硬控我一上午,小编还是太菜了,大家可以自行升级电脑难度,也可以升级游戏到五子棋
1.game.h
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);
//打印棋盘
void DispalyBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢
char IfWin(char board[ROW][COL], int row, int col);
int IfFull(char board[ROW][COL], int row, int col);
2.test.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
void menu()
{
printf("****************************\n");
printf("****** 1.play 0.exist ******\n");
printf("****************************\n");
}
void game()
{
char ret='C';
char board[ROW][COL] = { 0 };
//初始化棋盘的函数
InitBoard(board,ROW,COL);
DispalyBoard(board,ROW,COL);
while (1)
{
PlayerMove(board,ROW,COL);
ret=IfWin(board,ROW,COL);
if (ret != 'C')
{
break;
}
DispalyBoard(board,ROW,COL);
ComputerMove(board,ROW,COL);
ret=IfWin(board,ROW,COL);
if (ret != 'C')
{
break;
}
DispalyBoard(board,ROW,COL);
}
if (ret == '*')
{
printf("玩家赢\n");
}
if (ret == '#')
{
printf("电脑赢\n");
}
if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
do
{
menu();//菜单
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
printf("三子棋\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
return 0;
}
3.game.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
int IfFull(char board[ROW][COL],int row,int col)
{
for (int i = 0;i < row;i++)
{
for (int j = 0;j < col;j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
void InitBoard(char board[ROW][COL], int row, int col)
{
for (int i = 0;i < row;i++)
{
for (int j = 0;j < col;j++)
{
board[i][j] = ' ';
}
}
}
void DispalyBoard(char board[ROW][COL], int row, int col)
{
for (int i = 0;i < row;i++)
{
for (int j = 0;j < col;j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (int j = 0;j < col;j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("玩家下棋:>\n");
while (1)
{
printf("请输入坐标:>");
scanf("%d %d", &x,&y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用,请选择其他位置\n");
}
}
else
{
printf("坐标非法,请重新输入\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
srand((unsigned int)time(NULL));
printf("电脑下棋\n");
int x = 0, y = 0;
while(1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
char IfWin(char board[ROW][COL], int row, int col)
{
//行
for (int i = 0;i < row;i++)
{
if (board[i][0] == board[i][1] && board[i][2] == board[i][1] && board[i][1] != ' ')
{
return board[i][0];
}
}
//列
for (int j = 0;j< col;j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] !=' ')
{
return board[0][j];
}
}
//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[0][0];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (IfFull(board, row, col))
{
return 'Q';
}
return 'C';
}