list
C++的list是标准模板库中的一个容器,用于存储和管理元素的双向链表。提供了一系列访问和修改数据的函数;
使用时需要包含头文件
#include< list >
下面演示下它的一些基础功能
使用list
list的遍历
int main()
{
list<int> lt;
lt.push_back(1);//尾插
lt.push_back(2);
lt.push_back(3);
lt.push_back(4);
list<int>::iterator it = lt.begin();
while (it != lt.end())
{
*it += 10;
cout << *it << " ";
it++;
}
cout << endl;
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
lt.reverse();//倒置
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
}
对于list的遍历,常用迭代器来进行访问遍历,list没有vector的[]访问符,也就不通过下标来进行访问;
去重复值
int main()
{
list<int> lt;
lt.push_back(1);
lt.push_back(1);
lt.push_back(2);
lt.push_back(2);
lt.push_back(3);
lt.push_back(4);
lt.push_back(4);
lt.push_back(4);
lt.unique();//去重复值
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
}
splice
int main()
{
list<int> lt;
lt.push_back(1);
lt.push_back(2);
lt.push_back(3);
lt.push_back(4);
lt.push_back(5);
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
lt.splice(lt.end(), lt, find(lt.begin(), lt.end(), 2));
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
}
自我实现list
初始化
push_back()
list的迭代器
list提供了迭代器,用来遍历列表中的元素。可以通过解引用来进行访问元素。
测试1结果:
insert和erase
析构、拷贝构造、赋值
当时为什么要将初始化empty_init()单独分离出来,就是因为也要让拷贝构造也要初始化,如果拷贝构造没有初始化,将会报错;
赋值还是利用了创建一个临时对象,该对象拷贝实参对象的内容,然后让临时对象与*this进行交换,就完成了赋值;
#pragma once
#include<assert.h>
#include"reverse_iterator.h"
namespace fnc
{
//链表结构
template <class T>
struct ListNode
{
ListNode<T>* _next;
ListNode<T>* _prev;
T _Data;
//对链表结构的初始化
ListNode(const T& x = T())
:_next(nullptr),
_prev(nullptr),
_Data(x)
{
}
};
//链表的迭代器
template <class T, class Ref, class Ptr>
struct __list_iterator
{
typedef ListNode<T> Node;
typedef __list_iterator<T, Ref, Ptr> self;
Node* _node;
__list_iterator(Node* x)
:_node(x)
{}
//前置++
self& operator++()
{
_node = _node->_next;
return *this;
}
//后置++
self operator++(int)
{
self tmp(*this);
_node = _node->_next;
return tmp;
}
self& operator--()
{
_node = _node->_prev;
return *this;
}
self operator--(int)
{
self tmp(*this);
_node = _node->_prev;
return tmp;
}
Ref operator*()
{
return _node->_Data;
}
Ptr operator->()
{
return &_node->_Data;
}
bool operator!=(const self& s)
{
return _node != s._node;
}
bool operator==(const self& s)
{
return _node == s._node;
}
};
template <class T>
class list
{
typedef ListNode<T> Node;
public:
//typedef __list_iterator<T, T&, T*> iterator;
//typedef __list_iterator<T, const T&, const T*> const_iterator;
//typedef ReverseIterator<iterator, T&, T*> RIterator;
//typedef ReverseIterator<const_iterator, const T&, const T*> const_RIterator;
iterator begin()
{
//return iterator(_head_next);
return _head->_next;//隐式类型转换
}
iterator end()
{
return _head;
}
void empty_init()
{
_head = new Node;
_head->_next = _head;
_head->_prev = _head;
}
list()
{
empty_init();
}
void clear()
{
iterator it = begin();
while (it != end())
{
it = erase(it);
}
}
~list()
{
clear();
delete _head;
_head = nullptr;
}
//拷贝构造
list(list<T>& lt)
{
empty_init();
for (const auto& e : lt)
{
push_back(e);
}
}
void swap(list<T>& tmp)
{
std::swap(_head, tmp._head);
}
//赋值
list<T>& operator=(list<T> lt)//?
{
swap(lt);
return *this;
}
void push_back(const T& x)
{
/*Node* newnode = new Node(x);
Node* tail = _head->_prev;
tail->_next = newnode;
newnode->_prev = tail;
newnode->_next = _head;
_head->_prev = newnode;*/
insert(end(), x);
}
void push_front(const T& x)
{
insert(begin(), x);
}
void pop_back()
{
erase(--end());
}
void pop_front()
{
erase(begin());
}
//在pos位置前插入
iterator insert(iterator pos, const T& x)
{
Node* newnode = new Node(x);
Node* cur = pos._node;
Node* prev = cur->_prev;
prev->_next = newnode;
newnode->_prev = prev;
newnode->_next = cur;
cur->_prev = newnode;
return newnode;
}
//删除pos结点的
iterator erase(iterator pos)
{
assert(pos != end());//哨兵位不能删除
Node* cur = pos._node;
Node* prev = cur->_prev;
Node* next = cur->_next;
prev->_next = next;
next->_prev = prev;
delete cur;
return next;
}
void func()
{
//内置类型
Node* it1 = _head->_next;
//自定义类型
iterator it2 = _head->_next;
*it1;
it1++;
*it2;
it2++;
}
private:
Node* _head;
};
void print_list(const list<int>& lt)
{
list<int>::const_iterator it = lt.begin();
while (it != lt.end())
{
cout << *it << " ";
it++;
}
cout << endl;
}
void test_list3()
{
list<int> lt;
lt.push_back(1);
lt.push_back(2);
lt.push_back(3);
lt.push_back(4);
cout << "原链表:";
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
lt.push_back(66);
lt.push_front(44);
cout << "前插后插:";
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
list<int> lt2;
lt2.push_back(12);
lt2.push_back(23);
lt2.push_back(34);
lt2.push_back(45);
lt = lt2;
cout << "lt赋值之后:";
for (auto e : lt)
{
cout << e << " ";
}
cout << endl;
list<int> lt3(lt);
cout << "lt3拷贝构造";
for (auto e : lt3)
{
cout << e << " ";
}
cout << endl;
}
}
const迭代器
运算符->
解释:
原始指针与迭代器
反向迭代器
反向迭代器是一种特殊类型的迭代器,用于逆序遍历容器中的元素。
#pragma once
namespace fnc
{
template <class iterator, class Ref, class Ptr>
struct ReverseIterator
{
typedef ReverseIterator<iterator,Ref,Ptr> Self;
iterator cur;
ReverseIterator(iterator it)
:cur(it)
{}
Self& operator++()
{
--cur;
return *this;
}
Self& operator++(int)
{
Self tmp = *this;
--cur;
return tmp;
}
Ref operator*()
{
iterator tmp = cur;
return *--tmp;
}
Ptr operator->()
{
iterator tmp = cur;
return &(*--tmp);
}
bool operator!=(const Self& s)
{
return cur != s.cur;
}
bool operator==(const Self& s)
{
return cur == s.cur;
}
};
}