论文地址:https://arxiv.org/pdf/2103.14030.pdf
代码地址: GitHub - microsoft/Swin-Transformer: This is an official implementation for "Swin Transformer: Hierarchical Vision Transformer using Shifted Windows".
1.是什么?
Swin Transformer是一种用于图像分类的深度学习模型,它在2021年提出并取得了很好的效果。Swin Transformer的网络结构是基于Transformer架构的,但与传统的Transformer不同,它引入了一种新的分层机制,以处理大尺寸图像。
Swin Transformer的核心思想是将图像分割成小的图块,并在这些图块上应用Transformer模块。这种分块的方式使得Swin Transformer能够处理大尺寸的图像,而不会受到传统Transformer中注意力计算复杂度的限制。
Swin Transformer的网络结构由多个阶段组成,每个阶段都包含了多个分块层。在每个分块层中,图块会通过自注意力机制进行特征交互,并通过跨窗口注意力机制进行全局信息的传递。这种分块和跨窗口的机制使得Swin Transformer能够捕捉到不同尺度的特征。
通过在大规模图像分类任务上的实验证明,Swin Transformer在准确性和计算效率方面都取得了很好的表现。它在ImageNet数据集上的Top-1准确率超过了90%,并且相比于其他图像分类模型,具有更低的计算复杂度。
总结起来,Swin Transformer是一种基于Transformer架构的图像分类模型,通过分块和跨窗口的机制,能够处理大尺寸图像并取得较好的准确性和计算效率。
2.为什么?
最初的ViT模型,它有几个明显的问题:
- 建模能力方面,强行分割patch破坏了原有的邻域结构,也不再具有卷积的那种空间不变性
- 复杂度方面,之前的ViT是在每层都做全局(global)自注意力。如果保持每个Patch的大小不变,随着图片尺寸的变大,Patch的个数会增加,而Patch的个数等于进入Transformer的Token个数,且Transformer的时间复杂度是O(n^2)。
- 易用性方面,由于Embedding(结构是全连接)和图片大小是绑定的,所以预训练、精调和推理使用的图片必须是完全同等的尺寸。
相比于Vision Transformer(讲解),Swin Transformer做出了几点改进:
- 层次化构建方法:使用了类似卷积神经网络中的层次化构建方法(Hierarchical feature maps),比如特征图尺寸中有对图像下采样4倍的,8倍的以及16倍的,这样的backbone有助于在此基础上构建目标检测,实例分割等任务。而Vision Transformer中直接下采样16倍,后面的特征图也是维持这个下采样率不变。
- 特征图划分:在Swin Transformer中使用了Windows Multi-Head Self-Attention(W-MSA)的概念,比如在下图的4倍下采样和8倍下采样中,将特征图划分成了多个不相交的窗口,并且Multi-Head Self-Attention只在每个窗口内进行。相对于Vision Transformer中直接对整个特征图进行Multi-Head Self-Attention,这样做的目的是减少计算量,尤其是在浅层特征图很大的时候。
- 窗口变换:特征图划分虽然减少了计算量,但会隔绝不同窗口之间的信息传递,因此所以在论文中作者又提出了Shifted Windows Multi-Head Self-Attention(SW-MSA)的概念,目的在于使信息在相邻窗口中传递。
3.怎么样?
