iOS原有项目集成RN
- 环境安装
- RN环境搭建
- Node & Watchman 安装
- 创建新应用
- iOS项目集成RN
- 如果没有iOS项目,新建一个 swift, storyboard项目, 名字:RNTest
- 新建一个 RNDemo目录,一个iOS子目录, 把iOS相关的拷到这个子目录下
- 可以启动项目了
- 如果报错RCT-Folly Time.h 文件报错
环境安装
你需要提前安装好,Homebrew,Xcode, Cocoapods
RN环境搭建
Node & Watchman 安装
brew install node
brew install watchman
创建新应用
- 卸载全局安装的react-native-cli
npm uninstall -g react-native-cli @react-native-community/cli
- 创建新项目
npx react-native init AwesomeProject
目录结构如下:
iOS项目集成RN
如果没有iOS项目,新建一个 swift, storyboard项目, 名字:RNTest
- 在info.plist文件中, 删除 UIApplicationSceneManifest,删除SceneDelegate.swift
最低支持iOS系统版本改为 11.0
appDelegate.swift 更改如下:
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let story = UIStoryboard(name: "Main", bundle: nil)
window = UIWindow(frame: UIScreen.main.bounds)
window?.rootViewController = story.instantiateInitialViewController()
window?.makeKeyAndVisible()
return true
}
}
- main.storyboard 防两个按钮,添加点击事件
import React
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
view.backgroundColor = .white
}
@IBAction func playGameTap(_ sender: Any) {
}
@IBAction func highScoreTap(_ sender: Any) {
NSLog("Hello")
guard let jsCodeLocation = URL(string: "http://localhost:8081/index.bundle?platform=ios") else {return}
let mockData:NSDictionary = ["scores":
[
["name":"Alex", "value":"42"],
["name":"Joel", "value":"10"]
]
]
let rootView = RCTRootView(
bundleURL: jsCodeLocation,
moduleName: "RNHighScores",
initialProperties: mockData as [NSObject : AnyObject],
launchOptions: nil
)
let vc = UIViewController()
vc.view = rootView
self.present(vc, animated: true, completion: nil)
}
}
新建一个 RNDemo目录,一个iOS子目录, 把iOS相关的拷到这个子目录下
- 从AwesomeProject中的index.js, metro.config.js, package.json 拷贝到 RNDemo目录下,并执行命令
npm install
- cd 到 iOS 目录执行
pod init
Podfile 内容改为如下:
# Resolve react_native_pods.rb with node to allow for hoisting
require Pod::Executable.execute_command('node', ['-p',
'require.resolve(
"react-native/scripts/react_native_pods.rb",
{paths: [process.argv[1]]},
)', __dir__]).strip
platform :ios, min_ios_version_supported
prepare_react_native_project!
linkage = ENV['USE_FRAMEWORKS']
if linkage != nil
Pod::UI.puts "Configuring Pod with #{linkage}ally linked Frameworks".green
use_frameworks! :linkage => linkage.to_sym
end
target 'RNTest' do
config = use_native_modules!
use_react_native!(
:path => config[:reactNativePath],
# An absolute path to your application root.
:app_path => "#{Pod::Config.instance.installation_root}/.."
)
post_install do |installer|
# https://github.com/facebook/react-native/blob/main/packages/react-native/scripts/react_native_pods.rb#L197-L202
react_native_post_install(
installer,
config[:reactNativePath],
:mac_catalyst_enabled => false
)
end
end
执行 pod install。
- 最后目录结构如下:
可以启动项目了
- 在RNDemo目录下 命令行执行
npm start
- 在iOS目录下,使用 RNTest.xcworkspace 打开运行项目
如果报错RCT-Folly Time.h 文件报错
- 注释代码
//typedef uint8_t clockid_t; - __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_11_0 改为
__IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_12_0