面积量算
- 需求
- 分析
需求
对页面上所选内容进行面积计算
分析
其实,计算面积其实就是把一个面,拆分成一个一个的三角曲面计算然后相加得到,下面是计算的面积的代码
/**
* @description : 面积量算
* @author : 'Hukang'
* @date : 2023-09-20 13:19:00
*/
// 添加标签
addLabel(centerPosition, text) {
return this.viewer.entities.add(new Cesium.Entity({
position: centerPosition,
label: {
text: text,
font: '14px sans-serif',
style: Cesium.LabelStyle.FILL_AND_OUTLINE, //FILL FILL_AND_OUTLINE OUTLINE
fillColor: Cesium.Color.YELLOW,
showBackground: true, //指定标签后面背景的可见性
backgroundColor: new Cesium.Color(0.165, 0.165, 0.165, 0.8), // 背景颜色
backgroundPadding: new Cesium.Cartesian2(6, 6), //指定以像素为单位的水平和垂直背景填充padding
pixelOffset: new Cesium.Cartesian2(0, -25),
disableDepthTestDistance: Number.POSITIVE_INFINITY
}
}));
},
//计算多边形面积
getArea(points) {
var degreesPerRadian = 180.0 / Math.PI; //弧度转化为角度
/*角度*/
function Angle(p1, p2, p3) {
var bearing21 = Bearing(p2, p1);
var bearing23 = Bearing(p2, p3);
var angle = bearing21 - bearing23;
if (angle < 0) {
angle += 360;
}
return angle;
}
/*方向*/
function Bearing(from, to) {
from = Cesium.Cartographic.fromCartesian(from);
to = Cesium.Cartographic.fromCartesian(to);
var lat1 = from.latitude;
var lon1 = from.longitude;
var lat2 = to.latitude;
var lon2 = to.longitude;
var angle = -Math.atan2(Math.sin(lon1 - lon2) * Math.cos(lat2), Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1) * Math.cos(lat2) * Math.cos(lon1 - lon2));
if (angle < 0) {
angle += Math.PI * 2.0;
}
angle = angle * degreesPerRadian; //角度
return angle;
}
function distance(point1, point2) {
var point1cartographic = Cesium.Cartographic.fromCartesian(point1);
var point2cartographic = Cesium.Cartographic.fromCartesian(point2);
/**根据经纬度计算出距离**/
var geodesic = new Cesium.EllipsoidGeodesic();
geodesic.setEndPoints(point1cartographic, point2cartographic);
var s = geodesic.surfaceDistance;
//console.log(Math.sqrt(Math.pow(distance, 2) + Math.pow(endheight, 2)));
//返回两点之间的距离
s = Math.sqrt(Math.pow(s, 2) + Math.pow(point2cartographic.height - point1cartographic.height, 2));
return s;
}
var res = 0;
//拆分三角曲面
for (var i = 0; i < points.length - 2; i++) {
var j = (i + 1) % points.length;
var k = (i + 2) % points.length;
var totalAngle = Angle(points[i], points[j], points[k]);
var dis_temp1 = distance(points[j], points[0]);
var dis_temp2 = distance(points[k], points[0]);
res += dis_temp1 * dis_temp2 * Math.sin(totalAngle) / 2;
// console.log(res);
}
if (res < 1000000) {
res = Math.abs(res).toFixed(4) + " 平方米";
} else {
res = Math.abs((res / 1000000.0).toFixed(4)) + " 平方公里";
}
return res;
},
// 添加面
addPolyGon(positions) {
var dynamicPositions = new Cesium.CallbackProperty(() => {
return new Cesium.PolygonHierarchy(positions);
}, false);
this.entityCollection.push(this.viewer.entities.add(new Cesium.Entity({
polygon: {
hierarchy: dynamicPositions,
material: Cesium.Color.RED.withAlpha(0.6),
classificationType: Cesium.ClassificationType.BOTH // 贴地表和贴模型,如果设置了,这不能使用挤出高度
}
})));
},
measurePolygon() {
var positions = [];
var clickStatus = false;
var labelEntity = null;
this.viewer.screenSpaceEventHandler.setInputAction((clickEvent) => {
clickStatus = true;
var cartesian = this.viewer.scene.globe.pick(this.viewer.camera.getPickRay(clickEvent.position), this.viewer.scene);
if(!cartesian){
return false
}
if (positions.length == 0) {
positions.push(cartesian.clone()); //鼠标左击 添加第1个点
this.addPoint(cartesian);
this.viewer.screenSpaceEventHandler.setInputAction((moveEvent) => {
var movePosition = this.viewer.scene.globe.pick(this.viewer.camera.getPickRay(moveEvent.endPosition), this.viewer.scene);
if(!movePosition){
return false;
}
if (positions.length == 1) {
positions.push(movePosition);
this.addLine(positions);
} else {
if (clickStatus) {
positions.push(movePosition);
} else {
positions.pop();
positions.push(movePosition);
}
}
if (positions.length >= 3) {
// 绘制label
if (labelEntity) {
this.viewer.entities.remove(labelEntity);
this.entityCollection.splice(this.entityCollection.indexOf(labelEntity), 1);
}
var text = "面积:" + this.getArea(positions);
labelEntity = this.addLabel(cartesian, text);
this.entityCollection.push(labelEntity);
}
clickStatus = false;
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
} else if (positions.length == 2) {
if(!cartesian){
return false
}
positions.pop();
positions.push(cartesian.clone()); // 鼠标左击 添加第2个点
this.addPoint(cartesian);
this.addPolyGon(positions);
// 右击结束
this.viewer.screenSpaceEventHandler.setInputAction((clickEvent) => {
var clickPosition = this.viewer.scene.globe.pick(this.viewer.camera.getPickRay(clickEvent.position), this.viewer.scene);
if(!clickPosition){
return false;
}
positions.pop();
positions.push(clickPosition);
positions.push(positions[0]); // 闭合
this.addPoint(clickPosition);
this.viewer.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_CLICK);
this.viewer.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.MOUSE_MOVE);
this.viewer.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.RIGHT_CLICK);
}, Cesium.ScreenSpaceEventType.RIGHT_CLICK);
} else if (positions.length >= 3) {
if(!cartesian){
return false
}
positions.pop();
positions.push(cartesian.clone()); // 鼠标左击 添加第3个点
this.addPoint(cartesian);
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
},