3.1网络结构
它分为几个阶段
- Embedding Stage(stage1)。将图片划分为若干
4*4
的patch,使用线性变换来将patch变为Embedding向量,这一步和ViT是一样的。但是注意,这里的patch比ViT的14*14
小了很多。 - 若干个使用Swin Transformer 的Stage(stage2-4)。这里模仿了经典卷积网络backbone的结构,在每个Stage都将feature map(对应到Vit就是Patch或Token的个数)变成原来的四分之一。这是通过简单地将
2*2
patch合并成一个来完成的。同时,用Swin Transformer替代了原来的标准Transformer,主要变化如下- 用M*M大小的窗口自注意力代替全局自注意力。因为自注意力机制时间复杂度是O(n^2),通过减少参加自注意力的元素,将原来关于patch数平方复杂度的计算变为关于patch数线性复杂度
- 用对角线方向的shift来使Swin Transformer里的每一层窗口都是不同的,这样一个patch有机会和不同的patch交互。这里还使用了一个mask trick来使得这种shift的自注意力计算更高效。
- 添加了相对位置偏置(relative position bias),对比发现这比添加绝对位置embedding效果好很多
3.2 Patch Merging 模块
Patch Merging 模块将 尺寸为 H×W 的 Patch 块首先进行拼接并在 channel 维度上进行concatenate 构成了 H/2×W/2×4C 的特征图,然后再进行 Layer Normalization 操作进行正则化,然后通过一个 Linear 层形成了一个 H/2×W/2×2C ,完成了特征图的下采样过程。其中 size 缩小为原来的 1/2,channel 扩大为原来的 2 倍。
3.3 W-MSA 模块
ViT 网络中的 MSA 通过 Self-Attention 使得每一个像素点都可以和其他的像素点进行内积从而得到所有像素点的信息,从而获得丰富的全局信息。但是每个像素点都需要和其他像素点进行信息交换,计算量巨大,网络的执行效率低下。因此 Swin-T 将 MSA 分个多个固定的 Windows 构成了 W-MSA,每个 Windows 之间的像素点只能与该 Windows 中的其他像素点进行内积从而获得信息,这样便大幅的减小了计算量,提高了网络的运算效率。MSA 和 W-MAS 的计算量如下所示:
其中h、w和C分别代表特征图的高度、宽度和深度,M代表每个 Windows 的大小。假定 h=w=112,M=7,C=128可以计算出 W-MSA 节省了40124743680 FLOPs。
3.4 SW-MSA 模块
虽然 W-MSA 通过划分 Windows 的方法减少了计算量,但是由于各个 Windows 之间无法进行信息的交互,因此可以看作其“感受野”缩小,无法得到较全局准确的信息从而影响网络的准确度。
为了实现不同窗口之间的信息交互,我们可以将窗口滑动,偏移窗口使其包含不同的像素点,然后再进行 W-MSA 计算,将两次 W-MSA 计算的结果进行连接便可结合两个不同的 Windows 中的像素点所包含的信息从而实现 Windows 之间的信息共通。
偏移窗口的 W-MSA 构成了 SW-MSA 模块,其 Windows 在 W-MSA 的基础上向右下角偏移了两个 Patch,形成了9个大小不一的块,然后使用 cyclic shift 将这 9 个块平移拼接成与 W-MSA 对应的 4 个大小相同的块,再通过 masked MSA 对这 4 个拼接块进行对应的模板计算完成信息的提取,最后通过 reverse cyclic shift 将信息数据 patch 平移回原先的位置。通过 SW-MSA 机制完成了偏移窗口的像素点的 MSA 计算并实现了不同窗口间像素点的信息交流,从而间接扩大了网络的“感受野”,提高了信息的利用效率。
3.5 Relative position bias 机制
Swin-T 网络还在 Attention 计算中引入了相对位置偏置机制去提高网络的整体准确率表现,通过引入相对位置偏置机制,其准确度能够提高 1.2%~2.3% 不等。 以 2×2 的特征图为例,首先我们需要对特征图的各个块进行绝对位置的编号,得到每个块的绝对位置索引。然后对每个块计算其与其他块之间的相对位置,计算方法为该块的绝对位置索引减去其他块的绝对位置索引,可以得到每个块的相对位置索引矩阵。将每个块的相对位置索引矩阵展平连接构成了整个特征图的相对位置索引矩阵,具体的计算流程如下图所示。
Swin-T并不是使用二维元组形式的相对位置索引矩阵,而是通过将二维元组形式的相对位置索引映射为一维的相对位置偏置(Relative position bias)来构成相应的矩阵,具体的映射方法如下:1. 将对应的相对位置行索引和列索引分别加上 M-1, 2. 将行索引和列索引分别乘以 2M-1, 3. 将行索引和列索引相加,再使用对应的相对位置偏置表(Relative position bias table)进行映射即可得到最终的相对位置偏置B。具体的计算流程如下所示:
加入了相对位置偏置机制的 Attention 计算公式如下所示:
其中B即为上述计算得到的相对位置偏置。
3.6 Swin Transformer 网络详细配置
在论文中 Swin-T 分为四种不同规格的网络,每一种规格有着不同的 Block 堆叠次数和 channel 数以应对不同规模的任务及复杂度要求。一般来说规格越高的网络参数个数越多,所能得到的信息也就越多,预测的准确程度也就越高,但是其计算复杂度和训练时间也就越大,需要根据自己的任务要求和配置运用适合规格的 Swin-T 网络。各规格网络的详细配置如下图所示:
3.7代码实现
# --------------------------------------------------------
# Swin Transformer
# Copyright (c) 2021 Microsoft
# Licensed under The MIT License [see LICENSE for details]
# Written by Ze Liu
# --------------------------------------------------------
import torch
import torch.nn as nn
import torch.utils.checkpoint as checkpoint
from timm.models.layers import DropPath, to_2tuple, trunc_normal_
try:
import os, sys
kernel_path = os.path.abspath(os.path.join('..'))
sys.path.append(kernel_path)
from kernels.window_process.window_process import WindowProcess, WindowProcessReverse
except:
WindowProcess = None
WindowProcessReverse = None
print("[Warning] Fused window process have not been installed. Please refer to get_started.md for installation.")
