参考资料
Basic tutorial 8: Short-cutting the pipeline
gstreamer向appsrc发送帧画面的代码_gst appsrc可变帧率-CSDN博客
在官网教程Basic tutorial 8: Short-cutting the pipeline
里面,讲了一个例子,push音频数据给管线,视频的例子更加直观一些,
主要步骤:
注册一个回调,
g_signal_connect(appsrc, "need-data", G_CALLBACK(cb_need_data), NULL);
回调方法中,设置数据,再push进处理流程中
g_signal_emit_by_name(appsrc, "push-buffer", buffer, &ret);
这个g_signal_emit_by_name(appsrc, "push-buffer", buffer, &ret);是个同步阻塞方法,因为ret作为入参,记录执行的情况。
#include <gst/gst.h>
#define VIDEO_WIDTH 384
#define VIDEO_HEIGHT 288
#define VIDEO_FORMAT "RGB16"
#define PIXEL_SIZE 2
static void cb_need_data(GstElement* appsrc, guint unused_size, gpointer user_data)
{
static gboolean white = FALSE;
static GstClockTime timestamp = 0;
GstBuffer* buffer;
guint size;
GstFlowReturn ret;
g_print("cb_need_data called\n");
static unsigned char color = 0;
size = VIDEO_WIDTH * VIDEO_HEIGHT * PIXEL_SIZE;
buffer = gst_buffer_new_allocate(NULL, size, NULL);
/* this makes the image black/white */
// gst_buffer_memset(buffer, 0, white ? 0xFF : 0x00, size);
gst_buffer_memset(buffer, 0, color, size);
color += 10;
// white = !white;
GST_BUFFER_PTS(buffer) = timestamp;
GST_BUFFER_DURATION(buffer) = gst_util_uint64_scale_int(1, GST_SECOND, 2);
timestamp += GST_BUFFER_DURATION(buffer);
g_signal_emit_by_name(appsrc, "push-buffer", buffer, &ret);
gst_buffer_unref(buffer);
if (ret != GST_FLOW_OK)
{
/* something wrong, stop pushing */
// g_main_loop_quit(loop);
}
}
gint main(gint argc, gchar* argv[])
{
GstElement* pipeline, * appsrc, * conv, * videosink;
GMainLoop* loop;
/* init GStreamer */
gst_init(NULL, NULL);
loop = g_main_loop_new(NULL, FALSE);
/* setup pipeline */
pipeline = gst_pipeline_new("pipeline");
appsrc = gst_element_factory_make("appsrc", "source");
conv = gst_element_factory_make("videoconvert", "conv");
videosink = gst_element_factory_make("autovideosink", "videosink");
/* setup */
g_object_set(G_OBJECT(appsrc), "caps",
gst_caps_new_simple("video/x-raw",
"format", G_TYPE_STRING, VIDEO_FORMAT,
"width", G_TYPE_INT, VIDEO_WIDTH,
"height", G_TYPE_INT, VIDEO_HEIGHT,
"framerate", GST_TYPE_FRACTION, 0, 1,
NULL), NULL);
gst_bin_add_many(GST_BIN(pipeline), appsrc, conv, videosink, NULL);
gst_element_link_many(appsrc, conv, videosink, NULL);
/* setup appsrc */
g_object_set(G_OBJECT(appsrc),
"stream-type", 0,
"format", GST_FORMAT_TIME, NULL);
g_signal_connect(appsrc, "need-data", G_CALLBACK(cb_need_data), NULL);
/* play */
gst_element_set_state(pipeline, GST_STATE_PLAYING);
g_main_loop_run(loop);
/* clean up */
gst_element_set_state(pipeline, GST_STATE_NULL);
gst_object_unref(GST_OBJECT(pipeline));
g_main_loop_unref(loop);
return 0;
}
可以看到颜色变化的画面