效果预览:
花海(带移动方向)
VFX 实例
脚本示例 使用TouchScript,计算玩家是否移动,且计算移动方向
using System.Collections;
using System.Collections.Generic;
using TouchScript;
using TouchScript.Pointers;
using UnityEngine;
using UnityEngine.VFX;
public class UpdateTouchsParticle : MonoBehaviour
{
public GameObject ParticlePrefab;
Dictionary<Pointer, GameObject> ParticleDic;
void Awake()
{
//Application.targetFrameRate = 30;
}
private void OnEnable()
{
ParticleDic = new Dictionary<Pointer, GameObject>();
if (TouchManager.Instance