class Mlp(nn.Module):
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
def window_partition(x, window_size):
"""
Args:
x: (B, H, W, C)
window_size (int): window size
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
def window_reverse(windows, window_size, H, W):
"""
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x
class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""
def __init__(self, dim, window_size, num_heads, qkv_bias=True, qk_scale=None, attn_drop=0., proj_drop=0.):
super().__init__()
self.dim = dim
self.window_size = window_size # Wh, Ww
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = qk_scale or head_dim ** -0.5
# define a parameter table of relative position bias
self.relative_position_bias_table = nn.Parameter(
torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # 2*Wh-1 * 2*Ww-1, nH
# get pair-wise relative position index for each token inside the window
coords_h = torch.arange(self.window_size[0])
coords_w = torch.arange(self.window_size[1])
coords = torch.stack(torch.meshgrid([coords_h, coords_w])) # 2, Wh, Ww
coords_flatten = torch.flatten(coords, 1) # 2, Wh*Ww
relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # 2, Wh*Ww, Wh*Ww
relative_coords = relative_coords.permute(1, 2, 0).contiguous() # Wh*Ww, Wh*Ww, 2
relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0
relative_coords[:, :, 1] += self.window_size[1] - 1
relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
relative_position_index = relative_coords.sum(-1) # Wh*Ww, Wh*Ww
self.register_buffer("relative_position_index", relative_position_index)
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
trunc_normal_(self.relative_position_bias_table, std=.02)
self.softmax = nn.Softmax(dim=-1)
def forward(self, x, mask=None):
"""
Args:
x: input features with shape of (num_windows*B, N, C)
mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
"""
B_, N, C = x.shape
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
q, k, v = qkv[0], qkv[1], qkv[2] # make torchscript happy (cannot use tensor as tuple)
q = q * self.scale
attn = (q @ k.transpose(-2, -1))
relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view(
self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1) # Wh*Ww,Wh*Ww,nH
relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # nH, Wh*Ww, Wh*Ww
attn = attn + relative_position_bias.unsqueeze(0)
if mask is not None:
nW = mask.shape[0]
attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
attn = attn.view(-1, self.num_heads, N, N)
attn = self.softmax(attn)
else:
attn = self.softmax(attn)
attn = self.attn_drop(attn)
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x
def extra_repr(self) -> str:
return f'dim={self.dim}, window_size={self.window_size}, num_heads={self.num_heads}'
def flops(self, N):
# calculate flops for 1 window with token length of N
flops = 0
# qkv = self.qkv(x)
flops += N * self.dim * 3 * self.dim
# attn = (q @ k.transpose(-2, -1))
flops += self.num_heads * N * (self.dim // self.num_heads) * N
# x = (attn @ v)
flops += self.num_heads * N * N * (self.dim // self.num_heads)
# x = self.proj(x)
flops += N * self.dim * self.dim
return flops
class SwinTransformerBlock(nn.Module):
