- 直接使用vtkConnectivityFilter提取连通区域,渲染上没问题,但是打印出polydata中的点数,发现跟原始数据是一致的。
for (int i = 0; i < numRegions; ++i)
{
vtkSmartPointer<vtkConnectivityFilter> connectivityFilter = vtkSmartPointer<vtkConnectivityFilter>::New();
connectivityFilter->SetInputData(polyData);
connectivityFilter->SetExtractionModeToSpecifiedRegions();
connectivityFilter->InitializeSpecifiedRegionList();
connectivityFilter->AddSpecifiedRegion(i);
connectivityFilter->Update();
cout << connectivityFilter->GetOutput()->GetNumberOfPoints() << endl;
}
2. 正确的做法是后街一个vtkCleanPolyData过滤器
for (int i = 0; i < numRegions; ++i)
{
vtkSmartPointer<vtkConnectivityFilter> connectivityFilter = vtkSmartPointer<vtkConnectivityFilter>::New();
connectivityFilter->SetInputData(polyData);
connectivityFilter->SetExtractionModeToSpecifiedRegions();
connectivityFilter->InitializeSpecifiedRegionList();
connectivityFilter->AddSpecifiedRegion(i);
connectivityFilter->Update();
// 使用vtkCleanPolyData删除孤立点
vtkSmartPointer<vtkCleanPolyData> cleanPolyData = vtkSmartPointer<vtkCleanPolyData>::New();
cleanPolyData->SetInputData(connectivityFilter->GetOutput());
cleanPolyData->Update();
cout << cleanPolyData->GetOutput()->GetNumberOfPoints() << endl;
}