一.前言
从本篇开始,我将对springboot框架做一个有趣的探究,探究一下它的流程,虽然源码看不懂,不过我们可以一点一点慢慢深挖,好了,下面我们来看一下本篇的知识,这个logo是如何打印出来的?
二.分析
springboot在启动的时候会打印一个spring的logo以及对应的版本等信息,下面我们看一下这个是如何打印的?
我们先新建一个springboot空项目,然后我们先看一下启动类:
很平常的一个启动类,那么他是如何打印的呢?看到这里有个run方法,既然run方法能启动项目,那么run方法里面肯定调用了main()方法,我们点进去看一下这个SpringApplication类:
好家伙,这么多属性,别急,我们先先看一下,我们发现他第一个属性是个字符串叫banner.txt,这时我突然想到之前学修改springboot启动Logo时,只需要在resoures目录下创建一个banner.txt文件,然后写入我们的Logo,那么它就会变成我们的logo,是不是这样呢?我们先试一下:
在resources目录下创建banner.txt文件,然后写入:
随便一个文字型的logo,然后我们启动项目:
看到了我们的springlogo变成了我们自己的logo,好,那么为什么默认是spring的logo呢?
继续看一下,有哪些方法或者属性:
我们发现这个类中还有一个Banner类的成员变量,我们点进去看一下:
@FunctionalInterface
public interface Banner {
void printBanner(Environment environment, Class<?> sourceClass, PrintStream out);
public static enum Mode {
OFF,
CONSOLE,
LOG;
private Mode() {
}
}
}
发现它是一个接口,有一个默认的printBanner方法,不过既然是接口,那么我们需要去找它的实现类,我们看一下它有哪些实现类?
可以看到,它有五个实现类,还有ImageBanner这个,这个应该是打印图片Logo的,还有
我们看他最后一个SpringBootBanner类,点进去看一下:
class SpringBootBanner implements Banner {
private static final String[] BANNER = new String[]{"", " . ____ _ __ _ _", " /\\\\ / ___'_ __ _ _(_)_ __ __ _ \\ \\ \\ \\", "( ( )\\___ | '_ | '_| | '_ \\/ _` | \\ \\ \\ \\", " \\\\/ ___)| |_)| | | | | || (_| | ) ) ) )", " ' |____| .__|_| |_|_| |_\\__, | / / / /", " =========|_|==============|___/=/_/_/_/"};
private static final String SPRING_BOOT = " :: Spring Boot :: ";
private static final int STRAP_LINE_SIZE = 42;
SpringBootBanner() {
}
public void printBanner(Environment environment, Class<?> sourceClass, PrintStream printStream) {
String[] var4 = BANNER;
int var5 = var4.length;
for(int var6 = 0; var6 < var5; ++var6) {
String line = var4[var6];
printStream.println(line);
}
String version = SpringBootVersion.getVersion();
version = version != null ? " (v" + version + ")" : "";
StringBuilder padding = new StringBuilder();
while(padding.length() < 42 - (version.length() + " :: Spring Boot :: ".length())) {
padding.append(" ");
}
printStream.println(AnsiOutput.toString(new Object[]{AnsiColor.GREEN, " :: Spring Boot :: ", AnsiColor.DEFAULT, padding.toString(), AnsiStyle.FAINT, version}));
printStream.println();
}
}
我们发现,它有一个final的String数组,里面有一些字符,然后它的printBanner方法里面的while循环里面还有好像是打印::Spring Boot::的代码,现在我们可以确定,它是吧图标写在数组里面的,然后直接打印这个数组了,不信的话,吧这个类单独拿出来,测试一下:
@SpringBootTest
class StudyAutoConfigurationApplicationTests {
private static final String[] BANNER = new String[]{"", " . ____ _ __ _ _", " /\\\\ / ___'_ __ _ _(_)_ __ __ _ \\ \\ \\ \\", "( ( )\\___ | '_ | '_| | '_ \\/ _` | \\ \\ \\ \\", " \\\\/ ___)| |_)| | | | | || (_| | ) ) ) )", " ' |____| .__|_| |_|_| |_\\__, | / / / /", " =========|_|==============|___/=/_/_/_/"};
private static final String SPRING_BOOT = " :: Spring Boot :: ";
private static final int STRAP_LINE_SIZE = 42;
@Test
void contextLoads() throws IOException {
printBanner();
}
public void printBanner() throws IOException {
// PrintStream printStream = new PrintStream(Files.newOutputStream(Paths.get("a.txt")));
String[] var4 = BANNER;
int var5 = var4.length;
for(int var6 = 0; var6 < var5; ++var6) {
String line = var4[var6];
System.out.println(line);
}
String version = SpringBootVersion.getVersion();
version = " (v" + version + ")";
StringBuilder padding = new StringBuilder();
while(padding.length() < 42 - (version.length() + " :: Spring Boot :: ".length())) {
padding.append(" ");
}
System.out.println(AnsiOutput.toString(AnsiColor.GREEN, " :: Spring Boot :: ", AnsiColor.DEFAULT, padding.toString(), AnsiStyle.FAINT, version));
System.out.println();
}
}
我们在springboot的测试类中封装这些属性和方法,然后我们测试一下:
可以看到,成功的打印出来了logo,这样就解决了心中的疑惑,
不过之前我们还看到有一个ImageBanner类,这个应该是打印图片的,我们先看一下:
public class ImageBanner implements Banner {
private static final String SYSTEM_PROPERTY_JAVA_AWT_HEADLESS = "java.awt.headless";
private static final String PROPERTY_PREFIX = "spring.banner.image.";
private static final Log logger = LogFactory.getLog(ImageBanner.class);
private static final double[] RGB_WEIGHT = new double[]{0.2126, 0.7152, 0.0722};
private final Resource image;
public ImageBanner(Resource image) {
Assert.notNull(image, "Image must not be null");
Assert.isTrue(image.exists(), "Image must exist");
this.image = image;
}
可以看到它好像需要一个java.awt.headless还有一个spring.banner.image.前缀的文件,看一下他的printBanner方法:
public void printBanner(Environment environment, Class<?> sourceClass, PrintStream out) {
try {
if (System.getProperty("java.awt.headless") == null) {
System.setProperty("java.awt.headless", "true");
}
this.printBanner(environment, out);
} catch (Throwable var5) {
logger.warn(LogMessage.format("Image banner not printable: %s (%s: '%s')", this.image, var5.getClass(), var5.getMessage()));
logger.debug("Image banner printing failure", var5);
}
}
private void printBanner(Environment environment, PrintStream out) throws IOException {
int width = (Integer)this.getProperty(environment, "width", Integer.class, 76);
int height = (Integer)this.getProperty(environment, "height", Integer.class, 0);
int margin = (Integer)this.getProperty(environment, "margin", Integer.class, 2);
boolean invert = (Boolean)this.getProperty(environment, "invert", Boolean.class, false);
AnsiColors.BitDepth bitDepth = this.getBitDepthProperty(environment);
PixelMode pixelMode = this.getPixelModeProperty(environment);
Frame[] frames = this.readFrames(width, height);
for(int i = 0; i < frames.length; ++i) {
if (i > 0) {
this.resetCursor(frames[i - 1].getImage(), out);
}
this.printBanner(frames[i].getImage(), margin, invert, bitDepth, pixelMode, out);
this.sleep(frames[i].getDelayTime());
}
}
可以看到,读取了宽度,高度,margin,invert等属性,不过控制台应该没法演示,它应该是Java的图形化编程用的,awt
好了,以上就是对springboot的logo原理分析了,这也是作为springboot系列文章的开端,希望以后能带来更多好玩有趣的知识!