r""" Swin Transformer Block.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resulotion.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
fused_window_process (bool, optional): If True, use one kernel to fused window shift & window partition for acceleration, similar for the reversed part. Default: False
"""
def __init__(self, dim, input_resolution, num_heads, window_size=7, shift_size=0,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=nn.LayerNorm,
fused_window_process=False):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
if min(self.input_resolution) <= self.window_size:
# if window size is larger than input resolution, we don't partition windows
self.shift_size = 0
self.window_size = min(self.input_resolution)
assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"
self.norm1 = norm_layer(dim)
self.attn = WindowAttention(
dim, window_size=to_2tuple(self.window_size), num_heads=num_heads,
qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
if self.shift_size > 0:
# calculate attention mask for SW-MSA
H, W = self.input_resolution
img_mask = torch.zeros((1, H, W, 1)) # 1 H W 1
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = window_partition(img_mask, self.window_size) # nW, window_size, window_size, 1
mask_windows = mask_windows.view(-1, self.window_size * self.window_size)
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)
attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
else:
attn_mask = None
self.register_buffer("attn_mask", attn_mask)
self.fused_window_process = fused_window_process
def forward(self, x):
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)
# cyclic shift
if self.shift_size > 0:
if not self.fused_window_process:
shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C
else:
x_windows = WindowProcess.apply(x, B, H, W, C, -self.shift_size, self.window_size)
else:
shifted_x = x
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C
# W-MSA/SW-MSA
attn_windows = self.attn(x_windows, mask=self.attn_mask) # nW*B, window_size*window_size, C
# merge windows
attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C)
# reverse cyclic shift
if self.shift_size > 0:
if not self.fused_window_process:
shifted_x = window_reverse(attn_windows, self.window_size, H, W) # B H' W' C
x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2))
else:
x = WindowProcessReverse.apply(attn_windows, B, H, W, C, self.shift_size, self.window_size)
else:
shifted_x = window_reverse(attn_windows, self.window_size, H, W) # B H' W' C
x = shifted_x
x = x.view(B, H * W, C)
x = shortcut + self.drop_path(x)
# FFN
x = x + self.drop_path(self.mlp(self.norm2(x)))
return x
def extra_repr(self) -> str:
return f"dim={self.dim}, input_resolution={self.input_resolution}, num_heads={self.num_heads}, " \
f"window_size={self.window_size}, shift_size={self.shift_size}, mlp_ratio={self.mlp_ratio}"
def flops(self):
flops = 0
H, W = self.input_resolution
# norm1
flops += self.dim * H * W
# W-MSA/SW-MSA
nW = H * W / self.window_size / self.window_size
flops += nW * self.attn.flops(self.window_size * self.window_size)
# mlp
flops += 2 * H * W * self.dim * self.dim * self.mlp_ratio
# norm2
flops += self.dim * H * W
return flops
class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
input_resolution (tuple[int]): Resolution of input feature.
