颜色之间显示平稳的过渡。 种类&#xff1a;分为线性渐变与径向渐变 一、线性渐变 1、向下/向上/向左/向右/对角方向 语法&#xff1a;background-image: linear-gradient(direction, color-stop1, color-stop2, ...); direction…

Vue的事件处理,点击事件

目录 1、 v-on:click 绑定属性示例&#xff1a; 2、 v-on:click 绑定方法示例&#xff1a; 3、 v-on:click 绑定特殊变量示例&#xff1a; 4、事件处理的修饰符 按键修饰符&#xff1a; v-model表单修饰符&#xff1a; v-bind指令修饰符&#xff1a; 监听DOM事件使用的是v…

vue+mysql实现前端对接数据库

下载引入相关依赖 1、cnpm install --save mysql 2、cnpm install --save axios 3、cnpm install --save body-parser 4、cnpm install --save express 5、cnpm install --save crypto 在main中引入axios import Axios from axios Vue.prototype.$axios axios 配置连接…

使用python搭建一个简易的Web服务

介绍 简单的说&#xff0c;web服务器就是机器上监听了本地的IP和端口的一个进程&#xff0c;当有客户的请求进来时&#xff0c;它会响应客户的请求并返回相应的信息。客户端和服务端之间的通信基于HTTP协议&#xff0c;客户端可以是浏览器或者任何支持HTTP的应用。我们平时访问…

vue+element ui完成头像上传功能(文件转base64)以及自定义布局。

1、自定义布局 查阅element ui的头像上传功能&#xff0c;发现是点击头像位置才可以上传&#xff0c;那我们可不可以点击头像外部的按钮来上传头像呢&#xff1f; element ui效果图&#xff1a; 目标效果&#xff1a; 在实…

OpenAI 成近期顶流团队?如何使用 OpenAI 和 Node.js 构建 AI 图像生成器?

摘要: 12月7号&#xff0c;知名人工智能研究机构 Open AI 在Youtub上发布视频介绍使用OpenAI 和 DALL-E 模型创建一个网络应用程序&#xff0c;该应用程序将根据输入的文本从头开始生成图像。https://www.youtube.com/watch?vfU4o_BKaUZE 前言&#x1f496; 大家好&#xff0…

全网多种方法解决Invalid Host header(无效的主机头)服务器域名访问出现的错误

文章目录1. 复现错误2. 分析错误3. 解决错误4. 其他方法解决该错误1. 复现错误 在搭建vue-cli环境&#xff0c;用nginx做代理服务器&#xff0c;访问时却显示&#xff1a;Invalid Host header。 2. 分析错误 知其然&#xff0c;知其所以然&#xff0c;我们在解决该问题之前&am…

支付宝手机网站H5支付

手机网站支付产品介绍 &#xff5c; 网页&移动应用 为方便商家在移动端网页应用中集成支付宝支付功能&#xff0c;支付宝提供了手机网站支付能力。 流程简介&#xff1a;商家在网页中调用支付宝提供的网页支付接口调起支付宝客户端内的支付模块&#xff0c;商家网页会跳转…

【报错】npm install --save core-js/modules/es.array.push.js

代码写着写着&#xff0c;一运行突然就报了下面这么个错误 一开始没细看&#xff0c;以为是自己代码逻辑哪里写错&#xff0c;但是检查了一遍下来&#xff0c;好像没啥问题呀 然后后面就跟着执行了一下npm install --save core-js/modules/es.array.push.js 哦豁&#xff0c;还…

【自学前端】我只学这些够吗?好难

表弟也终于到了马上要大学毕业的时间&#xff0c;然后听说我在做前端开发工作&#xff0c;就想着能不能和我一起搞一搞。 我说这又不是小时候一起去地里抓兔子&#xff0c;说走就一起走&#xff0c;拿上工具一起走了&#xff0c;这得学啊。看着表弟期待的眼神&#xff0c;他问了…

【CTF】buuctf web 详解(持续更新)

buuctf web[HCTF 2018]WarmUp[极客大挑战 2019]EasySQL[极客大挑战 2019]Havefun[强网杯 2019]随便注[ACTF2020 新生赛]Include[SUCTF 2019]EasySQL[极客大挑战 2019]Secret File[ACTF2020 新生赛]Exec[极客大挑战 2019]LoveSQL[GXYCTF2019]Ping Ping Ping[极客大挑战 2019]Kni…

从零开始的「校园商铺」毕设全栈开发—开题报告

☕前言&#xff1a; 不知不觉已经在大学中度过了四年时光&#xff0c;春暖花开、桃红柳绿&#xff0c;又到了一年毕设季&#xff0c;恰逢〖新星计划2023〗活动正好有毕设相关的创作方向&#xff0c;号称两小时带我搞定毕设&#xff0c;像我这样喜欢白嫖&#xff08;&#x1f61…

【小程序从0到1】宿主环境|WXML|WXSS|JS逻辑交互

欢迎来到我的博客 &#x1f4d4;博主是一名大学在读本科生&#xff0c;主要学习方向是前端。 &#x1f36d;目前已经更新了【Vue】、【React–从基础到实战】、【TypeScript】等等系列专栏 &#x1f6e0;目前正在学习的是&#x1f525;React/小程序React/小程序React/小程序&am…

cropperjs的简单使用

前言 最近发现了cropperjs&#xff0c;可以用于裁剪图片&#xff0c;特点来踩一下坑。 官方文档 参考文章&#xff1a; cropper.js 裁剪图片并上传&#xff08;文档翻译demo&#xff09; 1小时搞定cropper.js制作头像/图片上传、裁剪、并发送至后端 可以仿gitee的头像上传…

JavaScript WebAPI

✏️作者&#xff1a;银河罐头 &#x1f4cb;系列专栏&#xff1a;JavaEE &#x1f332;“种一棵树最好的时间是十年前&#xff0c;其次是现在” 目录DOM 基本概念选中页面元素事件初识事件三要素操作元素获取/修改元素内容获取/修改元素属性获取/修改表单元素属性valuetype获取…

JS小知识,如何将 CSV 转换为 JSON 字符串

大家好&#xff0c;今天和大家聊一聊&#xff0c;在前端开发中&#xff0c;我们如何将 CSV 格式的内容转换成 JSON 字符串&#xff0c;这个需求在我们处理数据的业务需求中十分常见&#xff0c;你是如何处理的呢&#xff0c;如果你有更好的方法欢迎在评论区补充。一、使用 csvt…

手写防抖和节流函数

一、认识防抖debounce函数 我们用一副图来理解一下它的过程&#xff1a; 当事件触发时&#xff0c;相应的函数并不会立即触发&#xff0c;而是会等待一定的时间&#xff1b;当事件密集触发时&#xff0c;函数的触发会被频繁的推迟&#xff1b;只有等待了一段时间也没有事件触…

【前端进阶】-TypeScript高级类型 | 交叉类型、索引签名类型、映射类型

前言 博主主页&#x1f449;&#x1f3fb;蜡笔雏田学代码 专栏链接&#x1f449;&#x1f3fb;【TypeScript专栏】 上篇文章讲解了TypeScript部分高级类型 详细内容请阅读如下&#xff1a;&#x1f53d; 【前端进阶】-TypeScript高级类型 | 类的初始化、构造函数、继承、成员可…