作业
1、将TCP的CS模型再敲一遍
tcpserver.c
#include <myhead.h>
#define SERPORT 1111
#define SERIP "192.168.58.128"
#define BACKLOG 40
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_INET,SOCK_STREAM,0);//1、产生一个原始套接字文件描述符
if(oldfd==-1)
{
perror("socket");
return -1;
}
printf("旧的套接字创建成功\n");
//2、绑定主机的IP和端口号
struct sockaddr_in sin= {
.sin_family = AF_INET, //使用IPv4通信协议族
.sin_port = htons(SERPORT), //设置端口号
.sin_addr.s_addr = inet_addr(SERIP) //设置IP地址为本机IP
};//定义服务器地址结构体变量
if(bind(oldfd,(struct sockaddr *)&sin,sizeof(sin))==-1)//2、绑定ip
{
perror("bind");
return -1;
}
printf("绑定成功\n");
if(listen(oldfd,BACKLOG)==-1)//3、监听客户端请求
{
perror("listen");
return -1;
}
printf("监听成功\n");
//使用新描述符通信
char buff[1024] = "";
int newfd;
struct sockaddr_in cin;//定义获取客户端信息的结构体
socklen_t cinlen = sizeof(cin);//获取结构体大小
newfd = accept(oldfd,(struct sockaddr *)&cin,&cinlen);//4、接收请求,创建新的描述符用于通信
if(newfd==-1)
{
perror("accept");
return -1;
}
printf("%s:%d客户端发来连接请求\n",inet_ntoa(cin.sin_addr),ntohs(cin.sin_port));
while(1)//5、收发消息
{
//int len = read(newfd,buff,sizeof(buff));
memset(buff,0,sizeof(buff));//清空缓冲区
int len = recv(newfd,buff,sizeof(buff),0);
printf("读取的信息:%s\n",buff);
if(len==0)
{
printf("你客户跑了\n");
}
strcat(buff,"520");
//write(newfd,buff,sizeof(buff));
send(newfd,buff,sizeof(buff),0);
memset(buff,0,sizeof(buff));//清空缓冲区
}
close(oldfd);
close(newfd);
return 0;
}
tcpclient.c
#include <myhead.h>
#define CLIPORT 1111
#define CLIIP "192.168.58.128"
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_INET,SOCK_STREAM,0);//1、创建原始套节字
if(oldfd==-1)
{
perror("socket");
return -1;
}
//2、bind可选
//3、连接服务器
struct sockaddr_in cin = {
.sin_family = AF_INET,//IPV4通信
.sin_port = htons(CLIPORT),//端口号转为网络字节序
.sin_addr.s_addr = inet_addr(CLIIP)//IP地址转为网络字节序
};
if(connect(oldfd,(struct sockaddr *)&cin,sizeof(cin))==-1)
{
perror("connect");
return -1;
}
printf("连接服务器成功\n");
char buff[1024] = "";
while(1)//4、收发消息
{
memset(buff,0,sizeof(buff));
printf("客户端发信息:");
fgets(buff,sizeof(buff),stdin);
send(oldfd,buff,sizeof(buff),0);//阻塞发送
recv(oldfd,buff,sizeof(buff),0);//阻塞接收
printf("收到服务器的消息:%s\n",buff);
}
close(oldfd);
return 0;
}
2、UDP服务器中,使用connect函数,实现唯一的客户端与服务器通话
udpserver.c
#include <myhead.h>
#define SERPORT 8888
#define SERIP "192.168.58.128"
int main(int argc, const char *argv[])
{
//1、创建套接字
int oldfd = socket(AF_INET,SOCK_DGRAM,0);//SOCK_DGRAM:UDP
if(oldfd==-1)
{
perror("socket");
return -1;
}
//2、绑定
struct sockaddr_in sin = {
.sin_family = AF_INET,
.sin_port = htons(SERPORT),
.sin_addr.s_addr = inet_addr(SERIP)
};
if(bind(oldfd,(struct sockaddr *)&sin,sizeof(sin))==-1)
{
perror("bind");
return -1;
}
//3、收发消息
struct sockaddr_in cin;
socklen_t cinlen = sizeof(cin);
connect(sockfd, (struct sockaddr*)&cin, sizeof(cin));
char buff[100];
while(1)
{
memset(buff,0,sizeof(buff));
int len = recvfrom(oldfd,buff,sizeof(buff),0,(struct sockaddr *)&cin,&cinlen);//不用管谁发的
if(len==0)
{
printf("客户端跑了\n");
break;
}
printf("服务器接收的信息:%s\n",buff);
//printf("服务器发消息:");
//fgets(buff,sizeof(buff),stdin);
//sendto(oldfd,buff,sizeof(buff),0,(struct sockaddr *)&cin,sizeof(cin));
//printf("发送成功\n");
}
close(oldfd);
return 0;
}
udpclient.c
#include <myhead.h>
#define CLIPORT 8888
#define CLIIP "192.168.58.128"
int main(int argc, const char *argv[])
{
int oldfd = socket(AF_INET,SOCK_DGRAM,0);//1、创建套接字
if(oldfd ==-1)
{
perror("socket");
return -1;
}
struct sockaddr_in cin = {
.sin_family = AF_INET,
.sin_port = htons(CLIPORT),
.sin_addr.s_addr = inet_addr(CLIIP)
};
char buff[1024] ="";
while(1)//2、收发信息
{
printf("客户端发消息:");
fgets(buff,sizeof(buff),stdin);
sendto(oldfd,buff,sizeof(buff),0,(struct sockaddr *)&cin,sizeof(cin));
printf("发送成功\n");
}
close(oldfd);
return 0;
}
知识梳理
TCP和UDP通信基础:
基于TCP通信的流程