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, input_resolution, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.input_resolution = input_resolution
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)
def forward(self, x):
"""
x: B, H*W, C
"""
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
assert H % 2 == 0 and W % 2 == 0, f"x size ({H}*{W}) are not even."
x = x.view(B, H, W, C)
x0 = x[:, 0::2, 0::2, :] # B H/2 W/2 C
x1 = x[:, 1::2, 0::2, :] # B H/2 W/2 C
x2 = x[:, 0::2, 1::2, :] # B H/2 W/2 C
x3 = x[:, 1::2, 1::2, :] # B H/2 W/2 C
x = torch.cat([x0, x1, x2, x3], -1) # B H/2 W/2 4*C
x = x.view(B, -1, 4 * C) # B H/2*W/2 4*C
x = self.norm(x)
x = self.reduction(x)
return x
def extra_repr(self) -> str:
return f"input_resolution={self.input_resolution}, dim={self.dim}"
def flops(self):
H, W = self.input_resolution
flops = H * W * self.dim
flops += (H // 2) * (W // 2) * 4 * self.dim * 2 * self.dim
return flops
class BasicLayer(nn.Module):
""" A basic Swin Transformer layer for one stage.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resolution.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
fused_window_process (bool, optional): If True, use one kernel to fused window shift & window partition for acceleration, similar for the reversed part. Default: False
"""
def __init__(self, dim, input_resolution, depth, num_heads, window_size,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False,
fused_window_process=False):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.depth = depth
self.use_checkpoint = use_checkpoint
# build blocks
self.blocks = nn.ModuleList([
SwinTransformerBlock(dim=dim, input_resolution=input_resolution,
num_heads=num_heads, window_size=window_size,
shift_size=0 if (i % 2 == 0) else window_size // 2,
mlp_ratio=mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop, attn_drop=attn_drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer,
fused_window_process=fused_window_process)
for i in range(depth)])
# patch merging layer
if downsample is not None:
self.downsample = downsample(input_resolution, dim=dim, norm_layer=norm_layer)
else:
self.downsample = None
def forward(self, x):
for blk in self.blocks:
if self.use_checkpoint:
x = checkpoint.checkpoint(blk, x)
else:
x = blk(x)
if self.downsample is not None:
x = self.downsample(x)
return x
def extra_repr(self) -> str:
return f"dim={self.dim}, input_resolution={self.input_resolution}, depth={self.depth}"
def flops(self):
flops = 0
for blk in self.blocks:
flops += blk.flops()
if self.downsample is not None:
flops += self.downsample.flops()
return flops
class PatchEmbed(nn.Module):
r""" Image to Patch Embedding
Args:
img_size (int): Image size. Default: 224.
patch_size (int): Patch token size. Default: 4.
in_chans (int): Number of input image channels. Default: 3.
embed_dim (int): Number of linear projection output channels. Default: 96.
norm_layer (nn.Module, optional): Normalization layer. Default: None
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, embed_dim=96, norm_layer=None):
super().__init__()
img_size = to_2tuple(img_size)
patch_size = to_2tuple(patch_size)
patches_resolution = [img_size[0] // patch_size[0], img_size[1] // patch_size[1]]
self.img_size = img_size
self.patch_size = patch_size
self.patches_resolution = patches_resolution
self.num_patches = patches_resolution[0] * patches_resolution[1]
self.in_chans = in_chans
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
if norm_layer is not None:
self.norm = norm_layer(embed_dim)
else:
self.norm = None
def forward(self, x):
B, C, H, W = x.shape
# FIXME look at relaxing size constraints
assert H == self.img_size[0] and W == self.img_size[1], \
f"Input image size ({H}*{W}) doesn't match model ({self.img_size[0]}*{self.img_size[1]})."
x = self.proj(x).flatten(2).transpose(1, 2) # B Ph*Pw C
if self.norm is not None:
x = self.norm(x)
return x
def flops(self):
Ho, Wo = self.patches_resolution
flops = Ho * Wo * self.embed_dim * self.in_chans * (self.patch_size[0] * self.patch_size[1])
if self.norm is not None:
flops += Ho * Wo * self.embed_dim
return flops
class SwinTransformer(nn.Module):
r""" Swin Transformer
A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows` -
https://arxiv.org/pdf/2103.14030
Args:
img_size (int | tuple(int)): Input image size. Default 224
patch_size (int | tuple(int)): Patch size. Default: 4
in_chans (int): Number of input image channels. Default: 3
num_classes (int): Number of classes for classification head. Default: 1000
embed_dim (int): Patch embedding dimension. Default: 96
depths (tuple(int)): Depth of each Swin Transformer layer.
num_heads (tuple(int)): Number of attention heads in different layers.
window_size (int): Window size. Default: 7
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4
qkv_bias (bool): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float): Override default qk scale of head_dim ** -0.5 if set. Default: None
drop_rate (float): Dropout rate. Default: 0
attn_drop_rate (float): Attention dropout rate. Default: 0
drop_path_rate (float): Stochastic depth rate. Default: 0.1
norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
ape (bool): If True, add absolute position embedding to the patch embedding. Default: False
patch_norm (bool): If True, add normalization after patch embedding. Default: True
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
fused_window_process (bool, optional): If True, use one kernel to fused window shift & window partition for acceleration, similar for the reversed part. Default: False
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, num_classes=1000,
embed_dim=96, depths=[2, 2, 6, 2], num_heads=[3, 6, 12, 24],
window_size=7, mlp_ratio=4., qkv_bias=True, qk_scale=None,
drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1,
norm_layer=nn.LayerNorm, ape=False, patch_norm=True,
use_checkpoint=False, fused_window_process=False, **kwargs):
super().__init__()
self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.ape = ape
self.patch_norm = patch_norm
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.mlp_ratio = mlp_ratio
# split image into non-overlapping patches
self.patch_embed = PatchEmbed(
img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_dim=embed_dim,
norm_layer=norm_layer if self.patch_norm else None)
num_patches = self.patch_embed.num_patches
patches_resolution = self.patch_embed.patches_resolution
self.patches_resolution = patches_resolution
# absolute position embedding
if self.ape:
self.absolute_pos_embed = nn.Parameter(torch.zeros(1, num_patches, embed_dim))
trunc_normal_(self.absolute_pos_embed, std=.02)
self.pos_drop = nn.Dropout(p=drop_rate)
# stochastic depth
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))] # stochastic depth decay rule
# build layers
self.layers = nn.ModuleList()
for i_layer in range(self.num_layers):
layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
input_resolution=(patches_resolution[0] // (2 ** i_layer),
patches_resolution[1] // (2 ** i_layer)),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=norm_layer,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None,
use_checkpoint=use_checkpoint,
fused_window_process=fused_window_process)
self.layers.append(layer)
self.norm = norm_layer(self.num_features)
self.avgpool = nn.AdaptiveAvgPool1d(1)
self.head = nn.Linear(self.num_features, num_classes) if num_classes > 0 else nn.Identity()
self.apply(self._init_weights)
def _init_weights(self, m):
if isinstance(m, nn.Linear):
trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
@torch.jit.ignore
def no_weight_decay(self):
return {'absolute_pos_embed'}
@torch.jit.ignore
def no_weight_decay_keywords(self):
return {'relative_position_bias_table'}
def forward_features(self, x):
x = self.patch_embed(x)
if self.ape:
x = x + self.absolute_pos_embed
x = self.pos_drop(x)
for layer in self.layers:
x = layer(x)
x = self.norm(x) # B L C
x = self.avgpool(x.transpose(1, 2)) # B C 1
x = torch.flatten(x, 1)
return x
def forward(self, x):
x = self.forward_features(x)
x = self.head(x)
return x
def flops(self):
flops = 0
flops += self.patch_embed.flops()
for i, layer in enumerate(self.layers):
flops += layer.flops()
flops += self.num_features * self.patches_resolution[0] * self.patches_resolution[1] // (2 ** self.num_layers)
flops += self.num_features * self.num_classes
return flops
参考:
ViT学习笔记2:Swin Transformer
Swin Transformer 相比之前的 ViT 模型,做出了哪些改进? 关注者
图解Swin Transformer
经典文献阅读之--Swin Transformer